From 0d8b874c0048ca088bb9e353a5f7c62e1f8cd0e8 Mon Sep 17 00:00:00 2001 From: hachem Date: Thu, 14 Aug 2025 00:42:05 +0200 Subject: feat: custom memory managers and fix includes --- src/rendering/shader.cpp | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) (limited to 'src/rendering/shader.cpp') diff --git a/src/rendering/shader.cpp b/src/rendering/shader.cpp index 1e84125..1bbd0fc 100644 --- a/src/rendering/shader.cpp +++ b/src/rendering/shader.cpp @@ -1,8 +1,8 @@ #include "shader.h" #include "renderer.h" + #include "platform/opengl/opengl_shader.h" #include "platform/vulkan/vulkan_shader.h" -#include namespace Donut { @@ -45,32 +45,32 @@ namespace Donut } } - void ShaderLibrary::add(const std::shared_ptr& shader) + void ShaderLibrary::add(const Ref& shader) { auto& name = shader->get_name(); add(name, shader); } - void ShaderLibrary::add(const std::string& name, const std::shared_ptr& shader) + void ShaderLibrary::add(const std::string& name, const Ref& shader) { m_shaders[name] = shader; } - std::shared_ptr ShaderLibrary::load(const std::string& filepath) + Ref ShaderLibrary::load(const std::string& filepath) { - auto shader = std::shared_ptr(Shader::create(filepath)); + auto shader = Ref(Shader::create(filepath)); add(shader); return shader; } - std::shared_ptr ShaderLibrary::load(const std::string& name, const std::string& filepath) + Ref ShaderLibrary::load(const std::string& name, const std::string& filepath) { - auto shader = std::shared_ptr(Shader::create(filepath)); + auto shader = Ref(Shader::create(filepath)); add(name, shader); return shader; } - std::shared_ptr ShaderLibrary::get(const std::string& name) + Ref ShaderLibrary::get(const std::string& name) { if (exists(name)) return m_shaders[name]; -- cgit v1.3