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-rw-r--r--src/States/ConfigState.cpp307
1 files changed, 0 insertions, 307 deletions
diff --git a/src/States/ConfigState.cpp b/src/States/ConfigState.cpp
deleted file mode 100644
index c57bced..0000000
--- a/src/States/ConfigState.cpp
+++ /dev/null
@@ -1,307 +0,0 @@
-#include "ConfigState.h"
-#include "Rendering/Renderer.h"
-#include "Core/Application.h"
-#include "Core/ThemeManager.h"
-#include "Core/SettingsManager.h"
-
-#include <imgui.h>
-#include <imgui_internal.h>
-#include <glad/glad.h>
-
-namespace Donut
-{
- void ConfigState::OnEnter()
- {
- DONUT_INFO("Entering Config State");
-
- const auto& settings = SettingsManager::GetSettingsConst();
-
- m_SelectedAPI = (settings.graphics.renderAPI == "Vulkan") ? RendererAPI::API::Vulkan : RendererAPI::API::OpenGL;
- m_SelectedTheme = (settings.graphics.selectedTheme == "Light") ? 1 :
- (settings.graphics.selectedTheme == "Blue") ? 2 : 0;
- m_TargetFPS = settings.simulation.targetFPS;
- m_ComputeHeight = settings.simulation.computeHeight;
- m_MaxStepsMoving = settings.simulation.maxStepsMoving;
- m_MaxStepsStatic = settings.simulation.maxStepsStatic;
- m_EarlyExitDistance = settings.simulation.earlyExitDistance;
- m_GravityEnabled = settings.simulation.gravityEnabled;
- m_VSyncEnabled = settings.graphics.vSyncEnabled;
- m_ShowFPS = settings.graphics.showFPS;
- m_ShowPerformanceMetrics = settings.graphics.showPerformanceMetrics;
- m_ShowDebugInfo = settings.graphics.showDebugInfo;
- m_EnableAntiAliasing = settings.graphics.enableAntiAliasing;
- }
-
- void ConfigState::OnExit()
- {
- DONUT_INFO("Exiting Config State");
- }
-
- void ConfigState::OnUpdate(float deltaTime)
- {
- if (m_ShowRestartMessage)
- {
- m_RestartMessageTimer += deltaTime;
- if (m_RestartMessageTimer > 3.0f)
- {
- m_ShowRestartMessage = false;
- m_RestartMessageTimer = 0.0f;
- }
- }
- }
-
- void ConfigState::OnRender()
- {
- Renderer::SetClearColor({ 0.1f, 0.1f, 0.1f, 1.0f });
- Renderer::Clear();
- }
-
- void ConfigState::OnEvent(Event& event)
- {
- }
-
- void ConfigState::OnImUIRender()
- {
- ImGui::SetNextWindowSize(ImVec2(900, 700), ImGuiCond_FirstUseEver);
- ImGui::SetNextWindowPos(ImVec2(ImGui::GetIO().DisplaySize.x * 0.5f, ImGui::GetIO().DisplaySize.y * 0.5f),
- ImGuiCond_FirstUseEver, ImVec2(0.5f, 0.5f));
-
- ImGui::Begin("Donut Configuration", nullptr, ImGuiWindowFlags_NoCollapse);
-
- ImGui::PushFont(ImGui::GetIO().Fonts->Fonts[0]);
- ImGui::TextColored(ImVec4(0.8f, 0.8f, 1.0f, 1.0f), "Donut Configuration");
- ImGui::PopFont();
- ImGui::Separator();
-
- ImGui::Columns(2, "ConfigColumns", true);
-
- float availableHeight = ImGui::GetWindowHeight() - 140;
-
- ImGui::BeginChild("GraphicsSettings", ImVec2(0, availableHeight), true, ImGuiWindowFlags_AlwaysVerticalScrollbar);
- ImGui::TextColored(ImVec4(0.9f, 0.9f, 1.0f, 1.0f), "Graphics Settings");
- ImGui::Separator();
-
- ImGui::Text("Render API:");
- ImGui::SameLine();
- ImGui::TextColored(ImVec4(0.7f, 0.7f, 0.7f, 1.0f), "(requires restart)");
-
- const char* apiNames[] = { "OpenGL", "Vulkan" };
- static int currentAPI = (int)m_SelectedAPI - 1;
-
- if (ImGui::BeginCombo("##RenderAPI", apiNames[currentAPI]))
- {
- for (int i = 0; i < IM_ARRAYSIZE(apiNames); i++)
- {
- const bool isSelected = (currentAPI == i);
- if (ImGui::Selectable(apiNames[i], isSelected))
- {
- currentAPI = i;
