#include "VulkanRenderer.h" #include "Core/Log.h" #include "Core/Camera.h" #define GLFW_INCLUDE_VULKAN #include #include #include #include #include #include #include "stb_image.h" #include #include #include #include #include namespace Donut { #define VK_CHECK(expr) \ do { \ VkResult _r = (expr); \ if (_r != VK_SUCCESS) { \ DONUT_ERROR("Vulkan: {} failed ({})", #expr, (int)_r); \ return false; \ } \ } while (0) static constexpr int MAX_FRAMES_IN_FLIGHT = 2; void VulkanPrepareGLFW() { #ifdef __APPLE__ if (!getenv("VK_ICD_FILENAMES")) setenv("VK_ICD_FILENAMES", "/opt/homebrew/etc/vulkan/icd.d/MoltenVK_icd.json", 0); if (!getenv("VK_LAYER_PATH")) setenv("VK_LAYER_PATH", "/opt/homebrew/share/vulkan/explicit_layer.d", 0); if (!getenv("DYLD_LIBRARY_PATH")) setenv("DYLD_LIBRARY_PATH", "/opt/homebrew/lib", 0); #endif // GLFW dlopen's the Vulkan loader by bare name, which fails on // macOS/Homebrew; hand it the loader entry point we already link against. glfwInitVulkanLoader(vkGetInstanceProcAddr); } struct VulkanRenderer::Impl { GLFWwindow* window = nullptr; int width = 0, height = 0; bool framebufferResized = false; VkInstance instance = VK_NULL_HANDLE; VkSurfaceKHR surface = VK_NULL_HANDLE; VkPhysicalDevice physical = VK_NULL_HANDLE; VkDevice device = VK_NULL_HANDLE; uint32_t graphicsFamily = 0, presentFamily = 0; VkQueue graphicsQueue = VK_NULL_HANDLE, presentQueue = VK_NULL_HANDLE; VkSwapchainKHR swapchain = VK_NULL_HANDLE; VkFormat swapchainFormat = VK_FORMAT_B8G8R8A8_UNORM; VkExtent2D swapchainExtent{}; std::vector images; std::vector imageViews; VkRenderPass renderPass = VK_NULL_HANDLE; std::vector framebuffers; VkCommandPool commandPool = VK_NULL_HANDLE; std::vector commandBuffers; // MAX_FRAMES_IN_FLIGHT std::vector imageAvailable; // per frame in flight std::vector renderFinished; // per swapchain image std::vector inFlight; // per frame in flight std::vector imagesInFlight; // per swapchain image uint32_t currentFrame = 0; VkDescriptorPool imguiPool = VK_NULL_HANDLE; bool imguiInit = false; VkPhysicalDeviceMemoryProperties memProps{}; // Geodesic scene, rendered every frame into a fixed low-resolution // offscreen image (keeps each draw well under the Metal GPU watchdog), // then upscaled onto the swapchain by the present pass below. static constexpr uint32_t GEO_W = 480, GEO_H = 270; VkImage geoImage = VK_NULL_HANDLE; VkDeviceMemory geoImageMem = VK_NULL_HANDLE; VkImageView geoImageView = VK_NULL_HANDLE; VkRenderPass geoRenderPass = VK_NULL_HANDLE; VkFramebuffer geoFramebuffer = VK_NULL_HANDLE; VkBuffer camBuf = VK_NULL_HANDLE, diskBuf = VK_NULL_HANDLE, objBuf = VK_NULL_HANDLE, simBuf = VK_NULL_HANDLE; VkDeviceMemory camMem = VK_NULL_HANDLE, diskMem = VK_NULL_HANDLE, objMem = VK_NULL_HANDLE, simMem = VK_NULL_HANDLE; void* camMapped = nullptr; void* simMapped = nullptr; Camera camera{ 60.0f, (float)GEO_W / (float)GEO_H, 0.1f, 100.0f }; bool leftWasDown = false; VkImage cubeImage = VK_NULL_HANDLE; VkDeviceMemory cubeMem = VK_NULL_HANDLE; VkImageView cubeView = VK_NULL_HANDLE; VkSampler cubeSampler = VK_NULL_HANDLE; VkDescriptorSetLayout geoSetLayout = VK_NULL_HANDLE; VkDescriptorPool geoPool = VK_NULL_HANDLE; VkDescriptorSet geoSet = VK_NULL_HANDLE; VkPipelineLayout geoPipelineLayout = VK_NULL_HANDLE; VkPipeline geoPipeline = VK_NULL_HANDLE; VkBuffer quadVB = VK_NULL_HANDLE; VkDeviceMemory quadVBMem = VK_NULL_HANDLE; double startTime = 0.0; VkFence geoInUse = VK_NULL_HANDLE; // previous frame's fence; guards the shared geodesic image // Present pass: samples the geodesic image with a full-screen textured // quad, drawn into the swapchain render pass just before the ImGui UI. VkSampler presentSampler = VK_NULL_HANDLE; VkDescriptorSetLayout presentSetLayout = VK_NULL_HANDLE; VkDescriptorPool presentPool = VK_NULL_HANDLE; VkDescriptorSet presentSet = VK_NULL_HANDLE; VkPipelineLayout presentPipelineLayout = VK_NULL_HANDLE; VkPipeline presentPipeline = VK_NULL_HANDLE; uint32_t FindMemoryType(uint32_t typeFilter, VkMemoryPropertyFlags flags) const; bool CreateBuffer(VkDeviceSize size, VkBufferUsageFlags usage, VkMemoryPropertyFlags props, VkBuffer& buf, VkDeviceMemory& mem) const; static