From 5c8a5cd96ec369cdb5f61a31b4004c1f412cec09 Mon Sep 17 00:00:00 2001 From: hachem Date: Mon, 24 Aug 2026 17:07:54 +0200 Subject: chore: cleanup shaders --- src/rendering/scene_renderer.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/rendering/scene_renderer.cpp') diff --git a/src/rendering/scene_renderer.cpp b/src/rendering/scene_renderer.cpp index c2dd9d1..b2f1cce 100644 --- a/src/rendering/scene_renderer.cpp +++ b/src/rendering/scene_renderer.cpp @@ -63,7 +63,7 @@ namespace Donut PipelineDesc d; d.shader = "grid"; d.vertex_layout = { sizeof(glm::vec3), { { 0, 3, 0 } } }; - d.resources = { { ResourceKind::UniformBuffer, 0, "GridU" } }; + d.resources = { { ResourceKind::UniformBuffer, 0, "Grid" } }; d.topology = Topology::Lines; d.blend = BlendMode::AlphaBlend; d.depth_test = true; d.depth_write = false; d.depth_op = CompareOp::LessEqual; @@ -99,7 +99,7 @@ namespace Donut PipelineDesc d; d.shader = "sphere"; d.vertex_layout = { 6 * sizeof(float), { { 0, 3, 0 }, { 1, 3, 3 * sizeof(float) } } }; - d.resources = { { ResourceKind::UniformBuffer, 0, "SphereU" }, + d.resources = { { ResourceKind::UniformBuffer, 0, "Sphere" }, { ResourceKind::Texture, 1, "u_HDRIEnvironment" } }; d.topology = Topology::Triangles; d.depth_test = true; d.depth_write = true; d.depth_op = CompareOp::Less; @@ -122,7 +122,7 @@ namespace Donut PipelineDesc d; d.shader = "skybox"; d.vertex_layout = { 3 * sizeof(float), { { 0, 3, 0 } } }; - d.resources = { { ResourceKind::UniformBuffer, 0, "SkyboxU" }, + d.resources = { { ResourceKind::UniformBuffer, 0, "Skybox" }, { ResourceKind::Texture, 1, "u_Skybox" } }; d.topology = Topology::Triangles; d.depth_test = false; d.depth_write = false; -- cgit v1.3