From 0f49e8fd2a364f91f0a4c3bc2210fac4d9bf2ecc Mon Sep 17 00:00:00 2001 From: hachem Date: Thu, 20 Aug 2026 22:05:09 +0200 Subject: refactor: fold the OpenGL backend classes into rendering --- src/platform/opengl/opengl_vertex_buffer.cpp | 35 ---------------------------- 1 file changed, 35 deletions(-) delete mode 100644 src/platform/opengl/opengl_vertex_buffer.cpp (limited to 'src/platform/opengl/opengl_vertex_buffer.cpp') diff --git a/src/platform/opengl/opengl_vertex_buffer.cpp b/src/platform/opengl/opengl_vertex_buffer.cpp deleted file mode 100644 index edd2c96..0000000 --- a/src/platform/opengl/opengl_vertex_buffer.cpp +++ /dev/null @@ -1,35 +0,0 @@ -#include "opengl_vertex_buffer.h" -#include "rendering/vertex_buffer.h" - -#include - -namespace Donut -{ - OpenGLVertexBuffer::OpenGLVertexBuffer(const void* data, uint32_t size) - { - glGenBuffers(1, &m_renderer_id); - glBindBuffer(GL_ARRAY_BUFFER, m_renderer_id); - glBufferData(GL_ARRAY_BUFFER, size, data, GL_STATIC_DRAW); - } - - OpenGLVertexBuffer::~OpenGLVertexBuffer() - { - glDeleteBuffers(1, &m_renderer_id); - } - - auto OpenGLVertexBuffer::bind() const -> void - { - glBindBuffer(GL_ARRAY_BUFFER, m_renderer_id); - } - - auto OpenGLVertexBuffer::unbind() const -> void - { - glBindBuffer(GL_ARRAY_BUFFER, 0); - } - - auto OpenGLVertexBuffer::set_data(const void* data, uint32_t size) -> void - { - glBindBuffer(GL_ARRAY_BUFFER, m_renderer_id); - glBufferSubData(GL_ARRAY_BUFFER, 0, size, data); - } -}; -- cgit v1.3