aboutsummaryrefslogtreecommitdiff
path: root/src/Platform/Vulkan/VulkanContext.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/Platform/Vulkan/VulkanContext.cpp')
-rw-r--r--src/Platform/Vulkan/VulkanContext.cpp789
1 files changed, 0 insertions, 789 deletions
diff --git a/src/Platform/Vulkan/VulkanContext.cpp b/src/Platform/Vulkan/VulkanContext.cpp
deleted file mode 100644
index 9a67fe8..0000000
--- a/src/Platform/Vulkan/VulkanContext.cpp
+++ /dev/null
@@ -1,789 +0,0 @@
-#include "VulkanContext.h"
-#include "Core/Log.h"
-
-#include <vulkan/vulkan.h>
-
-#include <glm/glm.hpp>
-#include <glm/gtc/type_ptr.hpp>
-#include "stb_image_write.h"
-
-#include <vector>
-#include <cstring>
-#include <cstdlib>
-#include <fstream>
-
-namespace Donut
-{
- // Logs and returns false from the enclosing function on any non-success result.
- #define VK_CHECK(expr) \
- do { \
- VkResult _r = (expr); \
- if (_r != VK_SUCCESS) { \
- DONUT_ERROR("Vulkan: {} failed ({})", #expr, (int)_r); \
- return false; \
- } \
- } while (0)
-
- struct VulkanContext::Impl
- {
- VkInstance instance = VK_NULL_HANDLE;
- VkPhysicalDevice physical = VK_NULL_HANDLE;
- VkDevice device = VK_NULL_HANDLE;
- VkQueue graphicsQueue = VK_NULL_HANDLE;
- uint32_t graphicsFamily = 0;
- VkPhysicalDeviceMemoryProperties memProps{};
-
- uint32_t FindMemoryType(uint32_t typeFilter, VkMemoryPropertyFlags flags) const
- {
- for (uint32_t i = 0; i < memProps.memoryTypeCount; ++i)
- if ((typeFilter & (1u << i)) &&
- (memProps.memoryTypes[i].propertyFlags & flags) == flags)
- return i;
- return UINT32_MAX;
- }
-
- bool CreateBuffer(VkDeviceSize size, VkBufferUsageFlags usage, VkMemoryPropertyFlags props,
- VkBuffer& buf, VkDeviceMemory& mem) const
- {
- VkBufferCreateInfo bci{ VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO };
- bci.size = size; bci.usage = usage; bci.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
- if (vkCreateBuffer(device, &bci, nullptr, &buf) != VK_SUCCESS) return false;
- VkMemoryRequirements req{}; vkGetBufferMemoryRequirements(device, buf, &req);
- VkMemoryAllocateInfo ai{ VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO };
- ai.allocationSize = req.size;
- ai.memoryTypeIndex = FindMemoryType(req.memoryTypeBits, props);
- if (vkAllocateMemory(device, &ai, nullptr, &mem) != VK_SUCCESS) return false;
- vkBindBufferMemory(device, buf, mem, 0);
- return true;
- }
- };
-
- VulkanContext::VulkanContext() { m_Impl = new Impl(); }
- VulkanContext::~VulkanContext() { Shutdown(); delete m_Impl; m_Impl = nullptr; }
-
- bool VulkanContext::Init()
- {
- Impl& v = *m_Impl;
-
-#ifdef __APPLE__
- // The Homebrew Vulkan loader does not auto-discover MoltenVK or the
- // validation layers; point it at both unless already configured.
- if (!getenv("VK_ICD_FILENAMES"))
- setenv("VK_ICD_FILENAMES", "/opt/homebrew/etc/vulkan/icd.d/MoltenVK_icd.json", 0);
- if (!getenv("VK_LAYER_PATH"))
- setenv("VK_LAYER_PATH", "/opt/homebrew/share/vulkan/explicit_layer.d", 0);
-#endif
-
- // Instance
- VkApplicationInfo app{ VK_STRUCTURE_TYPE_APPLICATION_INFO };
- app.pApplicationName = "Donut";
- app.apiVersion = VK_API_VERSION_1_2;
-
- // MoltenVK is a portability driver: without the portability-enumeration
- // extension + flag, vkEnumeratePhysicalDevices returns zero devices.
- std::vector<const char*> exts = {
- VK_KHR_PORTABILITY_ENUMERATION_EXTENSION_NAME,
- VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME,
- };
-
- // Enable validation layers when they are installed (optional).
- std::vector<const char*> layers;
- uint32_t layerCount = 0;
- vkEnumerateInstanceLayerProperties(&layerCount, nullptr);
- std::vector<VkLayerProperties> avail(layerCount);
- vkEnumerateInstanceLayerProperties(&layerCount, avail.data());
- for (const auto& l : avail)
- if (std::strcmp(l.layerName, "VK_LAYER_KHRONOS_validation") == 0)
- layers.push_back("VK_LAYER_KHRONOS_validation");
-
- VkInstanceCreateInfo ici{ VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO };
- ici.flags = VK_INSTANCE_CREATE_ENUMERATE_PORTABILITY_BIT_KHR;
- ici.pApplicationInfo = &app;
- ici.enabledExtensionCount = (uint32_t)exts.size();
- ici.ppEnabledExtensionNames = exts.data();
- ici.enabledLayerCount = (uint32_t)layers.size();
- ici.ppEnabledLayerNames = layers.data();
- VK_CHECK(vkCreateInstance(&ici, nullptr, &v.instance));
-
- // Physical device
- uint32_t deviceCount = 0;
- vkEnumeratePhysicalDevices(v.instance, &deviceCount, nullptr);
- if (deviceCount == 0) { DONUT_ERROR("Vulkan: no physical devices"); return false; }
- std::vector<VkPhysicalDevice> devices(deviceCount);
- vkEnumeratePhysicalDevices(v.instance, &deviceCount, devices.data());
- v.physical = devices[0];
-
- VkPhysicalDeviceProperties props{};
- vkGetPhysicalDeviceProperties(v.physical, &props);
- vkGetPhysicalDeviceMemoryProperties(v.physical, &v.memProps);
-
- // Graphics queue family
- uint32_t qCount = 0;
- vkGetPhysicalDeviceQueueFamilyProperties(v.physical, &qCount, nullptr);
- std::vector<VkQueueFamilyProperties> qfams(qCount);
- vkGetPhysicalDeviceQueueFamilyProperties(v.physical, &qCount, qfams.data());
- bool found = false;
- for (uint32_t i = 0; i < qCount; ++i)
- if (qfams[i].queueFlags & VK_QUEUE_GRAPHICS_BIT) { v.graphicsFamily = i; found = true; break; }
- if (!found) { DONUT_ERROR("Vulkan: no graphics queue family"); return false; }
-
- // Logical device
- // MoltenVK requires VK_KHR_portability_subset to be enabled if present.
