From 613f99e937e55f73dcec1251fdce4a9fda077a0f Mon Sep 17 00:00:00 2001 From: hachem Date: Thu, 14 Aug 2025 01:24:24 +0200 Subject: [add]: implement an ImGUI layer --- src/Core/Application.cpp | 15 +++++++-------- 1 file changed, 7 insertions(+), 8 deletions(-) (limited to 'src/Core/Application.cpp') diff --git a/src/Core/Application.cpp b/src/Core/Application.cpp index a886327..9aac646 100644 --- a/src/Core/Application.cpp +++ b/src/Core/Application.cpp @@ -2,8 +2,8 @@ #include "Rendering/Renderer.h" -#include "States/ConfigState.h" #include "States/SimulationState.h" +#include "States/ConfigState.h" #include @@ -86,12 +86,6 @@ namespace Donut event.Handled = true; return true; } - else if (e.GetKeyCode() == GLFW_KEY_3) - { - m_StateManager->SwitchToState("Menu"); - event.Handled = true; - return true; - } return true; }); @@ -105,12 +99,13 @@ namespace Donut RendererAPI::SetAPI(RendererAPI::API::OpenGL); Renderer::Init(); + m_Window->InitImGui(); Renderer::OnWindowResize(1280, 720); RenderCommand::SetFaceCulling(false); m_StateManager = CreateScope(); - m_StateManager->RegisterState("Config", CreateScope()); + m_StateManager->RegisterState("Config", CreateScope()); m_StateManager->RegisterState("Simulation", CreateScope()); m_StateManager->SwitchToState("Config"); } @@ -136,5 +131,9 @@ namespace Donut void Application::OnRender() { m_StateManager->Render(); + + m_Window->BeginImGuiFrame(); + m_StateManager->OnImUIRender(); + m_Window->EndImGuiFrame(); } }; -- cgit v1.3