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-rw-r--r--src/states/simulation_state.cpp386
1 files changed, 0 insertions, 386 deletions
diff --git a/src/states/simulation_state.cpp b/src/states/simulation_state.cpp
deleted file mode 100644
index 06955ff..0000000
--- a/src/states/simulation_state.cpp
+++ /dev/null
@@ -1,386 +0,0 @@
-#include "simulation_state.h"
-#include "rendering/renderer.h"
-#include "core/application.h"
-#include "core/hdri_manager.h"
-#include "core/window.h"
-#include "core/event.h"
-#include "core/settings_manager.h"
-
-#include <imgui.h>
-#include <GLFW/glfw3.h>
-#include <chrono>
-#include <iomanip>
-#include <sstream>
-#include <vector>
-
-namespace Donut
-{
- auto SimulationState::on_enter() -> void
- {
- DONUT_INFO("Entering Simulation State");
-
- const auto& settings = SettingsManager::get_settings_const();
- auto& engine = Application::get().get_engine();
-
- engine.set_target_fps(settings.simulation.target_fps);
- engine.set_compute_height(settings.simulation.compute_height);
- engine.set_max_steps_moving(settings.simulation.max_steps_moving);
- engine.set_max_steps_static(settings.simulation.max_steps_static);
- engine.set_early_exit_distance(settings.simulation.early_exit_distance);
- engine.get_gravity() = settings.simulation.gravity_enabled;
-
- engine.set_disk_thickness(settings.simulation.disk_thickness);
- engine.set_disk_density(settings.simulation.disk_density);
- engine.set_rotation_speed(settings.simulation.rotation_speed);
- engine.set_blur_strength(settings.simulation.blur_strength);
- engine.set_glow_intensity(settings.simulation.glow_intensity);
-
- engine.update_compute_dimensions();
- m_initialized = true;
- }
-
- auto SimulationState::on_exit() -> void
- {
- DONUT_INFO("Exiting Simulation State");
- }
-
- auto SimulationState::on_update(float delta_time) -> void
- {
- auto& engine = Application::get().get_engine();
- engine.update_performance(delta_time);
- engine.update_window_dimensions();
- engine.update_physics(delta_time);
-
- if (engine.get_camera().is_dragging())
- {
- GLFWwindow* window = static_cast<GLFWwindow*>(Application::get().get_window().get_native_window());
- double xpos, ypos;
- glfwGetCursorPos(window, &xpos, &ypos);
- engine.get_camera().process_orbital_mouse_move(xpos, ypos);
- }
- }
-
- auto SimulationState::on_render() -> void
- {
- auto& engine = Application::get().get_engine();
- RenderCommand::set_clear_color(glm::vec4(0.0f, 0.0f, 0.0f, 1.0f));
- RenderCommand::clear();
- RenderCommand::set_viewport(0, 0, static_cast<uint32_t>(engine.get_width()), static_cast<uint32_t>(engine.get_height()));
-
- engine.dispatch_compute(engine.get_camera());
- engine.draw_blur_pass();
- }
-
- auto SimulationState::on_event(Event& event) -> void
- {
- auto& engine = Application::get().get_engine();
-
- if (event.get_event_type() == EventType::MouseButtonPressed)
- {
- MouseButtonPressedEvent& e = (MouseButtonPressedEvent&)event;
- int button = e.get_mouse_button();
-
- GLFWwindow* window = static_cast<GLFWwindow*>(Application::get().get_window().get_native_window());
- Camera& camera = engine.get_camera();
- double last_x = camera.get_last_x();
- double last_y = camera.get_last_y();
- glfwGetCursorPos(window, &last_x, &last_y);
-
- camera.process_orbital_mouse_button(button, GLFW_PRESS, 0);
- }
- else if (event.get_event_type() == EventType::MouseButtonReleased)
- {
- MouseButtonReleasedEvent& e = (MouseButtonReleasedEvent&)event;
- int button = e.get_mouse_button();
- engine.get_camera().process_orbital_mouse_button(button, GLFW_RELEASE, 0);
- }
-
