From 3d13b496b10f9571b5724ee4df51cfd80f513a62 Mon Sep 17 00:00:00 2001 From: hachem Date: Thu, 21 Aug 2025 18:49:50 +0200 Subject: feat: finish most world builder features --- src/engine/engine.cpp | 2 -- src/engine/object.h | 2 ++ 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'src/engine') diff --git a/src/engine/engine.cpp b/src/engine/engine.cpp index c9a23ca..9577d1e 100644 --- a/src/engine/engine.cpp +++ b/src/engine/engine.cpp @@ -24,8 +24,6 @@ namespace Donut m_objects = { - { glm::vec4(4e11f, 0.00f, 0.00f, 4e10f), glm::vec4(1, 1, 0, 1), static_cast(1.98892e30) }, - { glm::vec4(0.00f, 0.00f, 4e11f, 4e10f), glm::vec4(1, 0, 0, 1), static_cast(1.98892e30) }, { glm::vec4(0.00f, 0.00f, 0.00f, m_sag_a.m_rs), glm::vec4(0, 0, 0, 1), static_cast(m_sag_a.m_mass) } }; diff --git a/src/engine/object.h b/src/engine/object.h index 19938d8..790fe25 100644 --- a/src/engine/object.h +++ b/src/engine/object.h @@ -22,6 +22,7 @@ namespace Donut float m_specular; float m_emission; + Material() : m_color(1.0f, 1.0f, 1.0f), m_specular(0.5f), m_emission(0.0f) { } Material(glm::vec3 c, float s, float e) : m_color(c), m_specular(s), @@ -35,6 +36,7 @@ namespace Donut float m_radius; Material m_material; + Object() : m_centre(0.0f, 0.0f, 0.0f), m_radius(1.0f), m_material() { } Object(glm::vec3 c, float r, Material m) : m_centre(c), m_radius(r), -- cgit v1.3