From 31f6a54d35dd13f0911f132dc60f5f0d851d7e43 Mon Sep 17 00:00:00 2001 From: hachem Date: Thu, 20 Aug 2026 02:19:29 +0200 Subject: refactor: trailing return types in the OpenGL and Metal backends --- src/platform/opengl/opengl_uniform_buffer.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/platform/opengl/opengl_uniform_buffer.cpp') diff --git a/src/platform/opengl/opengl_uniform_buffer.cpp b/src/platform/opengl/opengl_uniform_buffer.cpp index ca7d3d2..9b3b6d2 100644 --- a/src/platform/opengl/opengl_uniform_buffer.cpp +++ b/src/platform/opengl/opengl_uniform_buffer.cpp @@ -16,13 +16,13 @@ namespace Donut glDeleteBuffers(1, &m_renderer_id); } - void OpenGLUniformBuffer::set_data(const void* data, uint32_t size, uint32_t offset) + auto OpenGLUniformBuffer::set_data(const void* data, uint32_t size, uint32_t offset) -> void { glBindBuffer(GL_UNIFORM_BUFFER, m_renderer_id); glBufferSubData(GL_UNIFORM_BUFFER, offset, size, data); } - void OpenGLUniformBuffer::bind(uint32_t binding) + auto OpenGLUniformBuffer::bind(uint32_t binding) -> void { glBindBufferBase(GL_UNIFORM_BUFFER, binding, m_renderer_id); } -- cgit v1.3