From 8f906c3139a813b9a829821944b464b3facdad59 Mon Sep 17 00:00:00 2001 From: hachem Date: Sat, 16 Aug 2025 15:36:25 +0200 Subject: fix: first optimization --- assets/shaders/compute_texture_quad.glsl | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'assets/shaders/compute_texture_quad.glsl') diff --git a/assets/shaders/compute_texture_quad.glsl b/assets/shaders/compute_texture_quad.glsl index 1b83f8a..b7b76d0 100644 --- a/assets/shaders/compute_texture_quad.glsl +++ b/assets/shaders/compute_texture_quad.glsl @@ -1,6 +1,7 @@ #type vertex #version 330 core + layout (location = 0) in vec2 a_Pos; layout (location = 1) in vec2 a_TexCoord; @@ -16,7 +17,7 @@ void main() #version 330 core -in vec2 v_TexCoord; +in vec2 v_TexCoord; out vec4 o_FragColor; uniform sampler2D u_ScreenTexture; -- cgit v1.3