From 5b361d81dbd2af0d0e99b9eb1adebea76ff05db0 Mon Sep 17 00:00:00 2001 From: hachem Date: Thu, 20 Aug 2026 02:27:02 +0200 Subject: [chore]: MASSIVE refactor + more vulkan bs --- src/Platform/OpenGL/OpenGLRendererAPI.cpp | 118 ------------------------------ 1 file changed, 118 deletions(-) delete mode 100644 src/Platform/OpenGL/OpenGLRendererAPI.cpp (limited to 'src/Platform/OpenGL/OpenGLRendererAPI.cpp') diff --git a/src/Platform/OpenGL/OpenGLRendererAPI.cpp b/src/Platform/OpenGL/OpenGLRendererAPI.cpp deleted file mode 100644 index fd3c491..0000000 --- a/src/Platform/OpenGL/OpenGLRendererAPI.cpp +++ /dev/null @@ -1,118 +0,0 @@ -#include "OpenGLRendererAPI.h" - -#include -#include - -namespace Donut -{ - void OpenGLRendererAPI::Init() - { - if (!glfwGetCurrentContext()) - { - DONUT_ERROR("No OpenGL context is current! Cannot initialize GLAD."); - return; - } - - if (!gladLoadGLLoader((GLADloadproc)glfwGetProcAddress)) - { - DONUT_ERROR("Failed to initialize GLAD!"); - return; - } - - glEnable(GL_BLEND); - glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); - glEnable(GL_DEPTH_TEST); - glDepthFunc(GL_LESS); - - glEnable(GL_CULL_FACE); - glCullFace(GL_BACK); - glFrontFace(GL_CCW); - } - - void OpenGLRendererAPI::SetViewport(uint32_t x, uint32_t y, uint32_t width, uint32_t height) - { - glViewport(x, y, width, height); - } - - void OpenGLRendererAPI::SetClearColor(const glm::vec4& color) - { - glClearColor(color.r, color.g, color.b, color.a); - } - - void OpenGLRendererAPI::Clear() - { - glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); - } - - void OpenGLRendererAPI::EnableDepthTest() - { - glEnable(GL_DEPTH_TEST); - } - - void OpenGLRendererAPI::DisableDepthTest() - { - glDisable(GL_DEPTH_TEST); - } - - void OpenGLRendererAPI::SetFaceCulling(bool enabled) - { - if (enabled) - { - glEnable(GL_CULL_FACE); - glCullFace(GL_BACK); - glFrontFace(GL_CCW); - } - else - glDisable(GL_CULL_FACE); - } - - void OpenGLRendererAPI::EnableBlending() - { - glEnable(GL_BLEND); - glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); - } - - void OpenGLRendererAPI::DisableBlending() - { - glDisable(GL_BLEND); - } - - void OpenGLRendererAPI::DrawIndexed(const Ref& vertexArray, uint32_t indexCount) - { - uint32_t count = indexCount ? indexCount : vertexArray->GetIndexBuffer()->GetCount(); - glDrawElements(GL_TRIANGLES, count, GL_UNSIGNED_INT, nullptr); - glBindTexture(GL_TEXTURE_2D, 0); - } - - void OpenGLRendererAPI::DrawArrays(uint32_t vertexCount, uint32_t first) - { - glDrawArrays(GL_TRIANGLES, first, vertexCount); - } - - void OpenGLRendererAPI::DrawLines(const Ref& vertexArray, uint32_t indexCount) - { - uint32_t count = indexCount ? indexCount : vertexArray->GetIndexBuffer()->GetCount(); - glDrawElements(GL_LINES, count, GL_UNSIGNED_INT, nullptr); - } - - void OpenGLRendererAPI::BindTexture(uint32_t textureID, uint32_t slot) - { - glActiveTexture(GL_TEXTURE0 + slot); - glBindTexture(GL_TEXTURE_2D, textureID); - } - - void OpenGLRendererAPI::BindImageTexture(uint32_t textureID, uint32_t slot, bool readOnly) - { - // Image load/store is OpenGL 4.2; the pointer is null on macOS (4.1). - if (glBindImageTexture == nullptr) - return; - glBindImageTexture(slot, textureID, 0, GL_FALSE, 0, - readOnly ? GL_READ_ONLY : GL_WRITE_ONLY, GL_RGBA8); - } - - void OpenGLRendererAPI::ReadPixels(uint32_t x, uint32_t y, uint32_t width, uint32_t height, - uint32_t format, uint32_t type, void* pixels) - { - glReadPixels(x, y, width, height, format, type, pixels); - } -}; -- cgit v1.3