From 5b361d81dbd2af0d0e99b9eb1adebea76ff05db0 Mon Sep 17 00:00:00 2001 From: hachem Date: Thu, 20 Aug 2026 02:27:02 +0200 Subject: [chore]: MASSIVE refactor + more vulkan bs --- src/platform/opengl/opengl_uniform_buffer.cpp | 29 +++++++++++++++++++++++++++ 1 file changed, 29 insertions(+) create mode 100644 src/platform/opengl/opengl_uniform_buffer.cpp (limited to 'src/platform/opengl/opengl_uniform_buffer.cpp') diff --git a/src/platform/opengl/opengl_uniform_buffer.cpp b/src/platform/opengl/opengl_uniform_buffer.cpp new file mode 100644 index 0000000..9b3b6d2 --- /dev/null +++ b/src/platform/opengl/opengl_uniform_buffer.cpp @@ -0,0 +1,29 @@ +#include "opengl_uniform_buffer.h" + +namespace Donut +{ + OpenGLUniformBuffer::OpenGLUniformBuffer(uint32_t size, uint32_t binding) + : m_size(size), m_binding(binding) + { + glGenBuffers(1, &m_renderer_id); + glBindBuffer(GL_UNIFORM_BUFFER, m_renderer_id); + glBufferData(GL_UNIFORM_BUFFER, size, nullptr, GL_DYNAMIC_DRAW); + glBindBufferBase(GL_UNIFORM_BUFFER, binding, m_renderer_id); + } + + OpenGLUniformBuffer::~OpenGLUniformBuffer() + { + glDeleteBuffers(1, &m_renderer_id); + } + + auto OpenGLUniformBuffer::set_data(const void* data, uint32_t size, uint32_t offset) -> void + { + glBindBuffer(GL_UNIFORM_BUFFER, m_renderer_id); + glBufferSubData(GL_UNIFORM_BUFFER, offset, size, data); + } + + auto OpenGLUniformBuffer::bind(uint32_t binding) -> void + { + glBindBufferBase(GL_UNIFORM_BUFFER, binding, m_renderer_id); + } +}; -- cgit v1.3