From 5c8a5cd96ec369cdb5f61a31b4004c1f412cec09 Mon Sep 17 00:00:00 2001 From: hachem Date: Mon, 24 Aug 2026 17:07:54 +0200 Subject: chore: cleanup shaders --- assets/shaders/equirect_to_cubemap.slang | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'assets/shaders/equirect_to_cubemap.slang') diff --git a/assets/shaders/equirect_to_cubemap.slang b/assets/shaders/equirect_to_cubemap.slang index 9b2ea4b..aaf07f6 100644 --- a/assets/shaders/equirect_to_cubemap.slang +++ b/assets/shaders/equirect_to_cubemap.slang @@ -1,5 +1,5 @@ -uniform float4x4 u_Projection; -uniform float4x4 u_View; +uniform float4x4 u_projection; +uniform float4x4 u_view; struct VSInput { float3 position : POSITION; }; struct VSOutput { float4 position : SV_Position; float3 worldPos : TEXCOORD0; }; @@ -9,7 +9,7 @@ VSOutput vertexMain(VSInput input) { VSOutput output; output.worldPos = input.position; - output.position = mul(u_Projection, mul(u_View, float4(input.position, 1.0))); + output.position = mul(u_projection, mul(u_view, float4(input.position, 1.0))); return output; } -- cgit v1.3