From 06398a7a176e123506de6e8851866a8bec0b3427 Mon Sep 17 00:00:00 2001 From: hachem Date: Mon, 24 Aug 2026 17:07:54 +0200 Subject: [chore]: cleanup shaders --- src/rendering/scene_renderer.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/rendering') diff --git a/src/rendering/scene_renderer.cpp b/src/rendering/scene_renderer.cpp index 50b666d..bec609c 100644 --- a/src/rendering/scene_renderer.cpp +++ b/src/rendering/scene_renderer.cpp @@ -70,7 +70,7 @@ namespace Donut PipelineDesc d; d.shader = "grid"; d.vertex_layout = { sizeof(glm::vec3), { { 0, 3, 0 } } }; - d.resources = { { ResourceKind::UniformBuffer, 0, "GridU" } }; + d.resources = { { ResourceKind::UniformBuffer, 0, "Grid" } }; d.topology = Topology::Lines; d.blend = BlendMode::AlphaBlend; d.depth_test = true; d.depth_write = false; d.depth_op = CompareOp::LessEqual; @@ -107,7 +107,7 @@ namespace Donut PipelineDesc d; d.shader = "sphere"; d.vertex_layout = { 6 * sizeof(float), { { 0, 3, 0 }, { 1, 3, 3 * sizeof(float) } } }; - d.resources = { { ResourceKind::UniformBuffer, 0, "SphereU" }, + d.resources = { { ResourceKind::UniformBuffer, 0, "Sphere" }, { ResourceKind::Texture, 1, "u_HDRIEnvironment" } }; d.topology = Topology::Triangles; d.depth_test = true; d.depth_write = true; d.depth_op = CompareOp::Less; @@ -132,7 +132,7 @@ namespace Donut PipelineDesc d; d.shader = "skybox"; d.vertex_layout = { 3 * sizeof(float), { { 0, 3, 0 } } }; - d.resources = { { ResourceKind::UniformBuffer, 0, "SkyboxU" }, + d.resources = { { ResourceKind::UniformBuffer, 0, "Skybox" }, { ResourceKind::Texture, 1, "u_Skybox" } }; d.topology = Topology::Triangles; d.depth_test = false; d.depth_write = false; -- cgit v1.3