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high-performance blackhole renderer.
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2026-08-19
[feat]: vulkan is going to be the end of me bro
hachem
4
-0
/
+2105
2026-08-19
[feat]: migrate to slang from glsl
hachem
3
-15
/
+42
2026-08-19
[feat]: support mac arm
hachem
2
-0
/
+140
2026-08-18
[fix]: macos compatibility
hachem
8
-62
/
+114
2025-08-25
[fix]: QOL improvements
hachem
1
-3
/
+3
2025-08-22
[add]: add HDRI
hachem
7
-8
/
+283
2025-08-22
[add]: frame exporting
hachem
6
-0
/
+297
2025-08-15
[help]: Complete first geodesic 3d raytracing
hachem
6
-65
/
+126
2025-08-14
[help]: I am going to throw my computer out a window
hachem
8
-0
/
+133
2025-08-14
[add]: Custom memory managers and fix includes
hachem
12
-27
/
+39
2025-08-14
[add]: Ability to switch render API
hachem
6
-10
/
+41
2025-08-14
[setup]: Prepare for Vulkan
hachem
13
-1
/
+466
2025-08-13
[fix]: More consistent formatting
hachem
11
-50
/
+72
2025-08-13
[add]: Compute shaders and Compute Textures
hachem
4
-2
/
+47
2025-08-12
[add]: Texture and Pixel buffers
hachem
4
-0
/
+117
2025-08-12
[add]: Camera
hachem
4
-2
/
+9
2025-08-12
[add]: Start of a basic rendering backend
hachem
10
-0
/
+528