From 0d819f2b9a71e862bce8799c6b0c1304e62219b3 Mon Sep 17 00:00:00 2001 From: hachem Date: Fri, 22 Aug 2025 12:24:05 +0200 Subject: [add]: add HDRI --- Assets/Shaders/Skybox.glsl | 31 +++++++++++++++++++++++++++++++ 1 file changed, 31 insertions(+) create mode 100644 Assets/Shaders/Skybox.glsl (limited to 'Assets/Shaders/Skybox.glsl') diff --git a/Assets/Shaders/Skybox.glsl b/Assets/Shaders/Skybox.glsl new file mode 100644 index 0000000..654bed1 --- /dev/null +++ b/Assets/Shaders/Skybox.glsl @@ -0,0 +1,31 @@ +#type vertex + +#version 330 core + +layout (location = 0) in vec3 aPos; + +out vec3 TexCoords; + +uniform mat4 u_Projection; +uniform mat4 u_View; + +void main() +{ + TexCoords = aPos; + vec4 pos = u_Projection * u_View * vec4(aPos, 1.0); + gl_Position = pos.xyww; +} + +#type fragment + +#version 330 core + +out vec4 FragColor; +in vec3 TexCoords; + +uniform samplerCube u_Skybox; + +void main() +{ + FragColor = texture(u_Skybox, TexCoords); +} -- cgit v1.3