diff options
Diffstat (limited to 'src/rendering/renderer_backend.h')
| -rw-r--r-- | src/rendering/renderer_backend.h | 56 |
1 files changed, 56 insertions, 0 deletions
diff --git a/src/rendering/renderer_backend.h b/src/rendering/renderer_backend.h new file mode 100644 index 0000000..51da214 --- /dev/null +++ b/src/rendering/renderer_backend.h @@ -0,0 +1,56 @@ +#pragma once + +#include <glm/glm.hpp> +#include <functional> +#include <string> +#include <vector> + +namespace Donut +{ + struct SceneObject + { + glm::vec3 position = { 0.0f, 2.0f, 0.0f }; + float radius = 2.0f; + glm::vec3 color = { 0.85f, 0.35f, 0.2f }; + }; + + struct BlackHoleParams + { + float disk_inner_rs = 3.0f; + float disk_outer_rs = 12.0f; + float temperature = 4800.0f; + float brightness = 0.9f; + float turbulence = 0.4f; + int quality_steps = 15000; + float fov_degrees = 60.0f; + }; + + class RendererBackend + { + public: + virtual ~RendererBackend() = default; + + virtual auto init(void* glfwWindow, int width, int height) -> bool = 0; + + virtual auto init_ui() -> bool = 0; + virtual auto shutdown() -> void = 0; + virtual auto resize(int width, int height) -> void = 0; + + virtual auto draw_frame(const glm::vec4& clear_color, + const std::function<void()>& build_ui) -> void = 0; + + virtual auto set_scene_mode(bool enabled) -> void = 0; + virtual auto is_scene_mode() const -> bool = 0; + virtual auto set_free_fly(bool enabled) -> void = 0; + virtual auto is_free_fly() const -> bool = 0; + virtual auto reset_camera() -> void = 0; + + virtual auto set_hdri(const std::string& path) -> void = 0; + virtual auto current_hdri() const -> const std::string& = 0; + virtual auto scene_objects() -> std::vector<SceneObject>& = 0; + virtual auto set_selected_object(int index) -> void = 0; + virtual auto black_hole_params() -> BlackHoleParams& = 0; + + virtual auto device_name() const -> const std::string& = 0; + }; +} |
