From a34c49f103c8950a57687ea3d866c244d95b4414 Mon Sep 17 00:00:00 2001 From: hachem Date: Mon, 24 Aug 2026 18:28:39 +0200 Subject: [docs]: added a few comments cause i wont be able to read this in a week's time --- src/scene/scene.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/scene/scene.cpp') diff --git a/src/scene/scene.cpp b/src/scene/scene.cpp index b8ab005..8386ca6 100644 --- a/src/scene/scene.cpp +++ b/src/scene/scene.cpp @@ -10,7 +10,7 @@ namespace Donut { Scene::Scene() { - // Black-hole camera: large-scale orbital viewer outside the disk. + // black-hole camera: large-scale orbital viewer outside the disk. sim_camera.set_camera_mode(CameraMode::Orbital); sim_camera.set_orbital_target(glm::vec3(0.0f)); sim_camera.set_orbital_radius(4e11); // ~31 r_s: outside the 12 r_s disk @@ -20,7 +20,7 @@ namespace Donut sim_camera.set_azimuth(0.0f); sim_camera.set_elevation(1.25f); - // Scene camera: normal-scale orbital world-builder viewer. + // scene camera: normal-scale orbital world-builder viewer. scene_camera.set_camera_mode(CameraMode::Orbital); scene_camera.set_orbital_target(glm::vec3(0.0f)); scene_camera.set_orbital_radius(30.0); // frame the hole + orbiting objects (in r_s) @@ -46,7 +46,7 @@ namespace Donut if (enabled == is_fps) return; if (enabled) { - // Seed the fly pose from the current orbital framing so the view is continuous. + // seed the fly pose from the current orbital framing so the view is continuous. glm::vec3 pos = sim_camera.get_orbital_position(); glm::vec3 fwd = glm::normalize(sim_camera.get_orbital_target() - pos); float pitch = glm::degrees(asin(glm::clamp(fwd.y, -1.0f, 1.0f))); -- cgit v1.3