From f7e05555fb4ff6d8e51bdb5734db4dab1841d593 Mon Sep 17 00:00:00 2001 From: hachem Date: Wed, 19 Aug 2026 02:02:20 +0200 Subject: [feat]: migrate to slang from glsl --- Assets/Shaders/TexturedQuad.glsl | 28 ---------------------------- 1 file changed, 28 deletions(-) delete mode 100644 Assets/Shaders/TexturedQuad.glsl (limited to 'Assets/Shaders/TexturedQuad.glsl') diff --git a/Assets/Shaders/TexturedQuad.glsl b/Assets/Shaders/TexturedQuad.glsl deleted file mode 100644 index 95f433d..0000000 --- a/Assets/Shaders/TexturedQuad.glsl +++ /dev/null @@ -1,28 +0,0 @@ -#type vertex - -#version 330 core - -layout (location = 0) in vec2 a_Pos; -layout (location = 1) in vec2 a_TexCoord; - -out vec2 v_TexCoord; - -void main() -{ - gl_Position = vec4(a_Pos, 0.0, 1.0); - v_TexCoord = a_TexCoord; -} - -#type fragment - -#version 330 core - -in vec2 v_TexCoord; -out vec4 o_FragColor; - -uniform sampler2D u_ScreenTexture; - -void main() -{ - o_FragColor = texture(u_ScreenTexture, v_TexCoord); -} -- cgit v1.3