From a34c49f103c8950a57687ea3d866c244d95b4414 Mon Sep 17 00:00:00 2001 From: hachem Date: Mon, 24 Aug 2026 18:28:39 +0200 Subject: [docs]: added a few comments cause i wont be able to read this in a week's time --- assets/shaders/equirect_to_cubemap.slang | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'assets/shaders/equirect_to_cubemap.slang') diff --git a/assets/shaders/equirect_to_cubemap.slang b/assets/shaders/equirect_to_cubemap.slang index 510e6b0..5b4caff 100644 --- a/assets/shaders/equirect_to_cubemap.slang +++ b/assets/shaders/equirect_to_cubemap.slang @@ -1,7 +1,7 @@ -// Equirectangular HDRI -> cubemap face projection. NOTE: the OpenGL path uses the +// equirectangular HDRI -> cubemap face projection. NOTE: the OpenGL path uses the // hand-written assets/shaders/EquirectToCubemap.glsl instead; this Slang version // feeds the Vulkan cubemap bake (vulkan_cubemap.cpp), which binds the view / -// projection as a $Globals UBO. Kept as loose `uniform` globals (not a +// projection as a $Globals UBO. kept as loose `uniform` globals (not a // ConstantBuffer) so both paths bind them the same way. uniform float4x4 u_projection; -- cgit v1.3