- std::vector<const char*> devExts;
- uint32_t devExtCount = 0;
- vkEnumerateDeviceExtensionProperties(v.physical, nullptr, &devExtCount, nullptr);
- std::vector<VkExtensionProperties> devExtProps(devExtCount);
- vkEnumerateDeviceExtensionProperties(v.physical, nullptr, &devExtCount, devExtProps.data());
- for (const auto& e : devExtProps)
- if (std::strcmp(e.extensionName, "VK_KHR_portability_subset") == 0)
- devExts.push_back("VK_KHR_portability_subset");
-
- float priority = 1.0f;
- VkDeviceQueueCreateInfo qci{ VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO };
- qci.queueFamilyIndex = v.graphicsFamily;
- qci.queueCount = 1;
- qci.pQueuePriorities = &priority;
-
- VkDeviceCreateInfo dci{ VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO };
- dci.queueCreateInfoCount = 1;
- dci.pQueueCreateInfos = &qci;
- dci.enabledExtensionCount = (uint32_t)devExts.size();
- dci.ppEnabledExtensionNames = devExts.data();
- VK_CHECK(vkCreateDevice(v.physical, &dci, nullptr, &v.device));
- vkGetDeviceQueue(v.device, v.graphicsFamily, 0, &v.graphicsQueue);
-
- DONUT_INFO("Vulkan device: {} (API {}.{}.{}, validation {})",
- props.deviceName,
- VK_API_VERSION_MAJOR(props.apiVersion),
- VK_API_VERSION_MINOR(props.apiVersion),
- VK_API_VERSION_PATCH(props.apiVersion),
- layers.empty() ? "off" : "on");
- return true;
- }
-
- bool VulkanContext::SelfTestClear()
- {
- Impl& v = *m_Impl;
- if (v.device == VK_NULL_HANDLE) return false;
-
- const uint32_t W = 64, H = 64;
- const VkFormat fmt = VK_FORMAT_R8G8B8A8_UNORM;
-
- // Offscreen colour image
- VkImage image = VK_NULL_HANDLE; VkDeviceMemory imageMem = VK_NULL_HANDLE;
- VkImageCreateInfo ici{ VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO };
- ici.imageType = VK_IMAGE_TYPE_2D;
- ici.format = fmt;
- ici.extent = { W, H, 1 };
- ici.mipLevels = 1;
- ici.arrayLayers = 1;
- ici.samples = VK_SAMPLE_COUNT_1_BIT;
- ici.tiling = VK_IMAGE_TILING_OPTIMAL;
- ici.usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
- ici.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
- VK_CHECK(vkCreateImage(v.device, &ici, nullptr, &image));
-
- VkMemoryRequirements imReq{};
- vkGetImageMemoryRequirements(v.device, image, &imReq);
- VkMemoryAllocateInfo imAlloc{ VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO };
- imAlloc.allocationSize = imReq.size;
- imAlloc.memoryTypeIndex = v.FindMemoryType(imReq.memoryTypeBits, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT);
- VK_CHECK(vkAllocateMemory(v.device, &imAlloc, nullptr, &imageMem));
- VK_CHECK(vkBindImageMemory(v.device, image, imageMem, 0));
-
- VkImageView view = VK_NULL_HANDLE;
- VkImageViewCreateInfo vci{ VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO };
- vci.image = image;
- vci.viewType = VK_IMAGE_VIEW_TYPE_2D;
- vci.format = fmt;
- vci.subresourceRange = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1 };
- VK_CHECK(vkCreateImageView(v.device, &vci, nullptr, &view));
-
- // Render pass (clear -> store, leave in TRANSFER_SRC for readback)
- VkAttachmentDescription color{};
- color.format = fmt;
- color.samples = VK_SAMPLE_COUNT_1_BIT;
- color.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
- color.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
- color.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
- color.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
- color.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
- color.finalLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL;
-
- VkAttachmentReference colorRef{ 0, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL };
- VkSubpassDescription subpass{};
- subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
- subpass.colorAttachmentCount = 1;
- subpass.pColorAttachments = &colorRef;
-
- // Ensure colour writes finish before the read-back copy.
- VkSubpassDependency dep{};
- dep.srcSubpass = 0;
- dep.dstSubpass = VK_SUBPASS_EXTERNAL;
- dep.srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
- dep.srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
- dep.dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
- dep.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
-
- VkRenderPass renderPass = VK_NULL_HANDLE;
- VkRenderPassCreateInfo rpci{ VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO };
- rpci.attachmentCount = 1; rpci.pAttachments = &color;
- rpci.subpassCount = 1; rpci.pSubpasses = &subpass;
- rpci.dependencyCount = 1; rpci.pDependencies = &dep;
- VK_CHECK(vkCreateRenderPass(v.device, &rpci, nullptr, &renderPass));
-
- VkFramebuffer fb = VK_NULL_HANDLE;
- VkFramebufferCreateInfo fbci{ VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO };
- fbci.renderPass = renderPass;
- fbci.attachmentCount = 1; fbci.pAttachments = &view;
- fbci.width = W; fbci.height = H; fbci.layers = 1;
- VK_CHECK(vkCreateFramebuffer(v.device, &fbci, nullptr, &fb));
-
- // Host-visible staging buffer for read-back
- VkBuffer staging = VK_NULL_HANDLE; VkDeviceMemory stagingMem = VK_NULL_HANDLE;
- VkBufferCreateInfo bci{ VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO };
- bci.size = (VkDeviceSize)W * H * 4;
- bci.usage = VK_BUFFER_USAGE_TRANSFER_DST_BIT;
- bci.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
- VK_CHECK(vkCreateBuffer(v.device, &bci, nullptr, &staging));
- VkMemoryRequirements bReq{};
- vkGetBufferMemoryRequirements(v.device, staging, &bReq);
- VkMemoryAllocateInfo bAlloc{ VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO };
- bAlloc.allocationSize = bReq.size;
- bAlloc.memoryTypeIndex = v.FindMemoryType(bReq.memoryTypeBits,
- VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT);
