From f1517709556827fb8b7bab00bdee4a9794d88dd1 Mon Sep 17 00:00:00 2001 From: hachem Date: Wed, 13 Aug 2025 18:20:54 +0200 Subject: [add]: Compute shaders and Compute Textures --- assets/Compute.glsl | 24 ++++++++++++++++++++++++ 1 file changed, 24 insertions(+) create mode 100644 assets/Compute.glsl (limited to 'assets/Compute.glsl') diff --git a/assets/Compute.glsl b/assets/Compute.glsl new file mode 100644 index 0000000..9a36a84 --- /dev/null +++ b/assets/Compute.glsl @@ -0,0 +1,24 @@ +#type compute +#version 430 core + +layout(local_size_x = 256) in; + +layout(std430, binding = 0) buffer InputBuffer +{ + float data[]; +} inputBuffer; + +layout(std430, binding = 1) buffer OutputBuffer +{ + float data[]; +} outputBuffer; + +uniform float u_Scale; +uniform float u_Offset; + +void main() +{ + uint index = gl_GlobalInvocationID.x; + float inputValue = inputBuffer.data[index]; + outputBuffer.data[index] = inputValue * u_Scale + u_Offset; +} -- cgit v1.3