From 5b361d81dbd2af0d0e99b9eb1adebea76ff05db0 Mon Sep 17 00:00:00 2001 From: hachem Date: Thu, 20 Aug 2026 02:27:02 +0200 Subject: [chore]: MASSIVE refactor + more vulkan bs --- src/platform/opengl/opengl_vertex_buffer.cpp | 35 ++++++++++++++++++++++++++++ 1 file changed, 35 insertions(+) create mode 100644 src/platform/opengl/opengl_vertex_buffer.cpp (limited to 'src/platform/opengl/opengl_vertex_buffer.cpp') diff --git a/src/platform/opengl/opengl_vertex_buffer.cpp b/src/platform/opengl/opengl_vertex_buffer.cpp new file mode 100644 index 0000000..5cd4b82 --- /dev/null +++ b/src/platform/opengl/opengl_vertex_buffer.cpp @@ -0,0 +1,35 @@ +#include "opengl_vertex_buffer.h" +#include "rendering/vertex_buffer.h" + +#include + +namespace Donut +{ + OpenGLVertexBuffer::OpenGLVertexBuffer(const void* data, uint32_t size) + { + glGenBuffers(1, &m_renderer_id); // glCreateBuffers is 4.5 DSA; unavailable on macOS 4.1 + glBindBuffer(GL_ARRAY_BUFFER, m_renderer_id); + glBufferData(GL_ARRAY_BUFFER, size, data, GL_STATIC_DRAW); + } + + OpenGLVertexBuffer::~OpenGLVertexBuffer() + { + glDeleteBuffers(1, &m_renderer_id); + } + + auto OpenGLVertexBuffer::bind() const -> void + { + glBindBuffer(GL_ARRAY_BUFFER, m_renderer_id); + } + + auto OpenGLVertexBuffer::unbind() const -> void + { + glBindBuffer(GL_ARRAY_BUFFER, 0); + } + + auto OpenGLVertexBuffer::set_data(const void* data, uint32_t size) -> void + { + glBindBuffer(GL_ARRAY_BUFFER, m_renderer_id); + glBufferSubData(GL_ARRAY_BUFFER, 0, size, data); + } +}; -- cgit v1.3