- VK_CHECK(vkAllocateMemory(v.device, &bAlloc, nullptr, &stagingMem));
- VK_CHECK(vkBindBufferMemory(v.device, staging, stagingMem, 0));
-
- // Command buffer: clear via render pass, then copy image -> buffer
- VkCommandPool pool = VK_NULL_HANDLE;
- VkCommandPoolCreateInfo pci{ VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO };
- pci.queueFamilyIndex = v.graphicsFamily;
- VK_CHECK(vkCreateCommandPool(v.device, &pci, nullptr, &pool));
-
- VkCommandBuffer cmd = VK_NULL_HANDLE;
- VkCommandBufferAllocateInfo cbai{ VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO };
- cbai.commandPool = pool; cbai.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY; cbai.commandBufferCount = 1;
- VK_CHECK(vkAllocateCommandBuffers(v.device, &cbai, &cmd));
-
- VkCommandBufferBeginInfo begin{ VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO };
- begin.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
- VK_CHECK(vkBeginCommandBuffer(cmd, &begin));
-
- VkClearValue clear{};
- clear.color = { { 0.2f, 0.4f, 0.8f, 1.0f } }; // -> RGBA8 (51, 102, 204, 255)
- VkRenderPassBeginInfo rpbi{ VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO };
- rpbi.renderPass = renderPass; rpbi.framebuffer = fb;
- rpbi.renderArea = { { 0, 0 }, { W, H } };
- rpbi.clearValueCount = 1; rpbi.pClearValues = &clear;
- vkCmdBeginRenderPass(cmd, &rpbi, VK_SUBPASS_CONTENTS_INLINE);
- vkCmdEndRenderPass(cmd);
-
- VkBufferImageCopy region{};
- region.imageSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
- region.imageExtent = { W, H, 1 };
- vkCmdCopyImageToBuffer(cmd, image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, staging, 1, &region);
- VK_CHECK(vkEndCommandBuffer(cmd));
-
- VkFence fence = VK_NULL_HANDLE;
- VkFenceCreateInfo fci{ VK_STRUCTURE_TYPE_FENCE_CREATE_INFO };
- VK_CHECK(vkCreateFence(v.device, &fci, nullptr, &fence));
- VkSubmitInfo submit{ VK_STRUCTURE_TYPE_SUBMIT_INFO };
- submit.commandBufferCount = 1; submit.pCommandBuffers = &cmd;
- VK_CHECK(vkQueueSubmit(v.graphicsQueue, 1, &submit, fence));
- VK_CHECK(vkWaitForFences(v.device, 1, &fence, VK_TRUE, UINT64_MAX));
-
- // Read back + verify
- void* mapped = nullptr;
- VK_CHECK(vkMapMemory(v.device, stagingMem, 0, bci.size, 0, &mapped));
- const uint8_t* px = (const uint8_t*)mapped;
- DONUT_INFO("Vulkan clear self-test: pixel RGBA = ({}, {}, {}, {})",
- (int)px[0], (int)px[1], (int)px[2], (int)px[3]);
- bool ok = px[0] > 45 && px[0] < 60 && px[1] > 95 && px[1] < 110 &&
- px[2] > 195 && px[2] < 210 && px[3] == 255;
- vkUnmapMemory(v.device, stagingMem);
- DONUT_INFO("Vulkan clear self-test: {}", ok ? "PASS" : "FAIL");
-
- // Cleanup
- vkDestroyFence(v.device, fence, nullptr);
- vkDestroyCommandPool(v.device, pool, nullptr);
- vkDestroyBuffer(v.device, staging, nullptr);
- vkFreeMemory(v.device, stagingMem, nullptr);
- vkDestroyFramebuffer(v.device, fb, nullptr);
- vkDestroyRenderPass(v.device, renderPass, nullptr);
- vkDestroyImageView(v.device, view, nullptr);
- vkDestroyImage(v.device, image, nullptr);
- vkFreeMemory(v.device, imageMem, nullptr);
- return ok;
- }
-
- static std::vector<uint32_t> LoadSpirv(const std::string& path)
- {
- std::ifstream f(path, std::ios::binary | std::ios::ate);
- if (!f) return {};
- size_t size = (size_t)f.tellg();
- std::vector<uint32_t> data(size / 4);
- f.seekg(0);
- f.read((char*)data.data(), (std::streamsize)size);
- return data;
- }
-
- bool VulkanContext::SelfTestTriangle()
- {
- Impl& v = *m_Impl;
- if (v.device == VK_NULL_HANDLE) return false;
-
- const uint32_t W = 64, H = 64;
- const VkFormat fmt = VK_FORMAT_R8G8B8A8_UNORM;
-
- // Offscreen image + view (as in the clear test)
- VkImage image = VK_NULL_HANDLE; VkDeviceMemory imageMem = VK_NULL_HANDLE;
- VkImageCreateInfo ici{ VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO };
- ici.imageType = VK_IMAGE_TYPE_2D; ici.format = fmt; ici.extent = { W, H, 1 };
- ici.mipLevels = 1; ici.arrayLayers = 1; ici.samples = VK_SAMPLE_COUNT_1_BIT;
- ici.tiling = VK_IMAGE_TILING_OPTIMAL;
- ici.usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
- VK_CHECK(vkCreateImage(v.device, &ici, nullptr, &image));
- VkMemoryRequirements imReq{}; vkGetImageMemoryRequirements(v.device, image, &imReq);
- VkMemoryAllocateInfo imAlloc{ VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO };
- imAlloc.allocationSize = imReq.size;
- imAlloc.memoryTypeIndex = v.FindMemoryType(imReq.memoryTypeBits, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT);
- VK_CHECK(vkAllocateMemory(v.device, &imAlloc, nullptr, &imageMem));
- VK_CHECK(vkBindImageMemory(v.device, image, imageMem, 0));
- VkImageView view = VK_NULL_HANDLE;
- VkImageViewCreateInfo vci{ VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO };
- vci.image = image; vci.viewType = VK_IMAGE_VIEW_TYPE_2D; vci.format = fmt;
- vci.subresourceRange = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1 };
- VK_CHECK(vkCreateImageView(v.device, &vci, nullptr, &view));
-
- // Render pass + framebuffer
- VkAttachmentDescription color{};
- color.format = fmt; color.samples = VK_SAMPLE_COUNT_1_BIT;
- color.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR; color.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
- color.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE; color.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
- color.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; color.finalLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL;
- VkAttachmentReference colorRef{ 0, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL };
- VkSubpassDescription subpass{};
- subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
