From 0f49e8fd2a364f91f0a4c3bc2210fac4d9bf2ecc Mon Sep 17 00:00:00 2001 From: hachem Date: Thu, 20 Aug 2026 22:05:09 +0200 Subject: refactor: fold the OpenGL backend classes into rendering --- src/platform/opengl/opengl_vertex_buffer.h | 25 ------------------------- 1 file changed, 25 deletions(-) delete mode 100644 src/platform/opengl/opengl_vertex_buffer.h (limited to 'src/platform/opengl/opengl_vertex_buffer.h') diff --git a/src/platform/opengl/opengl_vertex_buffer.h b/src/platform/opengl/opengl_vertex_buffer.h deleted file mode 100644 index df2e0e6..0000000 --- a/src/platform/opengl/opengl_vertex_buffer.h +++ /dev/null @@ -1,25 +0,0 @@ -#pragma once - -#include "rendering/vertex_buffer.h" - -namespace Donut -{ - class OpenGLVertexBuffer - : public VertexBuffer - { - public: - OpenGLVertexBuffer(const void* data, uint32_t size); - virtual ~OpenGLVertexBuffer(); - - virtual auto bind() const -> void override; - virtual auto unbind() const -> void override; - virtual auto set_data(const void* data, uint32_t size) -> void override; - - virtual auto get_layout() const -> const VertexBufferLayout& override{ return m_layout; } - virtual auto set_layout(const VertexBufferLayout& layout) -> void override{ m_layout = layout; } - - private: - uint32_t m_renderer_id; - VertexBufferLayout m_layout; - }; -}; -- cgit v1.3