From f7e05555fb4ff6d8e51bdb5734db4dab1841d593 Mon Sep 17 00:00:00 2001 From: hachem Date: Wed, 19 Aug 2026 02:02:20 +0200 Subject: [feat]: migrate to slang from glsl --- Assets/Shaders/Skybox.glsl | 31 ------------------------------- 1 file changed, 31 deletions(-) delete mode 100644 Assets/Shaders/Skybox.glsl (limited to 'Assets/Shaders/Skybox.glsl') diff --git a/Assets/Shaders/Skybox.glsl b/Assets/Shaders/Skybox.glsl deleted file mode 100644 index 654bed1..0000000 --- a/Assets/Shaders/Skybox.glsl +++ /dev/null @@ -1,31 +0,0 @@ -#type vertex - -#version 330 core - -layout (location = 0) in vec3 aPos; - -out vec3 TexCoords; - -uniform mat4 u_Projection; -uniform mat4 u_View; - -void main() -{ - TexCoords = aPos; - vec4 pos = u_Projection * u_View * vec4(aPos, 1.0); - gl_Position = pos.xyww; -} - -#type fragment - -#version 330 core - -out vec4 FragColor; -in vec3 TexCoords; - -uniform samplerCube u_Skybox; - -void main() -{ - FragColor = texture(u_Skybox, TexCoords); -} -- cgit v1.3