From a2ec7dabd48a70ea69623406ddd0f8f97af403c8 Mon Sep 17 00:00:00 2001 From: hachem Date: Tue, 12 Aug 2025 18:12:37 +0200 Subject: [add]: Start of a basic rendering backend --- src/Platform/OpenGL/OpenGLVertexBuffer.cpp | 34 ++++++++++++++++++++++++++++++ 1 file changed, 34 insertions(+) create mode 100644 src/Platform/OpenGL/OpenGLVertexBuffer.cpp (limited to 'src/Platform/OpenGL/OpenGLVertexBuffer.cpp') diff --git a/src/Platform/OpenGL/OpenGLVertexBuffer.cpp b/src/Platform/OpenGL/OpenGLVertexBuffer.cpp new file mode 100644 index 0000000..56080c7 --- /dev/null +++ b/src/Platform/OpenGL/OpenGLVertexBuffer.cpp @@ -0,0 +1,34 @@ +#include "OpenGLVertexBuffer.h" +#include "Rendering/VertexBuffer.h" +#include + +namespace Donut +{ + OpenGLVertexBuffer::OpenGLVertexBuffer(const void* data, uint32_t size) + { + glCreateBuffers(1, &m_RendererID); + glBindBuffer(GL_ARRAY_BUFFER, m_RendererID); + glBufferData(GL_ARRAY_BUFFER, size, data, GL_STATIC_DRAW); + } + + OpenGLVertexBuffer::~OpenGLVertexBuffer() + { + glDeleteBuffers(1, &m_RendererID); + } + + void OpenGLVertexBuffer::Bind() const + { + glBindBuffer(GL_ARRAY_BUFFER, m_RendererID); + } + + void OpenGLVertexBuffer::Unbind() const + { + glBindBuffer(GL_ARRAY_BUFFER, 0); + } + + void OpenGLVertexBuffer::SetData(const void* data, uint32_t size) + { + glBindBuffer(GL_ARRAY_BUFFER, m_RendererID); + glBufferSubData(GL_ARRAY_BUFFER, 0, size, data); + } +}; -- cgit v1.3