From 0f49e8fd2a364f91f0a4c3bc2210fac4d9bf2ecc Mon Sep 17 00:00:00 2001 From: hachem Date: Thu, 20 Aug 2026 22:05:09 +0200 Subject: refactor: fold the OpenGL backend classes into rendering --- src/rendering/uniform_buffer.h | 12 +++++++++--- 1 file changed, 9 insertions(+), 3 deletions(-) (limited to 'src/rendering/uniform_buffer.h') diff --git a/src/rendering/uniform_buffer.h b/src/rendering/uniform_buffer.h index eb28e53..b5617b9 100644 --- a/src/rendering/uniform_buffer.h +++ b/src/rendering/uniform_buffer.h @@ -8,11 +8,17 @@ namespace Donut class UniformBuffer { public: - virtual ~UniformBuffer() = default; + UniformBuffer(uint32_t size, uint32_t binding); + ~UniformBuffer(); - virtual auto set_data(const void* data, uint32_t size, uint32_t offset = 0) -> void = 0; - virtual auto bind(uint32_t binding) -> void = 0; + auto set_data(const void* data, uint32_t size, uint32_t offset = 0) -> void; + auto bind(uint32_t binding) -> void; static auto create(uint32_t size, uint32_t binding) -> Ref; + + private: + uint32_t m_renderer_id = 0; + uint32_t m_size = 0; + uint32_t m_binding = 0; }; }; -- cgit v1.3