- subpass.colorAttachmentCount = 1; subpass.pColorAttachments = &colorRef;
- VkSubpassDependency dep{};
- dep.srcSubpass = 0; dep.dstSubpass = VK_SUBPASS_EXTERNAL;
- dep.srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT; dep.srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
- dep.dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT; dep.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
- VkRenderPass renderPass = VK_NULL_HANDLE;
- VkRenderPassCreateInfo rpci{ VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO };
- rpci.attachmentCount = 1; rpci.pAttachments = &color;
- rpci.subpassCount = 1; rpci.pSubpasses = &subpass;
- rpci.dependencyCount = 1; rpci.pDependencies = &dep;
- VK_CHECK(vkCreateRenderPass(v.device, &rpci, nullptr, &renderPass));
- VkFramebuffer fb = VK_NULL_HANDLE;
- VkFramebufferCreateInfo fbci{ VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO };
- fbci.renderPass = renderPass; fbci.attachmentCount = 1; fbci.pAttachments = &view;
- fbci.width = W; fbci.height = H; fbci.layers = 1;
- VK_CHECK(vkCreateFramebuffer(v.device, &fbci, nullptr, &fb));
-
- // Shader modules from Slang SPIR-V
- auto vspv = LoadSpirv("Assets/Shaders/generated/VkPipelineTest.vertexMain.spv");
- auto fspv = LoadSpirv("Assets/Shaders/generated/VkPipelineTest.fragmentMain.spv");
- if (vspv.empty() || fspv.empty()) { DONUT_ERROR("Vulkan: VkPipelineTest SPIR-V not found"); return false; }
- VkShaderModule vmod = VK_NULL_HANDLE, fmod = VK_NULL_HANDLE;
- VkShaderModuleCreateInfo smci{ VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO };
- smci.codeSize = vspv.size() * 4; smci.pCode = vspv.data();
- VK_CHECK(vkCreateShaderModule(v.device, &smci, nullptr, &vmod));
- smci.codeSize = fspv.size() * 4; smci.pCode = fspv.data();
- VK_CHECK(vkCreateShaderModule(v.device, &smci, nullptr, &fmod));
-
- // Graphics pipeline
- VkPipelineShaderStageCreateInfo stages[2]{};
- stages[0].sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
- stages[0].stage = VK_SHADER_STAGE_VERTEX_BIT; stages[0].module = vmod; stages[0].pName = "main";
- stages[1].sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
- stages[1].stage = VK_SHADER_STAGE_FRAGMENT_BIT; stages[1].module = fmod; stages[1].pName = "main";
-
- VkPipelineVertexInputStateCreateInfo vin{ VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO };
- VkPipelineInputAssemblyStateCreateInfo ia{ VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO };
- ia.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
- VkViewport vp{ 0, 0, (float)W, (float)H, 0, 1 };
- VkRect2D scissor{ { 0, 0 }, { W, H } };
- VkPipelineViewportStateCreateInfo vps{ VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO };
- vps.viewportCount = 1; vps.pViewports = &vp; vps.scissorCount = 1; vps.pScissors = &scissor;
- VkPipelineRasterizationStateCreateInfo rs{ VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO };
- rs.polygonMode = VK_POLYGON_MODE_FILL; rs.cullMode = VK_CULL_MODE_NONE; rs.frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE; rs.lineWidth = 1.0f;
- VkPipelineMultisampleStateCreateInfo ms{ VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO };
- ms.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;
- VkPipelineColorBlendAttachmentState cba{};
- cba.colorWriteMask = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT;
- VkPipelineColorBlendStateCreateInfo cb{ VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO };
- cb.attachmentCount = 1; cb.pAttachments = &cba;
-
- VkPipelineLayout layout = VK_NULL_HANDLE;
- VkPipelineLayoutCreateInfo plci{ VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO };
- VK_CHECK(vkCreatePipelineLayout(v.device, &plci, nullptr, &layout));
-
- VkPipeline pipeline = VK_NULL_HANDLE;
- VkGraphicsPipelineCreateInfo gpci{ VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO };
- gpci.stageCount = 2; gpci.pStages = stages;
- gpci.pVertexInputState = &vin; gpci.pInputAssemblyState = &ia;
- gpci.pViewportState = &vps; gpci.pRasterizationState = &rs;
- gpci.pMultisampleState = &ms; gpci.pColorBlendState = &cb;
- gpci.layout = layout; gpci.renderPass = renderPass; gpci.subpass = 0;
- VK_CHECK(vkCreateGraphicsPipelines(v.device, VK_NULL_HANDLE, 1, &gpci, nullptr, &pipeline));
-
- // Readback staging buffer
- VkBuffer staging = VK_NULL_HANDLE; VkDeviceMemory stagingMem = VK_NULL_HANDLE;
- VkBufferCreateInfo bci{ VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO };
- bci.size = (VkDeviceSize)W * H * 4; bci.usage = VK_BUFFER_USAGE_TRANSFER_DST_BIT;
- VK_CHECK(vkCreateBuffer(v.device, &bci, nullptr, &staging));
- VkMemoryRequirements bReq{}; vkGetBufferMemoryRequirements(v.device, staging, &bReq);
- VkMemoryAllocateInfo bAlloc{ VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO };
- bAlloc.allocationSize = bReq.size;
- bAlloc.memoryTypeIndex = v.FindMemoryType(bReq.memoryTypeBits, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT);
- VK_CHECK(vkAllocateMemory(v.device, &bAlloc, nullptr, &stagingMem));
- VK_CHECK(vkBindBufferMemory(v.device, staging, stagingMem, 0));
-
- // Record + submit
- VkCommandPool pool = VK_NULL_HANDLE;
- VkCommandPoolCreateInfo pci{ VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO };
- pci.queueFamilyIndex = v.graphicsFamily;
- VK_CHECK(vkCreateCommandPool(v.device, &pci, nullptr, &pool));
- VkCommandBuffer cmd = VK_NULL_HANDLE;
- VkCommandBufferAllocateInfo cbai{ VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO };
- cbai.commandPool = pool; cbai.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY; cbai.commandBufferCount = 1;
- VK_CHECK(vkAllocateCommandBuffers(v.device, &cbai, &cmd));
