From 90ff03c2fdffc09ddb26bdc7e32c3968a6d274fb Mon Sep 17 00:00:00 2001 From: hachem Date: Sun, 23 Aug 2026 22:39:47 +0200 Subject: [feat]: wire in scene into the simulation engine --- src/scene/scene.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/scene/scene.cpp') diff --git a/src/scene/scene.cpp b/src/scene/scene.cpp index db70a8d..b8ab005 100644 --- a/src/scene/scene.cpp +++ b/src/scene/scene.cpp @@ -23,8 +23,8 @@ namespace Donut // Scene camera: normal-scale orbital world-builder viewer. scene_camera.set_camera_mode(CameraMode::Orbital); scene_camera.set_orbital_target(glm::vec3(0.0f)); - scene_camera.set_orbital_radius(15.0); - scene_camera.set_orbital_limits(2.0, 200.0); + scene_camera.set_orbital_radius(30.0); // frame the hole + orbiting objects (in r_s) + scene_camera.set_orbital_limits(3.0, 400.0); scene_camera.set_orbital_speed(0.01f); scene_camera.set_zoom_speed(2.0); scene_camera.set_azimuth(0.0f); -- cgit v1.3