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2026-08-23refactor: split vulkan_device.cpp into common, resources, swapchain and cubemaphachem5-1229/+1251
2026-08-23refactor: move the GL shader and texture into platform/openglhachem5-2/+3
2026-08-23fix: generalize render targets and window seamshachem6-82/+137
2026-08-23feat: complete RHI apihachem5-277/+290
2026-08-23refactor: drop the engine, states and Metal codehachem15-3173/+0
2026-08-23feat: Vulkan RHI devicehachem6-2779/+1244
2026-08-23feat: OpenGL RHI devicehachem4-430/+281
2026-08-23feat: RHI interface with shared scene and black hole renderershachem24-1108/+501
2026-08-23feat: unified interfacehachem11-157/+871
2026-08-22feat: mip samplinghachem2-23/+90
2026-08-22feat: rework rendering to use the Novikov-Thorne temperature profilehachem2-268/+179
2026-08-22feat: add dynamic UBO and scene manager support for Vulkanhachem3-22/+101
2026-08-22feat: complete Vulkanhachem2-3/+106
2026-08-21docs: add LICENSE to READMEhachem1-0/+5
2026-08-21chore: add LICENSEhachem1-0/+21
2026-08-21docs: reword READMEhachem1-26/+24
2026-08-21feat: abstraction collapsehachem3-39/+243
2026-08-20feat: reduce renderer abstractionhachem2-21/+32
2026-08-20refactor: fold the Vulkan wrapper classes into VulkanRendererhachem16-608/+177
2026-08-20refactor: fold the OpenGL backend classes into renderinghachem33-1604/+1219
2026-08-20chore: port camera to Vulkanhachem3-15/+100
2026-08-20chore: move ImGui HDRI switching to Vulkanhachem3-2/+64
2026-08-20refactor: trailing return types in the Vulkan backendhachem18-185/+185
2026-08-20refactor: trailing return types in the OpenGL and Metal backendshachem17-135/+135
2026-08-20refactor: trailing return types in renderinghachem18-154/+156
2026-08-20refactor: trailing return types in engine and stateshachem10-183/+187
2026-08-20refactor: trailing return types in corehachem19-456/+466
2026-08-19feat: vulkan is going to be the end of me brohachem4-42/+114
2026-08-19feat: Vulkan renderer and test pipelinehachem3-0/+1261
2026-08-19feat: Vulkan contexthachem2-0/+781
2026-08-19chore: cleanuphachem1-15/+0
2026-08-19feat: migrate to slang from glslhachem3-15/+33
2026-08-19docs: remove old docshachem4-812/+0
2026-08-19feat: port the shaders from GLSL to Slanghachem13-434/+405
2026-08-19chore: add slang toolchain scriptshachem4-0/+151
2026-08-19feat: support macOS arm64hachem5-45/+193
2026-08-18chore: clangdhachem2-52/+67
2026-08-18chore: optimizationhachem1-3/+3
2026-08-18fix: macOS compatibilityhachem13-209/+335
2025-08-25fix: QOL improvementshachem10-33/+227
2025-08-23fix: title bug in READMEhachem1-4/+1
2025-08-23chore: add logoshachem5-1/+4
2025-08-23fix: path in READMEhachem1-1/+2
2025-08-22feat: add HDRIhachem25-18/+753
2025-08-22docs: add screenshots to READMEhachem2-0/+11
2025-08-22fix: settings not savinghachem3-1/+52
2025-08-22feat: add bloom and blurhachem5-7/+120
2025-08-22feat: volumetric cloud renderinghachem4-25/+240
2025-08-22feat: frame exportinghachem16-3/+590
2025-08-21fix: proper scene loadinghachem8-69/+164