- if (event.get_event_type() == EventType::MouseScrolled)
- {
- MouseScrolledEvent& e = (MouseScrolledEvent&)event;
- engine.get_camera().process_orbital_scroll(e.get_x_offset(), e.get_y_offset());
- }
-
- if (event.get_event_type() == EventType::KeyPressed)
- {
- KeyPressedEvent& e = (KeyPressedEvent&)event;
- if (e.get_key_code() == GLFW_KEY_G)
- {
- engine.get_gravity() = !engine.get_gravity();
- DONUT_INFO("Gravity turned {}", engine.get_gravity() ? "ON" : "OFF");
- }
- }
- }
-
- auto SimulationState::on_im_ui_render() -> void
- {
- auto& engine = Application::get().get_engine();
-
- ImGui::SetNextWindowSize(ImVec2(400, 600), ImGuiCond_FirstUseEver);
- ImGui::SetNextWindowPos(ImVec2(ImGui::GetIO().DisplaySize.x - 420, 20), ImGuiCond_FirstUseEver);
-
- ImGui::Begin("Simulation Controls", nullptr, ImGuiWindowFlags_NoCollapse);
-
- ImGui::TextColored(ImVec4(0.8f, 0.8f, 1.0f, 1.0f), "Black Hole Simulation");
- ImGui::SameLine();
- if (ImGui::Button("Back to Config"))
- Application::get().get_state_manager().switch_to_state("Config");
- ImGui::SameLine();
- if (ImGui::Button("Save Settings"))
- {
- SimulationSettings settings = SettingsManager::get_settings_const().simulation;
- settings.target_fps = engine.get_target_fps();
- settings.compute_height = engine.get_compute_height();
- settings.max_steps_moving = engine.get_max_steps_moving();
- settings.max_steps_static = engine.get_max_steps_static();
- settings.early_exit_distance = engine.get_early_exit_distance();
- settings.gravity_enabled = engine.get_gravity();
- SettingsManager::set_simulation_settings(settings);
- DONUT_INFO("Simulation settings saved manually");
- }
-
- ImGui::Separator();
-
- ImGui::TextColored(ImVec4(0.9f, 0.9f, 1.0f, 1.0f), "Performance");
- ImGui::Separator();
-
- ImGui::Text("FPS: %.1f", ImGui::GetIO().Framerate);
- ImGui::Text("Frame Time: %.3f ms", 1000.0f / ImGui::GetIO().Framerate);
- ImGui::Text("Engine FPS: %.1f", engine.get_current_fps());
-
- int target_fps = engine.get_target_fps();
- if (ImGui::SliderInt("Target FPS", &target_fps, 30, 120))
- {
- engine.set_target_fps(target_fps);
- SimulationSettings settings = SettingsManager::get_settings_const().simulation;
- settings.target_fps = target_fps;
- SettingsManager::set_simulation_settings(settings);
- }
-
- ImGui::Spacing();
-
- ImGui::TextColored(ImVec4(0.9f, 0.9f, 1.0f, 1.0f), "Simulation Info");
- ImGui::Separator();
-
- ImGui::Text("Resolution: %dx%d", engine.get_width(), engine.get_height());
- ImGui::Text("Compute Resolution: %dx%d", engine.get_compute_width(), engine.get_compute_height());
- ImGui::Text("Objects: %zu", engine.get_objects().size());
-
- if (ImGui::Button("Print Object Info"))
- engine.print_object_info();
-
- int compute_height = engine.get_compute_height();
- if (ImGui::SliderInt("Compute Height", &compute_height, 64, 2048))
- {
- engine.set_compute_height(compute_height);
- engine.update_compute_dimensions();
- SimulationSettings settings = SettingsManager::get_settings_const().simulation;
- settings.compute_height = compute_height;
- SettingsManager::set_simulation_settings(settings);
- }
-
- ImGui::TextColored(ImVec4(0.7f, 0.7f, 0.7f, 1.0f), "Compute Width: %d (auto-calculated)", engine.get_compute_width());
-
- ImGui::Spacing();
-
- ImGui::TextColored(ImVec4(0.9f, 0.9f, 1.0f, 1.0f), "Quality Settings");
- ImGui::Separator();
-
- int max_steps_moving = engine.get_max_steps_moving();
- if (ImGui::SliderInt("Max Steps (Moving)", &max_steps_moving, 1000, 60000))
- {
- engine.set_max_steps_moving(max_steps_moving);
- SimulationSettings settings = SettingsManager::get_settings_const().simulation;