- VkCommandBufferBeginInfo begin{ VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO };
- begin.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
- VK_CHECK(vkBeginCommandBuffer(cmd, &begin));
- VkClearValue clear{}; clear.color = { { 0.0f, 0.0f, 0.0f, 1.0f } };
- VkRenderPassBeginInfo rpbi{ VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO };
- rpbi.renderPass = renderPass; rpbi.framebuffer = fb;
- rpbi.renderArea = { { 0, 0 }, { W, H } };
- rpbi.clearValueCount = 1; rpbi.pClearValues = &clear;
- vkCmdBeginRenderPass(cmd, &rpbi, VK_SUBPASS_CONTENTS_INLINE);
- vkCmdBindPipeline(cmd, VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
- vkCmdDraw(cmd, 3, 1, 0, 0);
- vkCmdEndRenderPass(cmd);
- VkBufferImageCopy region{};
- region.imageSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
- region.imageExtent = { W, H, 1 };
- vkCmdCopyImageToBuffer(cmd, image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, staging, 1, &region);
- VK_CHECK(vkEndCommandBuffer(cmd));
-
- VkFence fence = VK_NULL_HANDLE;
- VkFenceCreateInfo fci{ VK_STRUCTURE_TYPE_FENCE_CREATE_INFO };
- VK_CHECK(vkCreateFence(v.device, &fci, nullptr, &fence));
- VkSubmitInfo submit{ VK_STRUCTURE_TYPE_SUBMIT_INFO };
- submit.commandBufferCount = 1; submit.pCommandBuffers = &cmd;
- VK_CHECK(vkQueueSubmit(v.graphicsQueue, 1, &submit, fence));
- VK_CHECK(vkWaitForFences(v.device, 1, &fence, VK_TRUE, UINT64_MAX));
-
- // Verify: centre pixel should be the mid-gradient (not black)
- void* mapped = nullptr;
- VK_CHECK(vkMapMemory(v.device, stagingMem, 0, bci.size, 0, &mapped));
- const uint8_t* px = (const uint8_t*)mapped;
- size_t c = ((size_t)(H / 2) * W + (W / 2)) * 4;
- DONUT_INFO("Vulkan triangle self-test: centre pixel RGBA = ({}, {}, {}, {})",
- (int)px[c + 0], (int)px[c + 1], (int)px[c + 2], (int)px[c + 3]);
- bool ok = (px[c + 0] > 40 || px[c + 1] > 40) && px[c + 3] == 255;
- vkUnmapMemory(v.device, stagingMem);
- DONUT_INFO("Vulkan triangle self-test: {}", ok ? "PASS" : "FAIL");
-
- // Cleanup
- vkDestroyFence(v.device, fence, nullptr);
- vkDestroyCommandPool(v.device, pool, nullptr);
- vkDestroyBuffer(v.device, staging, nullptr);
- vkFreeMemory(v.device, stagingMem, nullptr);
- vkDestroyPipeline(v.device, pipeline, nullptr);
- vkDestroyPipelineLayout(v.device, layout, nullptr);
- vkDestroyShaderModule(v.device, vmod, nullptr);
- vkDestroyShaderModule(v.device, fmod, nullptr);
- vkDestroyFramebuffer(v.device, fb, nullptr);
- vkDestroyRenderPass(v.device, renderPass, nullptr);
- vkDestroyImageView(v.device, view, nullptr);
- vkDestroyImage(v.device, image, nullptr);
- vkFreeMemory(v.device, imageMem, nullptr);
- return ok;
- }
-
- bool VulkanContext::RenderGeodesic(const char* pngPath)
- {
- Impl& v = *m_Impl;
- if (v.device == VK_NULL_HANDLE) return false;
-
- const uint32_t W = 384, H = 216;
- const VkFormat fmt = VK_FORMAT_R8G8B8A8_UNORM;
- const float SagA_rs = 1.269e10f;
-
- // Offscreen colour target
- VkImage image = VK_NULL_HANDLE; VkDeviceMemory imageMem = VK_NULL_HANDLE;
- VkImageCreateInfo ici{ VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO };
- ici.imageType = VK_IMAGE_TYPE_2D; ici.format = fmt; ici.extent = { W, H, 1 };
- ici.mipLevels = 1; ici.arrayLayers = 1; ici.samples = VK_SAMPLE_COUNT_1_BIT;
- ici.tiling = VK_IMAGE_TILING_OPTIMAL;
- ici.usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
- VK_CHECK(vkCreateImage(v.device, &ici, nullptr, &image));
- VkMemoryRequirements imReq{}; vkGetImageMemoryRequirements(v.device, image, &imReq);
- VkMemoryAllocateInfo imAlloc{ VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO };
- imAlloc.allocationSize = imReq.size;
- imAlloc.memoryTypeIndex = v.FindMemoryType(imReq.memoryTypeBits, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT);
- VK_CHECK(vkAllocateMemory(v.device, &imAlloc, nullptr, &imageMem));
- VK_CHECK(vkBindImageMemory(v.device, image, imageMem, 0));
- VkImageView view = VK_NULL_HANDLE;
- VkImageViewCreateInfo vci{ VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO };
- vci.image = image; vci.viewType = VK_IMAGE_VIEW_TYPE_2D; vci.format = fmt;
- vci.subresourceRange = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1 };
- VK_CHECK(vkCreateImageView(v.device, &vci, nullptr, &view));
-
- VkAttachmentDescription color{};
- color.format = fmt; color.samples = VK_SAMPLE_COUNT_1_BIT;
- color.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR; color.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
- color.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE; color.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
- color.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; color.finalLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL;
- VkAttachmentReference colorRef{ 0, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL };
- VkSubpassDescription subpass{}; subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
- subpass.colorAttachmentCount = 1; subpass.pColorAttachments = &colorRef;
- VkSubpassDependency dep{};
- dep.srcSubpass = 0; dep.dstSubpass = VK_SUBPASS_EXTERNAL;
- dep.srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT; dep.srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
- dep.dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT; dep.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
- VkRenderPass renderPass = VK_NULL_HANDLE;
- VkRenderPassCreateInfo rpci{ VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO };
- rpci.attachmentCount = 1; rpci.pAttachments = &color;
- rpci.subpassCount = 1; rpci.pSubpasses = &subpass;
- rpci.dependencyCount = 1; rpci.pDependencies = &dep;
