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<title>donut/assets/Compute.glsl, branch main</title>
<subtitle>high-performance blackhole renderer.
</subtitle>
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<updated>2025-08-13T17:32:08Z</updated>
<entry>
<title>[fix]: Rename `assets` -&gt; `Assets`</title>
<updated>2025-08-13T17:32:08Z</updated>
<author>
<name>hachem</name>
<email>im@hachem.wtf</email>
</author>
<published>2025-08-13T17:32:08Z</published>
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<entry>
<title>[add]: Compute shaders and Compute Textures</title>
<updated>2025-08-13T16:20:54Z</updated>
<author>
<name>hachem</name>
<email>im@hachem.wtf</email>
</author>
<published>2025-08-13T16:20:54Z</published>
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