- m_SelectedAPI = (RendererAPI::API)(i + 1);
- m_ShowRestartMessage = true;
- m_RestartMessageTimer = 0.0f;
- }
-
- if (isSelected)
- ImGui::SetItemDefaultFocus();
- }
-
- ImGui::EndCombo();
- }
-
- ImGui::Text("Current API: ");
- ImGui::SameLine();
- const char* currentAPIName = (Renderer::GetAPI() == RendererAPI::API::OpenGL) ? "OpenGL" : "Vulkan";
- ImGui::TextColored(ImVec4(0.3f, 0.8f, 0.3f, 1.0f), currentAPIName);
-
- ImGui::Spacing();
-
- ImGui::Checkbox("Enable VSync", &m_VSyncEnabled);
- ImGui::SameLine();
- ImGui::TextColored(ImVec4(0.7f, 0.7f, 0.7f, 1.0f), "(recommended)");
-
- ImGui::Spacing();
-
- ImGui::TextColored(ImVec4(0.9f, 0.9f, 1.0f, 1.0f), "Display");
- ImGui::Separator();
-
- ImGui::Text("Window Size: 1280x720");
- ImGui::TextColored(ImVec4(0.7f, 0.7f, 0.7f, 1.0f), "Fullscreen: Not implemented yet");
-
- ImGui::Spacing();
-
- ImGui::TextColored(ImVec4(0.9f, 0.9f, 1.0f, 1.0f), "System Info");
- ImGui::Separator();
-
- ImGui::Text("OpenGL Version: %s", glGetString(GL_VERSION));
- ImGui::Text("GPU: %s", glGetString(GL_RENDERER));
- ImGui::Text("Vendor: %s", glGetString(GL_VENDOR));
-
- ImGui::Spacing();
-
- ImGui::TextColored(ImVec4(0.9f, 0.9f, 1.0f, 1.0f), "Performance");
- ImGui::Separator();
-
- ImGui::SliderInt("Target FPS", &m_TargetFPS, 30, 120, "%d FPS");
- if (ImGui::IsItemHovered())
- ImGui::SetTooltip("Target frame rate for the simulation");
-
- ImGui::Checkbox("Show FPS Counter", &m_ShowFPS);
- if (ImGui::IsItemHovered())
- ImGui::SetTooltip("Display current FPS in the simulation");
-
- ImGui::Checkbox("Show Performance Metrics", &m_ShowPerformanceMetrics);
- if (ImGui::IsItemHovered())
- ImGui::SetTooltip("Show detailed performance information");
-
- ImGui::Checkbox("Show Debug Info", &m_ShowDebugInfo);
- if (ImGui::IsItemHovered())
- ImGui::SetTooltip("Display debug information and statistics");
-
- ImGui::Checkbox("Enable Anti-Aliasing", &m_EnableAntiAliasing);
- if (ImGui::IsItemHovered())
- ImGui::SetTooltip("Enable anti-aliasing for smoother rendering");
-
- ImGui::Spacing();
-
- ImGui::TextColored(ImVec4(0.9f, 0.9f, 1.0f, 1.0f), "Theme");
- ImGui::Separator();
-
- const char* themeNames[] = { "Dark", "Light", "Blue" };
- if (ImGui::Combo("UI Theme", &m_SelectedTheme, themeNames, IM_ARRAYSIZE(themeNames)))
- ThemeManager::SetTheme(static_cast<Theme>(m_SelectedTheme));
- if (ImGui::IsItemHovered())
- ImGui::SetTooltip("Choose the application theme");
-
- ImGui::EndChild();
-
- ImGui::NextColumn();
-
- ImGui::BeginChild("SimulationSettings", ImVec2(0, availableHeight), true, ImGuiWindowFlags_AlwaysVerticalScrollbar);
- ImGui::TextColored(ImVec4(0.9f, 0.9f, 1.0f, 1.0f), "Simulation Settings");
- ImGui::Separator();
-
- ImGui::TextColored(ImVec4(0.9f, 0.9f, 1.0f, 1.0f), "Quality");
- ImGui::Separator();
-
- ImGui::SliderInt("Compute Height", &m_ComputeHeight, 64, 2048, "%d px");
- if (ImGui::IsItemHovered())
- ImGui::SetTooltip("Resolution of the compute shader. Higher values give better quality but lower performance.");
- ImGui::TextColored(ImVec4(0.7f, 0.7f, 0.7f, 1.0f), "Higher = better quality, lower performance");
-
- ImGui::SliderInt("Max Steps (Moving)", &m_MaxStepsMoving, 1000, 60000, "%d");
- if (ImGui::IsItemHovered())
- ImGui::SetTooltip("Maximum ray marching steps when camera is moving");
-
- ImGui::SliderInt("Max Steps (Static)", &m_MaxStepsStatic, 1000, 30000, "%d");
- if (ImGui::IsItemHovered())