- VK_CHECK(vkCreateRenderPass(v.device, &rpci, nullptr, &renderPass));
- VkFramebuffer fb = VK_NULL_HANDLE;
- VkFramebufferCreateInfo fbci{ VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO };
- fbci.renderPass = renderPass; fbci.attachmentCount = 1; fbci.pAttachments = &view;
- fbci.width = W; fbci.height = H; fbci.layers = 1;
- VK_CHECK(vkCreateFramebuffer(v.device, &fbci, nullptr, &fb));
-
- // Uniform buffers (host-visible), filled to match the shader's std140 layout
- const VkMemoryPropertyFlags hostVis = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
- VkBuffer camBuf, diskBuf, objBuf, simBuf;
- VkDeviceMemory camMem, diskMem, objMem, simMem;
- v.CreateBuffer(128, VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, hostVis, camBuf, camMem);
- v.CreateBuffer(32, VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, hostVis, diskBuf, diskMem);
- v.CreateBuffer(800, VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, hostVis, objBuf, objMem);
- v.CreateBuffer(16, VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, hostVis, simBuf, simMem);
-
- struct CamUBO {
- glm::vec3 pos; float p0; glm::vec3 right; float p1;
- glm::vec3 up; float p2; glm::vec3 fwd; float p3;
- float tanHalfFov; float aspect; uint32_t moving; int p4;
- } cam{};
- glm::vec3 camPos(1e11f, 0.32e11f, 0.0f);
- glm::vec3 fwd = glm::normalize(glm::vec3(0.0f) - camPos);
- glm::vec3 right = glm::normalize(glm::cross(fwd, glm::vec3(0, 1, 0)));
- glm::vec3 up = glm::cross(right, fwd);
- cam.pos = camPos; cam.right = right; cam.up = up; cam.fwd = fwd;
- cam.tanHalfFov = 0.57735f; cam.aspect = (float)W / (float)H; cam.moving = 0;
- void* p = nullptr;
- vkMapMemory(v.device, camMem, 0, 128, 0, &p); memcpy(p, &cam, sizeof(cam)); vkUnmapMemory(v.device, camMem);
-
- float disk[8] = { SagA_rs * 2.2f, SagA_rs * 5.2f, 2.0f, SagA_rs * 0.1f, 0.1f, 0, 0, 0 };
- vkMapMemory(v.device, diskMem, 0, 32, 0, &p); memcpy(p, disk, sizeof(disk)); vkUnmapMemory(v.device, diskMem);
-
- std::vector<uint8_t> objData(800, 0);
- int numObjects = 1; memcpy(objData.data(), &numObjects, 4);
- float posRadius[4] = { 0, 0, 0, SagA_rs }; memcpy(objData.data() + 16, posRadius, 16);
- float objColor[4] = { 0, 0, 0, 1 }; memcpy(objData.data() + 272, objColor, 16);
- vkMapMemory(v.device, objMem, 0, 800, 0, &p); memcpy(p, objData.data(), 800); vkUnmapMemory(v.device, objMem);
-
- struct SimUBO { int stepsMoving; int stepsStatic; float earlyExit; float time; } sim{ 6000, 6000, 5e12f, 0.0f };
- vkMapMemory(v.device, simMem, 0, 16, 0, &p); memcpy(p, &sim, sizeof(sim)); vkUnmapMemory(v.device, simMem);
-
- // Dark cubemap (stands in for the HDRI for now)
- VkImage cube = VK_NULL_HANDLE; VkDeviceMemory cubeMem = VK_NULL_HANDLE;
- VkImageCreateInfo cci{ VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO };
- cci.flags = VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT;
- cci.imageType = VK_IMAGE_TYPE_2D; cci.format = fmt; cci.extent = { 1, 1, 1 };
- cci.mipLevels = 1; cci.arrayLayers = 6; cci.samples = VK_SAMPLE_COUNT_1_BIT;
- cci.tiling = VK_IMAGE_TILING_OPTIMAL;
- cci.usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT;
- VK_CHECK(vkCreateImage(v.device, &cci, nullptr, &cube));
- VkMemoryRequirements cubeReq{}; vkGetImageMemoryRequirements(v.device, cube, &cubeReq);
- VkMemoryAllocateInfo cubeAlloc{ VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO };
- cubeAlloc.allocationSize = cubeReq.size;
- cubeAlloc.memoryTypeIndex = v.FindMemoryType(cubeReq.memoryTypeBits, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT);
- VK_CHECK(vkAllocateMemory(v.device, &cubeAlloc, nullptr, &cubeMem));
- VK_CHECK(vkBindImageMemory(v.device, cube, cubeMem, 0));
- VkImageView cubeView = VK_NULL_HANDLE;
- VkImageViewCreateInfo cvci{ VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO };
- cvci.image = cube; cvci.viewType = VK_IMAGE_VIEW_TYPE_CUBE; cvci.format = fmt;
- cvci.subresourceRange = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 6 };
- VK_CHECK(vkCreateImageView(v.device, &cvci, nullptr, &cubeView));
- VkSampler sampler = VK_NULL_HANDLE;
- VkSamplerCreateInfo smci{ VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO };
- smci.magFilter = VK_FILTER_LINEAR; smci.minFilter = VK_FILTER_LINEAR;
- smci.addressModeU = smci.addressModeV = smci.addressModeW = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
- VK_CHECK(vkCreateSampler(v.device, &smci, nullptr, &sampler));
-
- VkBuffer cubeStaging; VkDeviceMemory cubeStagingMem;
- v.CreateBuffer(6 * 4, VK_BUFFER_USAGE_TRANSFER_SRC_BIT, hostVis, cubeStaging, cubeStagingMem);
- uint8_t cubePixels[6 * 4];
- for (int i = 0; i < 6; ++i) { cubePixels[i * 4 + 0] = 6; cubePixels[i * 4 + 1] = 6; cubePixels[i * 4 + 2] = 14; cubePixels[i * 4 + 3] = 255; }
- vkMapMemory(v.device, cubeStagingMem, 0, 24, 0, &p); memcpy(p, cubePixels, 24); vkUnmapMemory(v.device, cubeStagingMem);
-
- // Descriptor set: 4 UBOs (bindings 0-3) + cubemap sampler (binding 4)
- VkDescriptorSetLayoutBinding binds[5]{};
- for (int i = 0; i < 4; ++i) { binds[i].binding = i; binds[i].descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER; binds[i].descriptorCount = 1; binds[i].stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT; }
- binds[4].binding = 4; binds[4].descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER; binds[4].descriptorCount = 1; binds[4].stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT;
- VkDescriptorSetLayout setLayout = VK_NULL_HANDLE;
- VkDescriptorSetLayoutCreateInfo dslci{ VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO };
- dslci.bindingCount = 5; dslci.pBindings = binds;
- VK_CHECK(vkCreateDescriptorSetLayout(v.device, &dslci, nullptr, &setLayout));
