diff options
Diffstat (limited to 'src/platform/vulkan/vulkan_texture.h')
| -rw-r--r-- | src/platform/vulkan/vulkan_texture.h | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/src/platform/vulkan/vulkan_texture.h b/src/platform/vulkan/vulkan_texture.h index d1b5dc3..ea8471b 100644 --- a/src/platform/vulkan/vulkan_texture.h +++ b/src/platform/vulkan/vulkan_texture.h @@ -12,13 +12,13 @@ namespace Donut VulkanTexture2D(const std::string& path); virtual ~VulkanTexture2D(); - virtual uint32_t get_width() const override { return m_width; } - virtual uint32_t get_height() const override { return m_height; } - virtual uint32_t get_renderer_id() const override { return m_renderer_id; } + virtual auto get_width() const -> uint32_t override{ return m_width; } + virtual auto get_height() const -> uint32_t override{ return m_height; } + virtual auto get_renderer_id() const -> uint32_t override{ return m_renderer_id; } - virtual void set_data(void* data, uint32_t size) override; - virtual void bind(uint32_t slot = 0) const override; - virtual void bind_as_image(uint32_t slot = 0, bool read_only = false) const override; + virtual auto set_data(void* data, uint32_t size) -> void override; + virtual auto bind(uint32_t slot = 0) const -> void override; + virtual auto bind_as_image(uint32_t slot = 0, bool read_only = false) const -> void override; virtual bool operator==(const Texture& other) const override { @@ -39,13 +39,13 @@ namespace Donut VulkanCubemapTexture(const std::string& path); virtual ~VulkanCubemapTexture(); - virtual uint32_t get_width() const override { return m_width; } - virtual uint32_t get_height() const override { return m_height; } - virtual uint32_t get_renderer_id() const override { return m_renderer_id; } + virtual auto get_width() const -> uint32_t override{ return m_width; } + virtual auto get_height() const -> uint32_t override{ return m_height; } + virtual auto get_renderer_id() const -> uint32_t override{ return m_renderer_id; } - virtual void set_data(void* data, uint32_t size) override; - virtual void bind(uint32_t slot = 0) const override; - virtual void bind_as_image(uint32_t slot = 0, bool read_only = false) const override; + virtual auto set_data(void* data, uint32_t size) -> void override; + virtual auto bind(uint32_t slot = 0) const -> void override; + virtual auto bind_as_image(uint32_t slot = 0, bool read_only = false) const -> void override; virtual bool operator==(const Texture& other) const override { |
