From ecb6705c7fc4fb085184712567d0e936ea5d0d1f Mon Sep 17 00:00:00 2001 From: hachem Date: Mon, 25 Aug 2025 11:28:49 +0200 Subject: fix: QOL improvements --- assets/shaders/textured_quad.glsl | 28 ++++++++++++++++++++++++++++ 1 file changed, 28 insertions(+) create mode 100644 assets/shaders/textured_quad.glsl (limited to 'assets/shaders/textured_quad.glsl') diff --git a/assets/shaders/textured_quad.glsl b/assets/shaders/textured_quad.glsl new file mode 100644 index 0000000..95f433d --- /dev/null +++ b/assets/shaders/textured_quad.glsl @@ -0,0 +1,28 @@ +#type vertex + +#version 330 core + +layout (location = 0) in vec2 a_Pos; +layout (location = 1) in vec2 a_TexCoord; + +out vec2 v_TexCoord; + +void main() +{ + gl_Position = vec4(a_Pos, 0.0, 1.0); + v_TexCoord = a_TexCoord; +} + +#type fragment + +#version 330 core + +in vec2 v_TexCoord; +out vec4 o_FragColor; + +uniform sampler2D u_ScreenTexture; + +void main() +{ + o_FragColor = texture(u_ScreenTexture, v_TexCoord); +} -- cgit v1.3