- VkDescriptorPoolSize psizes[2] = { { VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 4 }, { VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1 } };
- VkDescriptorPool pool = VK_NULL_HANDLE;
- VkDescriptorPoolCreateInfo dpci{ VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO };
- dpci.maxSets = 1; dpci.poolSizeCount = 2; dpci.pPoolSizes = psizes;
- VK_CHECK(vkCreateDescriptorPool(v.device, &dpci, nullptr, &pool));
- VkDescriptorSet set = VK_NULL_HANDLE;
- VkDescriptorSetAllocateInfo dsai{ VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO };
- dsai.descriptorPool = pool; dsai.descriptorSetCount = 1; dsai.pSetLayouts = &setLayout;
- VK_CHECK(vkAllocateDescriptorSets(v.device, &dsai, &set));
-
- // Load geodesic SPIR-V + build the pipeline
- auto vspv = LoadSpirv("Assets/Shaders/generated/Geodesic.vertexMain.spv");
- auto fspv = LoadSpirv("Assets/Shaders/generated/Geodesic.fragmentMain.spv");
- if (vspv.empty() || fspv.empty()) { DONUT_ERROR("Vulkan: geodesic SPIR-V not found"); return false; }
- VkShaderModule vmod, fmod;
- VkShaderModuleCreateInfo smci2{ VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO };
- smci2.codeSize = vspv.size() * 4; smci2.pCode = vspv.data(); VK_CHECK(vkCreateShaderModule(v.device, &smci2, nullptr, &vmod));
- smci2.codeSize = fspv.size() * 4; smci2.pCode = fspv.data(); VK_CHECK(vkCreateShaderModule(v.device, &smci2, nullptr, &fmod));
-
- VkPipelineLayout layout = VK_NULL_HANDLE;
- VkPipelineLayoutCreateInfo plci{ VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO };
- plci.setLayoutCount = 1; plci.pSetLayouts = &setLayout;
- VK_CHECK(vkCreatePipelineLayout(v.device, &plci, nullptr, &layout));
-
- VkPipelineShaderStageCreateInfo stages[2]{};
- stages[0].sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO; stages[0].stage = VK_SHADER_STAGE_VERTEX_BIT; stages[0].module = vmod; stages[0].pName = "main";
- stages[1].sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO; stages[1].stage = VK_SHADER_STAGE_FRAGMENT_BIT; stages[1].module = fmod; stages[1].pName = "main";
- VkVertexInputBindingDescription vib{ 0, 16, VK_VERTEX_INPUT_RATE_VERTEX };
- VkVertexInputAttributeDescription via[2] = { { 0, 0, VK_FORMAT_R32G32_SFLOAT, 0 }, { 1, 0, VK_FORMAT_R32G32_SFLOAT, 8 } };
- VkPipelineVertexInputStateCreateInfo vin{ VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO };
- vin.vertexBindingDescriptionCount = 1; vin.pVertexBindingDescriptions = &vib;
- vin.vertexAttributeDescriptionCount = 2; vin.pVertexAttributeDescriptions = via;
- VkPipelineInputAssemblyStateCreateInfo ia{ VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO }; ia.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
- VkViewport vp{ 0, 0, (float)W, (float)H, 0, 1 }; VkRect2D sc{ { 0, 0 }, { W, H } };
- VkPipelineViewportStateCreateInfo vps{ VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO }; vps.viewportCount = 1; vps.pViewports = &vp; vps.scissorCount = 1; vps.pScissors = &sc;
- VkPipelineRasterizationStateCreateInfo rs{ VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO }; rs.polygonMode = VK_POLYGON_MODE_FILL; rs.cullMode = VK_CULL_MODE_NONE; rs.frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE; rs.lineWidth = 1.0f;
- VkPipelineMultisampleStateCreateInfo ms{ VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO }; ms.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;
- VkPipelineColorBlendAttachmentState cba{}; cba.colorWriteMask = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT;
- VkPipelineColorBlendStateCreateInfo cb{ VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO }; cb.attachmentCount = 1; cb.pAttachments = &cba;
- VkPipeline pipeline = VK_NULL_HANDLE;
- VkGraphicsPipelineCreateInfo gpci{ VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO };
- gpci.stageCount = 2; gpci.pStages = stages;
- gpci.pVertexInputState = &vin; gpci.pInputAssemblyState = &ia; gpci.pViewportState = &vps;
- gpci.pRasterizationState = &rs; gpci.pMultisampleState = &ms; gpci.pColorBlendState = &cb;
- gpci.layout = layout; gpci.renderPass = renderPass; gpci.subpass = 0;
- VK_CHECK(vkCreateGraphicsPipelines(v.device, VK_NULL_HANDLE, 1, &gpci, nullptr, &pipeline));
-
- // Fullscreen quad (position.xy, texcoord.uv)
- float quad[] = {
- -1.f, 1.f, 0.f, 1.f, -1.f, -1.f, 0.f, 0.f, 1.f, -1.f, 1.f, 0.f,
- -1.f, 1.f, 0.f, 1.f, 1.f, -1.f, 1.f, 0.f, 1.f, 1.f, 1.f, 1.f,
- };
- VkBuffer vbuf; VkDeviceMemory vbufMem;
- v.CreateBuffer(sizeof(quad), VK_BUFFER_USAGE_VERTEX_BUFFER_BIT, hostVis, vbuf, vbufMem);
- vkMapMemory(v.device, vbufMem, 0, sizeof(quad), 0, &p); memcpy(p, quad, sizeof(quad)); vkUnmapMemory(v.device, vbufMem);
-
- // Write the descriptor set
- VkDescriptorBufferInfo bi[4] = {
- { camBuf, 0, VK_WHOLE_SIZE }, { diskBuf, 0, VK_WHOLE_SIZE }, { objBuf, 0, VK_WHOLE_SIZE }, { simBuf, 0, VK_WHOLE_SIZE } };
- VkDescriptorImageInfo ii{ sampler, cubeView, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL };
- VkWriteDescriptorSet writes[5]{};
- for (int i = 0; i < 4; ++i) { writes[i].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET; writes[i].dstSet = set; writes[i].dstBinding = i; writes[i].descriptorCount = 1; writes[i].descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER; writes[i].pBufferInfo = &bi[i]; }
- writes[4].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET; writes[4].dstSet = set; writes[4].dstBinding = 4; writes[4].descriptorCount = 1; writes[4].descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER; writes[4].pImageInfo = &ii;
- vkUpdateDescriptorSets(v.device, 5, writes, 0, nullptr);
-
- VkBuffer readback; VkDeviceMemory readbackMem;
