From 0f49e8fd2a364f91f0a4c3bc2210fac4d9bf2ecc Mon Sep 17 00:00:00 2001 From: hachem Date: Thu, 20 Aug 2026 22:05:09 +0200 Subject: refactor: fold the OpenGL backend classes into rendering --- src/platform/opengl/opengl_vertex_array.h | 41 ------------------------------- 1 file changed, 41 deletions(-) delete mode 100644 src/platform/opengl/opengl_vertex_array.h (limited to 'src/platform/opengl/opengl_vertex_array.h') diff --git a/src/platform/opengl/opengl_vertex_array.h b/src/platform/opengl/opengl_vertex_array.h deleted file mode 100644 index 5115830..0000000 --- a/src/platform/opengl/opengl_vertex_array.h +++ /dev/null @@ -1,41 +0,0 @@ -#pragma once - -#include "core/memory.h" - -#include "rendering/vertex_array.h" -#include "rendering/vertex_buffer.h" -#include "rendering/index_buffer.h" - -#include - -namespace Donut -{ - class OpenGLVertexArray - : public VertexArray - { - public: - OpenGLVertexArray(); - virtual ~OpenGLVertexArray(); - - virtual auto bind() const -> void override; - virtual auto unbind() const -> void override; - - virtual auto add_vertex_buffer(const Ref& vertex_buffer) -> void override; - virtual auto set_index_buffer(const Ref& index_buffer) -> void override; - - virtual const std::vector>& get_vertex_buffers() const override - { - return m_vertex_buffers; - } - - virtual const Ref& get_index_buffer() const override - { - return m_index_buffer; - } - private: - uint32_t m_renderer_id; - uint32_t m_vertex_buffer_index = 0; - std::vector> m_vertex_buffers; - Ref m_index_buffer; - }; -}; -- cgit v1.3