From 3d8d3259e1cf5a7d88e5d1e530cc8c9bf9140734 Mon Sep 17 00:00:00 2001 From: hachem Date: Thu, 14 Aug 2025 18:21:00 +0200 Subject: feat: I am going to throw my computer out a window --- src/platform/opengl/opengl_uniform_buffer.cpp | 29 +++++++++++++++++++++++++++ 1 file changed, 29 insertions(+) create mode 100644 src/platform/opengl/opengl_uniform_buffer.cpp (limited to 'src/platform/opengl/opengl_uniform_buffer.cpp') diff --git a/src/platform/opengl/opengl_uniform_buffer.cpp b/src/platform/opengl/opengl_uniform_buffer.cpp new file mode 100644 index 0000000..ca7d3d2 --- /dev/null +++ b/src/platform/opengl/opengl_uniform_buffer.cpp @@ -0,0 +1,29 @@ +#include "opengl_uniform_buffer.h" + +namespace Donut +{ + OpenGLUniformBuffer::OpenGLUniformBuffer(uint32_t size, uint32_t binding) + : m_size(size), m_binding(binding) + { + glGenBuffers(1, &m_renderer_id); + glBindBuffer(GL_UNIFORM_BUFFER, m_renderer_id); + glBufferData(GL_UNIFORM_BUFFER, size, nullptr, GL_DYNAMIC_DRAW); + glBindBufferBase(GL_UNIFORM_BUFFER, binding, m_renderer_id); + } + + OpenGLUniformBuffer::~OpenGLUniformBuffer() + { + glDeleteBuffers(1, &m_renderer_id); + } + + void OpenGLUniformBuffer::set_data(const void* data, uint32_t size, uint32_t offset) + { + glBindBuffer(GL_UNIFORM_BUFFER, m_renderer_id); + glBufferSubData(GL_UNIFORM_BUFFER, offset, size, data); + } + + void OpenGLUniformBuffer::bind(uint32_t binding) + { + glBindBufferBase(GL_UNIFORM_BUFFER, binding, m_renderer_id); + } +}; -- cgit v1.3