diff options
Diffstat (limited to 'src/States/WorldBuilderState.h')
| -rw-r--r-- | src/States/WorldBuilderState.h | 18 |
1 files changed, 14 insertions, 4 deletions
diff --git a/src/States/WorldBuilderState.h b/src/States/WorldBuilderState.h index 29662db..2d65060 100644 --- a/src/States/WorldBuilderState.h +++ b/src/States/WorldBuilderState.h @@ -40,6 +40,8 @@ namespace Donut void LoadScene(); void RenderScene(); void InitializeSphereGeometry(); + void InitializeGridGeometry(); + void RenderGrid(); private: Scene m_Scene; Camera m_Camera; @@ -52,6 +54,9 @@ namespace Donut Ref<Shader> m_SkyboxShader; Ref<VertexArray> m_SkyboxVAO; + Ref<Shader> m_GridShader; + Ref<VertexArray> m_GridVAO; + glm::vec3 m_NewObjectPosition = glm::vec3(0.0f, 0.0f, 0.0f); float m_NewObjectRadius = 1.0f; glm::vec3 m_NewObjectColor = glm::vec3(1.0f, 1.0f, 1.0f); @@ -65,15 +70,20 @@ namespace Donut ImGuizmo::OPERATION m_GizmoOperation = ImGuizmo::TRANSLATE; ImGuizmo::MODE m_GizmoMode = ImGuizmo::LOCAL; - bool m_ShowObjectList = true; - bool m_ShowObjectCreator = true; - bool m_ShowSceneInfo = true; - bool m_ShowGizmoControls = true; + bool m_ShowObjectList = true; + bool m_ShowObjectCreator = true; + bool m_ShowSceneInfo = true; + bool m_ShowGizmoControls = true; bool m_ShowOutlineControls = true; + bool m_ShowGrid = true; glm::vec3 m_OutlineColor = glm::vec3(1.0f, 1.0f, 1.0f); float m_OutlineWidth = 0.25f; + glm::vec3 m_GridColor = glm::vec3(0.5f, 0.5f, 0.5f); + float m_GridAlpha = 0.5f; + float m_GridSize = 50.0f; + Object m_BlackHole; bool m_BlackHoleInitialized = false; |
