From 4a72c63f74bc055c29f397f54fca8e9613f4474d Mon Sep 17 00:00:00 2001 From: hachem Date: Sun, 23 Aug 2026 22:39:47 +0200 Subject: feat: wire the scene into the simulation engine --- src/scene/scene_types.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/scene/scene_types.h') diff --git a/src/scene/scene_types.h b/src/scene/scene_types.h index d64a46b..1cdd7f2 100644 --- a/src/scene/scene_types.h +++ b/src/scene/scene_types.h @@ -4,6 +4,8 @@ namespace Donut { + constexpr float SCENE_UNITS_PER_RS = 3.0f; + struct SceneObject { glm::vec3 position = { 0.0f, 2.0f, 0.0f }; -- cgit v1.3