- ImGui::SetTooltip("Maximum ray marching steps when camera is stationary");
-
- ImGui::SliderFloat("Early Exit Distance", &m_EarlyExitDistance, 1e11f, 1e13f, "%.2e");
- if (ImGui::IsItemHovered())
- ImGui::SetTooltip("Distance at which ray marching stops to improve performance");
- ImGui::TextColored(ImVec4(0.7f, 0.7f, 0.7f, 1.0f), "Distance at which ray marching stops");
-
- ImGui::Spacing();
-
- ImGui::TextColored(ImVec4(0.9f, 0.9f, 1.0f, 1.0f), "Physics");
- ImGui::Separator();
-
- ImGui::Checkbox("Enable Gravity", &m_GravityEnabled);
-
- ImGui::EndChild();
-
- ImGui::Columns(1);
-
- ImGui::Spacing();
- ImGui::Separator();
- ImGui::Spacing();
-
- float buttonWidth = (ImGui::GetWindowWidth() - 120) / 5.0f;
-
- if (ImGui::Button("World Builder", ImVec2(buttonWidth, 35)))
- {
- ApplySettings();
- Application::Get().GetStateManager().SwitchToState("WorldBuilder");
- }
-
- ImGui::SameLine();
- if (ImGui::Button("Reset to Defaults", ImVec2(buttonWidth, 35)))
- ResetToDefaults();
-
- ImGui::SameLine();
- if (ImGui::Button("Apply Settings", ImVec2(buttonWidth, 35)))
- ApplySettings();
-
- ImGui::SameLine();
- if (ImGui::Button("Save Settings", ImVec2(buttonWidth, 35)))
- {
- ApplySettings();
- DONUT_INFO("Settings saved manually");
- }
-
- ImGui::SameLine();
- if (ImGui::Button("Exit", ImVec2(buttonWidth, 35)))
- Application::Get().Close();
-
- if (m_ShowRestartMessage)
- {
- ImGui::SetCursorPosY(ImGui::GetCursorPosY() + 10);
- ImGui::PushStyleColor(ImGuiCol_Text, ImVec4(1.0f, 0.8f, 0.2f, 1.0f));
- ImGui::TextWrapped("Warning: Render API changed! Please restart the application for changes to take effect.");
- ImGui::PopStyleColor();
- }
-
- ImGui::Spacing();
- ImGui::Separator();
- ImGui::TextColored(ImVec4(0.5f, 0.5f, 0.5f, 1.0f), "Donut Engine v1.0.0 | Black Hole Simulation");
-
- ImGui::End();
- }
-
- void ConfigState::ApplySettings()
- {
- SimulationSettings simSettings;
- simSettings.targetFPS = m_TargetFPS;
- simSettings.computeHeight = m_ComputeHeight;
- simSettings.maxStepsMoving = m_MaxStepsMoving;
- simSettings.maxStepsStatic = m_MaxStepsStatic;
- simSettings.earlyExitDistance = m_EarlyExitDistance;
- simSettings.gravityEnabled = m_GravityEnabled;
-
- GraphicsSettings gfxSettings;
- gfxSettings.renderAPI = (m_SelectedAPI == RendererAPI::API::Vulkan) ? "Vulkan" : "OpenGL";
- gfxSettings.vSyncEnabled = m_VSyncEnabled;
- gfxSettings.showFPS = m_ShowFPS;
- gfxSettings.showPerformanceMetrics = m_ShowPerformanceMetrics;
- gfxSettings.showDebugInfo = m_ShowDebugInfo;
- gfxSettings.enableAntiAliasing = m_EnableAntiAliasing;
- gfxSettings.selectedTheme = (m_SelectedTheme == 1) ? "Light" :
- (m_SelectedTheme == 2) ? "Blue" : "Dark";
-
- SettingsManager::SetSimulationSettings(simSettings);
- SettingsManager::SetGraphicsSettings(gfxSettings);
-
- RendererAPI::SetAPI(m_SelectedAPI);
- DONUT_INFO("Settings applied and saved");
- }
-
- void ConfigState::ResetToDefaults()
- {
- m_SelectedAPI = RendererAPI::API::OpenGL;
- m_TargetFPS = 60;
- m_ComputeHeight = 512;
- m_MaxStepsMoving = 30000;
- m_MaxStepsStatic = 15000;
- m_EarlyExitDistance = 5e12f;
- m_GravityEnabled = true;
- m_VSyncEnabled = true;
- m_ShowFPS = true;
- m_ShowPerformanceMetrics = true;
- m_ShowDebugInfo = false;
- m_EnableAntiAliasing = true;
- m_SelectedTheme = 0;
-
- ApplySettings();
- DONUT_INFO("Settings reset to defaults and saved");
- }
-};