diff options
Diffstat (limited to 'src/core/application.h')
| -rw-r--r-- | src/core/application.h | 41 |
1 files changed, 19 insertions, 22 deletions
diff --git a/src/core/application.h b/src/core/application.h index 713ecba..e5a983a 100644 --- a/src/core/application.h +++ b/src/core/application.h @@ -6,14 +6,11 @@ #include <memory> #include <functional> -namespace Donut -{ - class VertexArray; - class VertexBuffer; - class IndexBuffer; - class Shader; - class Texture2D; -}; +#include "rendering/vertex_array.h" +#include "rendering/vertex_buffer.h" +#include "rendering/index_buffer.h" +#include "rendering/shader.h" +#include "rendering/texture.h" namespace Donut { @@ -41,29 +38,29 @@ namespace Donut bool m_running; bool m_minimized; - std::shared_ptr<VertexArray> m_vertex_array; + std::shared_ptr<VertexArray> m_vertex_array; std::shared_ptr<VertexBuffer> m_vertex_buffer; - std::shared_ptr<IndexBuffer> m_index_buffer; - std::shared_ptr<Shader> m_shader; - std::shared_ptr<Texture2D> m_texture; + std::shared_ptr<IndexBuffer> m_index_buffer; + std::shared_ptr<Shader> m_shader; + std::shared_ptr<Texture2D> m_texture; - std::shared_ptr<Shader> m_compute_shader; + std::shared_ptr<Shader> m_compute_shader; std::shared_ptr<Texture2D> m_processed_texture; float m_compute_brightness; float m_compute_contrast; float m_compute_saturation; - bool m_use_compute_shader; + bool m_use_compute_shader; std::unique_ptr<Camera> m_camera; - bool m_keys[1024] = { false }; - bool m_first_mouse = true; - float m_last_x = 0.0f; - float m_last_y = 0.0f; - float m_delta_time = 0.0f; - float m_last_frame = 0.0f; - bool m_mouse_dragging = false; - float m_texture_time = 0.0f; + bool m_keys[1024] = { false }; + bool m_first_mouse = true; + float m_last_x = 0.0f; + float m_last_y = 0.0f; + float m_delta_time = 0.0f; + float m_last_frame = 0.0f; + bool m_mouse_dragging = false; + float m_texture_time = 0.0f; static Application* s_instance; }; |