- v.CreateBuffer((VkDeviceSize)W * H * 4, VK_BUFFER_USAGE_TRANSFER_DST_BIT, hostVis, readback, readbackMem);
-
- // Record + submit
- VkCommandPool cpool = VK_NULL_HANDLE;
- VkCommandPoolCreateInfo pci{ VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO }; pci.queueFamilyIndex = v.graphicsFamily;
- VK_CHECK(vkCreateCommandPool(v.device, &pci, nullptr, &cpool));
- VkCommandBuffer cmd = VK_NULL_HANDLE;
- VkCommandBufferAllocateInfo cbai{ VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO }; cbai.commandPool = cpool; cbai.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY; cbai.commandBufferCount = 1;
- VK_CHECK(vkAllocateCommandBuffers(v.device, &cbai, &cmd));
- VkCommandBufferBeginInfo begin{ VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO }; begin.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
- VK_CHECK(vkBeginCommandBuffer(cmd, &begin));
-
- VkImageMemoryBarrier toDst{ VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER };
- toDst.oldLayout = VK_IMAGE_LAYOUT_UNDEFINED; toDst.newLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
- toDst.image = cube; toDst.subresourceRange = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 6 };
- toDst.srcAccessMask = 0; toDst.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
- vkCmdPipelineBarrier(cmd, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, nullptr, 0, nullptr, 1, &toDst);
- VkBufferImageCopy cubeCopy{}; cubeCopy.imageSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 6 }; cubeCopy.imageExtent = { 1, 1, 1 };
- vkCmdCopyBufferToImage(cmd, cubeStaging, cube, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &cubeCopy);
- VkImageMemoryBarrier toRead = toDst;
- toRead.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL; toRead.newLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
- toRead.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT; toRead.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
- vkCmdPipelineBarrier(cmd, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, 0, 0, nullptr, 0, nullptr, 1, &toRead);
-
- VkClearValue clear{}; clear.color = { { 0, 0, 0, 1 } };
- VkRenderPassBeginInfo rpbi{ VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO };
- rpbi.renderPass = renderPass; rpbi.framebuffer = fb; rpbi.renderArea = { { 0, 0 }, { W, H } };
- rpbi.clearValueCount = 1; rpbi.pClearValues = &clear;
- vkCmdBeginRenderPass(cmd, &rpbi, VK_SUBPASS_CONTENTS_INLINE);
- vkCmdBindPipeline(cmd, VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
- vkCmdBindDescriptorSets(cmd, VK_PIPELINE_BIND_POINT_GRAPHICS, layout, 0, 1, &set, 0, nullptr);
- VkDeviceSize voff = 0; vkCmdBindVertexBuffers(cmd, 0, 1, &vbuf, &voff);
- vkCmdDraw(cmd, 6, 1, 0, 0);
- vkCmdEndRenderPass(cmd);
- VkBufferImageCopy region{}; region.imageSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 }; region.imageExtent = { W, H, 1 };
- vkCmdCopyImageToBuffer(cmd, image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, readback, 1, &region);
- VK_CHECK(vkEndCommandBuffer(cmd));
-
- VkFence fence = VK_NULL_HANDLE; VkFenceCreateInfo fci{ VK_STRUCTURE_TYPE_FENCE_CREATE_INFO };
- VK_CHECK(vkCreateFence(v.device, &fci, nullptr, &fence));
- VkSubmitInfo submit{ VK_STRUCTURE_TYPE_SUBMIT_INFO }; submit.commandBufferCount = 1; submit.pCommandBuffers = &cmd;
- VK_CHECK(vkQueueSubmit(v.graphicsQueue, 1, &submit, fence));
- VK_CHECK(vkWaitForFences(v.device, 1, &fence, VK_TRUE, UINT64_MAX));
-
- vkMapMemory(v.device, readbackMem, 0, (VkDeviceSize)W * H * 4, 0, &p);
- stbi_write_png(pngPath, W, H, 4, p, W * 4);
- vkUnmapMemory(v.device, readbackMem);
- DONUT_INFO("Vulkan geodesic render written to {}", pngPath);
-
- vkDestroyFence(v.device, fence, nullptr);
- vkDestroyCommandPool(v.device, cpool, nullptr);
- vkDestroyBuffer(v.device, readback, nullptr); vkFreeMemory(v.device, readbackMem, nullptr);
- vkDestroyBuffer(v.device, vbuf, nullptr); vkFreeMemory(v.device, vbufMem, nullptr);
- vkDestroyPipeline(v.device, pipeline, nullptr); vkDestroyPipelineLayout(v.device, layout, nullptr);
- vkDestroyShaderModule(v.device, vmod, nullptr); vkDestroyShaderModule(v.device, fmod, nullptr);
- vkDestroyDescriptorPool(v.device, pool, nullptr); vkDestroyDescriptorSetLayout(v.device, setLayout, nullptr);
- vkDestroySampler(v.device, sampler, nullptr); vkDestroyImageView(v.device, cubeView, nullptr);
- vkDestroyImage(v.device, cube, nullptr); vkFreeMemory(v.device, cubeMem, nullptr);
- vkDestroyBuffer(v.device, cubeStaging, nullptr); vkFreeMemory(v.device, cubeStagingMem, nullptr);
- vkDestroyBuffer(v.device, camBuf, nullptr); vkFreeMemory(v.device, camMem, nullptr);
- vkDestroyBuffer(v.device, diskBuf, nullptr); vkFreeMemory(v.device, diskMem, nullptr);
- vkDestroyBuffer(v.device, objBuf, nullptr); vkFreeMemory(v.device, objMem, nullptr);
- vkDestroyBuffer(v.device, simBuf, nullptr); vkFreeMemory(v.device, simMem, nullptr);
- vkDestroyFramebuffer(v.device, fb, nullptr); vkDestroyRenderPass(v.device, renderPass, nullptr);
- vkDestroyImageView(v.device, view, nullptr); vkDestroyImage(v.device, image, nullptr); vkFreeMemory(v.device, imageMem, nullptr);
- return true;
- }
-
- void VulkanContext::Shutdown()
- {
- Impl& v = *m_Impl;
- if (v.device) { vkDestroyDevice(v.device, nullptr); v.device = VK_NULL_HANDLE; }
- if (v.instance) { vkDestroyInstance(v.instance, nullptr); v.instance = VK_NULL_HANDLE; }
- }
-
- bool VulkanSelfTest()
- {
- VulkanContext ctx;
- if (!ctx.Init())
- {
- DONUT_ERROR("Vulkan: initialization failed");
- return false;
- }
- bool ok = ctx.SelfTestClear();
- ok = ctx.SelfTestTriangle() && ok;
- ctx.Shutdown();
- return ok;
- }
-}