diff options
Diffstat (limited to 'src/States/ConfigState.cpp')
| -rw-r--r-- | src/States/ConfigState.cpp | 307 |
1 files changed, 0 insertions, 307 deletions
diff --git a/src/States/ConfigState.cpp b/src/States/ConfigState.cpp deleted file mode 100644 index c57bced..0000000 --- a/src/States/ConfigState.cpp +++ /dev/null @@ -1,307 +0,0 @@ -#include "ConfigState.h" -#include "Rendering/Renderer.h" -#include "Core/Application.h" -#include "Core/ThemeManager.h" -#include "Core/SettingsManager.h" - -#include <imgui.h> -#include <imgui_internal.h> -#include <glad/glad.h> - -namespace Donut -{ - void ConfigState::OnEnter() - { - DONUT_INFO("Entering Config State"); - - const auto& settings = SettingsManager::GetSettingsConst(); - - m_SelectedAPI = (settings.graphics.renderAPI == "Vulkan") ? RendererAPI::API::Vulkan : RendererAPI::API::OpenGL; - m_SelectedTheme = (settings.graphics.selectedTheme == "Light") ? 1 : - (settings.graphics.selectedTheme == "Blue") ? 2 : 0; - m_TargetFPS = settings.simulation.targetFPS; - m_ComputeHeight = settings.simulation.computeHeight; - m_MaxStepsMoving = settings.simulation.maxStepsMoving; - m_MaxStepsStatic = settings.simulation.maxStepsStatic; - m_EarlyExitDistance = settings.simulation.earlyExitDistance; - m_GravityEnabled = settings.simulation.gravityEnabled; - m_VSyncEnabled = settings.graphics.vSyncEnabled; - m_ShowFPS = settings.graphics.showFPS; - m_ShowPerformanceMetrics = settings.graphics.showPerformanceMetrics; - m_ShowDebugInfo = settings.graphics.showDebugInfo; - m_EnableAntiAliasing = settings.graphics.enableAntiAliasing; - } - - void ConfigState::OnExit() - { - DONUT_INFO("Exiting Config State"); - } - - void ConfigState::OnUpdate(float deltaTime) - { - if (m_ShowRestartMessage) - { - m_RestartMessageTimer += deltaTime; - if (m_RestartMessageTimer > 3.0f) - { - m_ShowRestartMessage = false; - m_RestartMessageTimer = 0.0f; - } - } - } - - void ConfigState::OnRender() - { - Renderer::SetClearColor({ 0.1f, 0.1f, 0.1f, 1.0f }); - Renderer::Clear(); - } - - void ConfigState::OnEvent(Event& event) - { - } - - void ConfigState::OnImUIRender() - { - ImGui::SetNextWindowSize(ImVec2(900, 700), ImGuiCond_FirstUseEver); - ImGui::SetNextWindowPos(ImVec2(ImGui::GetIO().DisplaySize.x * 0.5f, ImGui::GetIO().DisplaySize.y * 0.5f), - ImGuiCond_FirstUseEver, ImVec2(0.5f, 0.5f)); - - ImGui::Begin("Donut Configuration", nullptr, ImGuiWindowFlags_NoCollapse); - - ImGui::PushFont(ImGui::GetIO().Fonts->Fonts[0]); - ImGui::TextColored(ImVec4(0.8f, 0.8f, 1.0f, 1.0f), "Donut Configuration"); - ImGui::PopFont(); - ImGui::Separator(); - - ImGui::Columns(2, "ConfigColumns", true); - - float availableHeight = ImGui::GetWindowHeight() - 140; - - ImGui::BeginChild("GraphicsSettings", ImVec2(0, availableHeight), true, ImGuiWindowFlags_AlwaysVerticalScrollbar); - ImGui::TextColored(ImVec4(0.9f, 0.9f, 1.0f, 1.0f), "Graphics Settings"); - ImGui::Separator(); - - ImGui::Text("Render API:"); - ImGui::SameLine(); - ImGui::TextColored(ImVec4(0.7f, 0.7f, 0.7f, 1.0f), "(requires restart)"); - - const char* apiNames[] = { "OpenGL", "Vulkan" }; - static int currentAPI = (int)m_SelectedAPI - 1; - - if (ImGui::BeginCombo("##RenderAPI", apiNames[currentAPI])) - { - for (int i = 0; i < IM_ARRAYSIZE(apiNames); i++) - { - const bool isSelected = (currentAPI == i); - if (ImGui::Selectable(apiNames[i], isSelected)) - { - currentAPI = i; - m_SelectedAPI = (RendererAPI::API)(i + 1); - m_ShowRestartMessage = true; - m_RestartMessageTimer = 0.0f; - } - - if (isSelected) - ImGui::SetItemDefaultFocus(); - } - - ImGui::EndCombo(); - } - - ImGui::Text("Current API: "); - ImGui::SameLine(); - const char* currentAPIName = (Renderer::GetAPI() == RendererAPI::API::OpenGL) ? "OpenGL" : "Vulkan"; - ImGui::TextColored(ImVec4(0.3f, 0.8f, 0.3f, 1.0f), currentAPIName); - - ImGui::Spacing(); - - ImGui::Checkbox("Enable VSync", &m_VSyncEnabled); - ImGui::SameLine(); - ImGui::TextColored(ImVec4(0.7f, 0.7f, 0.7f, 1.0f), "(recommended)"); - - ImGui::Spacing(); - - ImGui::TextColored(ImVec4(0.9f, 0.9f, 1.0f, 1.0f), "Display"); - ImGui::Separator(); - - ImGui::Text("Window Size: 1280x720"); - ImGui::TextColored(ImVec4(0.7f, 0.7f, 0.7f, 1.0f), "Fullscreen: Not implemented yet"); - - ImGui::Spacing(); - - ImGui::TextColored(ImVec4(0.9f, 0.9f, 1.0f, 1.0f), "System Info"); - ImGui::Separator(); - - ImGui::Text("OpenGL Version: %s", glGetString(GL_VERSION)); - ImGui::Text("GPU: %s", glGetString(GL_RENDERER)); - ImGui::Text("Vendor: %s", glGetString(GL_VENDOR)); - - ImGui::Spacing(); - - ImGui::TextColored(ImVec4(0.9f, 0.9f, 1.0f, 1.0f), "Performance"); - ImGui::Separator(); - - ImGui::SliderInt("Target FPS", &m_TargetFPS, 30, 120, "%d FPS"); - if (ImGui::IsItemHovered()) - ImGui::SetTooltip("Target frame rate for the simulation"); - - ImGui::Checkbox("Show FPS Counter", &m_ShowFPS); - if (ImGui::IsItemHovered()) - ImGui::SetTooltip("Display current FPS in the simulation"); - - ImGui::Checkbox("Show Performance Metrics", &m_ShowPerformanceMetrics); - if (ImGui::IsItemHovered()) - ImGui::SetTooltip("Show detailed performance information"); - - ImGui::Checkbox("Show Debug Info", &m_ShowDebugInfo); - if (ImGui::IsItemHovered()) - ImGui::SetTooltip("Display debug information and statistics"); - - ImGui::Checkbox("Enable Anti-Aliasing", &m_EnableAntiAliasing); - if (ImGui::IsItemHovered()) - ImGui::SetTooltip("Enable anti-aliasing for smoother rendering"); - - ImGui::Spacing(); - - ImGui::TextColored(ImVec4(0.9f, 0.9f, 1.0f, 1.0f), "Theme"); - ImGui::Separator(); - - const char* themeNames[] = { "Dark", "Light", "Blue" }; - if (ImGui::Combo("UI Theme", &m_SelectedTheme, themeNames, IM_ARRAYSIZE(themeNames))) - ThemeManager::SetTheme(static_cast<Theme>(m_SelectedTheme)); - if (ImGui::IsItemHovered()) - ImGui::SetTooltip("Choose the application theme"); - - ImGui::EndChild(); - - ImGui::NextColumn(); - - ImGui::BeginChild("SimulationSettings", ImVec2(0, availableHeight), true, ImGuiWindowFlags_AlwaysVerticalScrollbar); - ImGui::TextColored(ImVec4(0.9f, 0.9f, 1.0f, 1.0f), "Simulation Settings"); - ImGui::Separator(); - - ImGui::TextColored(ImVec4(0.9f, 0.9f, 1.0f, 1.0f), "Quality"); - ImGui::Separator(); - - ImGui::SliderInt("Compute Height", &m_ComputeHeight, 64, 2048, "%d px"); - if (ImGui::IsItemHovered()) - ImGui::SetTooltip("Resolution of the compute shader. Higher values give better quality but lower performance."); - ImGui::TextColored(ImVec4(0.7f, 0.7f, 0.7f, 1.0f), "Higher = better quality, lower performance"); - - ImGui::SliderInt("Max Steps (Moving)", &m_MaxStepsMoving, 1000, 60000, "%d"); - if (ImGui::IsItemHovered()) - ImGui::SetTooltip("Maximum ray marching steps when camera is moving"); - - ImGui::SliderInt("Max Steps (Static)", &m_MaxStepsStatic, 1000, 30000, "%d"); - if (ImGui::IsItemHovered()) - ImGui::SetTooltip("Maximum ray marching steps when camera is stationary"); - - ImGui::SliderFloat("Early Exit Distance", &m_EarlyExitDistance, 1e11f, 1e13f, "%.2e"); - if (ImGui::IsItemHovered()) - ImGui::SetTooltip("Distance at which ray marching stops to improve performance"); - ImGui::TextColored(ImVec4(0.7f, 0.7f, 0.7f, 1.0f), "Distance at which ray marching stops"); - - ImGui::Spacing(); - - ImGui::TextColored(ImVec4(0.9f, 0.9f, 1.0f, 1.0f), "Physics"); - ImGui::Separator(); - - ImGui::Checkbox("Enable Gravity", &m_GravityEnabled); - - ImGui::EndChild(); - - ImGui::Columns(1); - - ImGui::Spacing(); - ImGui::Separator(); - ImGui::Spacing(); - - float buttonWidth = (ImGui::GetWindowWidth() - 120) / 5.0f; - - if (ImGui::Button("World Builder", ImVec2(buttonWidth, 35))) - { - ApplySettings(); - Application::Get().GetStateManager().SwitchToState("WorldBuilder"); - } - - ImGui::SameLine(); - if (ImGui::Button("Reset to Defaults", ImVec2(buttonWidth, 35))) - ResetToDefaults(); - - ImGui::SameLine(); - if (ImGui::Button("Apply Settings", ImVec2(buttonWidth, 35))) - ApplySettings(); - - ImGui::SameLine(); - if (ImGui::Button("Save Settings", ImVec2(buttonWidth, 35))) - { - ApplySettings(); - DONUT_INFO("Settings saved manually"); - } - - ImGui::SameLine(); - if (ImGui::Button("Exit", ImVec2(buttonWidth, 35))) - Application::Get().Close(); - - if (m_ShowRestartMessage) - { - ImGui::SetCursorPosY(ImGui::GetCursorPosY() + 10); - ImGui::PushStyleColor(ImGuiCol_Text, ImVec4(1.0f, 0.8f, 0.2f, 1.0f)); - ImGui::TextWrapped("Warning: Render API changed! Please restart the application for changes to take effect."); - ImGui::PopStyleColor(); - } - - ImGui::Spacing(); - ImGui::Separator(); - ImGui::TextColored(ImVec4(0.5f, 0.5f, 0.5f, 1.0f), "Donut Engine v1.0.0 | Black Hole Simulation"); - - ImGui::End(); - } - - void ConfigState::ApplySettings() - { - SimulationSettings simSettings; - simSettings.targetFPS = m_TargetFPS; - simSettings.computeHeight = m_ComputeHeight; - simSettings.maxStepsMoving = m_MaxStepsMoving; - simSettings.maxStepsStatic = m_MaxStepsStatic; - simSettings.earlyExitDistance = m_EarlyExitDistance; - simSettings.gravityEnabled = m_GravityEnabled; - - GraphicsSettings gfxSettings; - gfxSettings.renderAPI = (m_SelectedAPI == RendererAPI::API::Vulkan) ? "Vulkan" : "OpenGL"; - gfxSettings.vSyncEnabled = m_VSyncEnabled; - gfxSettings.showFPS = m_ShowFPS; - gfxSettings.showPerformanceMetrics = m_ShowPerformanceMetrics; - gfxSettings.showDebugInfo = m_ShowDebugInfo; - gfxSettings.enableAntiAliasing = m_EnableAntiAliasing; - gfxSettings.selectedTheme = (m_SelectedTheme == 1) ? "Light" : - (m_SelectedTheme == 2) ? "Blue" : "Dark"; - - SettingsManager::SetSimulationSettings(simSettings); - SettingsManager::SetGraphicsSettings(gfxSettings); - - RendererAPI::SetAPI(m_SelectedAPI); - DONUT_INFO("Settings applied and saved"); - } - - void ConfigState::ResetToDefaults() - { - m_SelectedAPI = RendererAPI::API::OpenGL; - m_TargetFPS = 60; - m_ComputeHeight = 512; - m_MaxStepsMoving = 30000; - m_MaxStepsStatic = 15000; - m_EarlyExitDistance = 5e12f; - m_GravityEnabled = true; - m_VSyncEnabled = true; - m_ShowFPS = true; - m_ShowPerformanceMetrics = true; - m_ShowDebugInfo = false; - m_EnableAntiAliasing = true; - m_SelectedTheme = 0; - - ApplySettings(); - DONUT_INFO("Settings reset to defaults and saved"); - } -}; |
