From 45baf48db974c66cfdc51f26cee191abbbd89a0b Mon Sep 17 00:00:00 2001 From: hachem Date: Thu, 20 Aug 2026 22:20:49 +0200 Subject: [feat]: reduce renderer abstraction --- src/platform/opengl/opengl_uniform_buffer.cpp | 29 --------------------------- 1 file changed, 29 deletions(-) delete mode 100644 src/platform/opengl/opengl_uniform_buffer.cpp (limited to 'src/platform/opengl/opengl_uniform_buffer.cpp') diff --git a/src/platform/opengl/opengl_uniform_buffer.cpp b/src/platform/opengl/opengl_uniform_buffer.cpp deleted file mode 100644 index 9b3b6d2..0000000 --- a/src/platform/opengl/opengl_uniform_buffer.cpp +++ /dev/null @@ -1,29 +0,0 @@ -#include "opengl_uniform_buffer.h" - -namespace Donut -{ - OpenGLUniformBuffer::OpenGLUniformBuffer(uint32_t size, uint32_t binding) - : m_size(size), m_binding(binding) - { - glGenBuffers(1, &m_renderer_id); - glBindBuffer(GL_UNIFORM_BUFFER, m_renderer_id); - glBufferData(GL_UNIFORM_BUFFER, size, nullptr, GL_DYNAMIC_DRAW); - glBindBufferBase(GL_UNIFORM_BUFFER, binding, m_renderer_id); - } - - OpenGLUniformBuffer::~OpenGLUniformBuffer() - { - glDeleteBuffers(1, &m_renderer_id); - } - - auto OpenGLUniformBuffer::set_data(const void* data, uint32_t size, uint32_t offset) -> void - { - glBindBuffer(GL_UNIFORM_BUFFER, m_renderer_id); - glBufferSubData(GL_UNIFORM_BUFFER, offset, size, data); - } - - auto OpenGLUniformBuffer::bind(uint32_t binding) -> void - { - glBindBufferBase(GL_UNIFORM_BUFFER, binding, m_renderer_id); - } -}; -- cgit v1.3