- settings.max_steps_moving = max_steps_moving;
- SettingsManager::set_simulation_settings(settings);
- }
- int max_steps_static = engine.get_max_steps_static();
- if (ImGui::SliderInt("Max Steps (Static)", &max_steps_static, 1000, 30000))
- {
- engine.set_max_steps_static(max_steps_static);
- SimulationSettings settings = SettingsManager::get_settings_const().simulation;
- settings.max_steps_static = max_steps_static;
- SettingsManager::set_simulation_settings(settings);
- }
- float early_exit_distance = engine.get_early_exit_distance();
- if (ImGui::SliderFloat("Early Exit Distance", &early_exit_distance, 1e11f, 1e13f, "%.2e"))
- {
- engine.set_early_exit_distance(early_exit_distance);
- SimulationSettings settings = SettingsManager::get_settings_const().simulation;
- settings.early_exit_distance = early_exit_distance;
- SettingsManager::set_simulation_settings(settings);
- }
-
- ImGui::Spacing();
-
- ImGui::TextColored(ImVec4(0.9f, 0.9f, 1.0f, 1.0f), "Physics");
- ImGui::Separator();
-
- bool& gravity = engine.get_gravity();
- if (ImGui::Checkbox("Gravity Enabled", &gravity))
- {
- SimulationSettings settings = SettingsManager::get_settings_const().simulation;
- settings.gravity_enabled = gravity;
- SettingsManager::set_simulation_settings(settings);
- }
-
- ImGui::Spacing();
-
- ImGui::TextColored(ImVec4(0.9f, 0.9f, 1.0f, 1.0f), "Accretion Disk");
- ImGui::Separator();
-
- float disk_thickness = engine.get_disk_thickness();
- if (ImGui::SliderFloat("Cloud Thickness", &disk_thickness, 0.1f, 2.0f, "%.2f"))
- {
- engine.set_disk_thickness(disk_thickness);
- SimulationSettings settings = SettingsManager::get_settings_const().simulation;
- settings.disk_thickness = disk_thickness;
- SettingsManager::set_simulation_settings(settings);
- }
- ImGui::TextDisabled("Thickness relative to Schwarzschild radius");
-
- float disk_density = engine.get_disk_density();
- if (ImGui::SliderFloat("Cloud Density", &disk_density, 0.1f, 3.0f, "%.2f"))
- {
- engine.set_disk_density(disk_density);
- SimulationSettings settings = SettingsManager::get_settings_const().simulation;
- settings.disk_density = disk_density;
- SettingsManager::set_simulation_settings(settings);
- }
- ImGui::TextDisabled("Overall density multiplier");
-
- float rotation_speed = engine.get_rotation_speed();
- if (ImGui::SliderFloat("Rotation Speed", &rotation_speed, 0.0f, 3.0f, "%.2f"))
- {
- engine.set_rotation_speed(rotation_speed);
- SimulationSettings settings = SettingsManager::get_settings_const().simulation;
- settings.rotation_speed = rotation_speed;
- SettingsManager::set_simulation_settings(settings);
- }
- ImGui::TextDisabled("Rotation speed multiplier (0 = no rotation)");
-
- float blur_strength = engine.get_blur_strength();
- if (ImGui::SliderFloat("Blur Strength", &blur_strength, 0.5f, 5.0f, "%.2f"))
- {
- engine.set_blur_strength(blur_strength);
- SimulationSettings settings = SettingsManager::get_settings_const().simulation;
- settings.blur_strength = blur_strength;
- SettingsManager::set_simulation_settings(settings);
- }
- ImGui::TextDisabled("Blur radius for glow effect");
-
- float glow_intensity = engine.get_glow_intensity();
- if (ImGui::SliderFloat("Glow Intensity", &glow_intensity, 0.1f, 3.0f, "%.2f"))
- {
- engine.set_glow_intensity(glow_intensity);
- SimulationSettings settings = SettingsManager::get_settings_const().simulation;
- settings.glow_intensity = glow_intensity;
- SettingsManager::set_simulation_settings(settings);
- }
- ImGui::TextDisabled("Intensity of the glow effect");
-
- ImGui::Spacing();
-
- ImGui::TextColored(ImVec4(0.9f, 0.9f, 1.0f, 1.0f), "HDRI Environment");
- ImGui::Separator();
-
- static int selected_hdri = 0;
- ImGui::PushID("SimulationHDRI");
- auto& hdri_manager = HDRIManager::get();
- const auto& available_hdri = hdri_manager.get_available_hdri();
-
- static std::vector<std::string> hdri_option_names;
- static std::vector<const char*> hdri_options;
-
- if (hdri_option_names.size() != available_hdri.size())
- {
- hdri_option_names.clear();
- hdri_options.clear();
-
- for (const auto& path : available_hdri)
- {
- hdri_option_names.push_back(hdri_manager.get_hdri_name(path));
- hdri_options.push_back(hdri_option_names.back().c_str());
- }
- }
-
- if (ImGui::Combo("HDRI Environment", &selected_hdri, hdri_options.data(), static_cast<int>(hdri_options.size())))
- {
- auto& hdri_manager = HDRIManager::get();
- hdri_manager.set_current_hdri(available_hdri[selected_hdri]);
- engine.set_hdri_environment(hdri_manager.get_current_hdri());
- }
- ImGui::TextDisabled("HDRI provides background and lighting for the simulation");
- ImGui::PopID();
-
- ImGui::Spacing();
-
- ImGui::TextColored(ImVec4(0.9f, 0.9f, 1.0f, 1.0f), "Camera");
- ImGui::Separator();
-
- ImGui::Text("Position: (%.2e, %.2e, %.2e)",
- engine.get_camera().get_orbital_position().x,
- engine.get_camera().get_orbital_position().y,
- engine.get_camera().get_orbital_position().z);
- ImGui::Text("Radius: %.2e", engine.get_camera().get_orbital_radius());
- ImGui::Text("Azimuth: %.2f", engine.get_camera().get_azimuth());
- ImGui::Text("Elevation: %.2f", engine.get_camera().get_elevation());
-
- ImGui::Spacing();
-
- ImGui::TextColored(ImVec4(0.9f, 0.9f, 1.0f, 1.0f), "Export");
- ImGui::Separator();
-
- if (ImGui::Button("Export Frame (1080p)", ImVec2(-1, 30)))
- {
- auto& engine = Application::get().get_engine();
- auto now = std::chrono::system_clock::now();
- auto time_t = std::chrono::system_clock::to_time_t(now);
- std::stringstream ss;
- ss << "frame_1080p_" << std::put_time(std::localtime(&time_t), "%Y-%m-%d_%H-%M-%S") << ".png";
- engine.export_high_res_frame(ss.str(), 1920, 1080);
- }
-
- if (ImGui::Button("Export High-Res Frame (4K)", ImVec2(-1, 30)))
- {
- auto& engine = Application::get().get_engine();
- auto now = std::chrono::system_clock::now();
- auto time_t = std::chrono::system_clock::to_time_t(now);
- std::stringstream ss;
- ss << "high_res_frame_4k_" << std::put_time(std::localtime(&time_t), "%Y-%m-%d_%H-%M-%S") << ".png";
- engine.export_high_res_frame(ss.str(), 4096, 3072);
- }
-
- if (ImGui::Button("Export High-Res Frame (8K)", ImVec2(-1, 30)))
- {
- auto& engine = Application::get().get_engine();
- auto now = std::chrono::system_clock::now();
- auto time_t = std::chrono::system_clock::to_time_t(now);
- std::stringstream ss;
- ss << "high_res_frame_8k_" << std::put_time(std::localtime(&time_t), "%Y-%m-%d_%H-%M-%S") << ".png";
- engine.export_high_res_frame(ss.str(), 8192, 6144);
- }
-
- if (ImGui::Button("Export Ultra High-Res Frame (16K)", ImVec2(-1, 30)))
- {
- auto& engine = Application::get().get_engine();
- auto now = std::chrono::system_clock::now();
- auto time_t = std::chrono::system_clock::to_time_t(now);
- std::stringstream ss;
- ss << "high_res_frame_16k_" << std::put_time(std::localtime(&time_t), "%Y%m%d_%H%M%S") << ".png";
- engine.export_high_res_frame(ss.str(), 16384, 12288);
- }
-
- ImGui::Spacing();
-
- ImGui::TextColored(ImVec4(0.9f, 0.9f, 1.0f, 1.0f), "Controls");
- ImGui::Separator();
-
- ImGui::Text("Left Mouse: Orbit camera");
- ImGui::Text("Scroll: Zoom in/out");
- ImGui::Text("G: Toggle gravity");
- ImGui::Text("Right Mouse: Enable gravity (hold)");
-
- ImGui::End();
- }
-};