std::vector LoadSpirv(const std::string& path); bool CreateShaderModule(const std::string& path, VkShaderModule& out) const; bool CreateInstance(); bool PickPhysicalAndDevice(); bool CreateSwapchain(); bool CreateImageViews(); bool CreateRenderPass(); bool CreateFramebuffers(); bool CreateCommandBuffers(); bool CreateSyncObjects(); bool CreateGeodesicResources(); bool CreateHDRICubemap(const char* path); bool CreatePresentResources(); void ProcessInput(); void UpdateGeodesicUniforms(); void DestroyGeodesicResources(); bool RecreateSwapchain(); void CleanupSwapchain(); bool RecordCommandBuffer(VkCommandBuffer cmd, uint32_t imageIndex, const glm::vec4& clear, ImDrawData* drawData); }; bool VulkanRenderer::Impl::CreateInstance() { #ifdef __APPLE__ if (!getenv("VK_ICD_FILENAMES")) setenv("VK_ICD_FILENAMES", "/opt/homebrew/etc/vulkan/icd.d/MoltenVK_icd.json", 0); if (!getenv("VK_LAYER_PATH")) setenv("VK_LAYER_PATH", "/opt/homebrew/share/vulkan/explicit_layer.d", 0); // The Homebrew validation-layer manifest names the dylib without a path; // let dlopen find it in the Homebrew lib dir. if (!getenv("DYLD_LIBRARY_PATH")) setenv("DYLD_LIBRARY_PATH", "/opt/homebrew/lib", 0); #endif VkApplicationInfo app{ VK_STRUCTURE_TYPE_APPLICATION_INFO }; app.pApplicationName = "Donut"; app.apiVersion = VK_API_VERSION_1_2; uint32_t glfwExtCount = 0; const char** glfwExts = glfwGetRequiredInstanceExtensions(&glfwExtCount); if (!glfwExts) { DONUT_ERROR("Vulkan: GLFW reports no surface support"); return false; } std::vector exts; for (uint32_t i = 0; i < glfwExtCount; ++i) exts.push_back(glfwExts[i]); exts.push_back(VK_KHR_PORTABILITY_ENUMERATION_EXTENSION_NAME); exts.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME); std::vector layers; uint32_t layerCount = 0; vkEnumerateInstanceLayerProperties(&layerCount, nullptr); std::vector avail(layerCount); vkEnumerateInstanceLayerProperties(&layerCount, avail.data()); for (const auto& l : avail) if (std::strcmp(l.layerName, "VK_LAYER_KHRONOS_validation") == 0) layers.push_back("VK_LAYER_KHRONOS_validation"); VkInstanceCreateInfo ici{ VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO }; ici.flags = VK_INSTANCE_CREATE_ENUMERATE_PORTABILITY_BIT_KHR; ici.pApplicationInfo = &app; ici.enabledExtensionCount = (uint32_t)exts.size(); ici.ppEnabledExtensionNames = exts.data(); ici.enabledLayerCount = (uint32_t)layers.size(); ici.ppEnabledLayerNames = layers.data(); VkResult r = vkCreateInstance(&ici, nullptr, &instance); if (r != VK_SUCCESS && !layers.empty()) { // The validation layer failed to load (its dylib isn't on the loader // search path); it is optional, so retry without it. DONUT_WARN("Vulkan: validation layer unavailable, continuing without it"); layers.clear(); ici.enabledLayerCount = 0; ici.ppEnabledLayerNames = nullptr; r = vkCreateInstance(&ici, nullptr, &instance); } if (r != VK_SUCCESS) { DONUT_ERROR("Vulkan: vkCreateInstance failed ({})", (int)r); return false; } VK_CHECK(glfwCreateWindowSurface(instance, window, nullptr, &surface)); DONUT_INFO("Vulkan: instance + surface created (validation {})", layers.empty() ? "off" : "on"); return true; } bool VulkanRenderer::Impl::PickPhysicalAndDevice() { uint32_t count = 0; vkEnumeratePhysicalDevices(instance, &count, nullptr); if (count == 0) { DONUT_ERROR("Vulkan: no physical devices"); return false; } std::vector devices(count); vkEnumeratePhysicalDevices(instance, &count, devices.data()); physical = devices[0]; uint32_t qCount = 0; vkGetPhysicalDeviceQueueFamilyProperties(physical, &qCount, nullptr); std::vector qfams(qCount); vkGetPhysicalDeviceQueueFamilyProperties(physical, &qCount, qfams.data()); bool foundG = false, foundP = false; for (uint32_t i = 0; i < qCount; ++i) { if (!foundG && (qfams[i].queueFlags & VK_QUEUE_GRAPHICS_BIT)) { graphicsFamily = i; foundG = true; } VkBool32 present = VK_FALSE; vkGetPhysicalDeviceSurfaceSupportKHR(physical, i, surface, &present); if (!foundP && present) { presentFamily = i; foundP = true; } } if (!foundG || !foundP) { DONUT_ERROR("Vulkan: no graphics/present queue"); return false; } std::vector devExts = { VK_KHR_SWAPCHAIN_EXTENSION_NAME }; uint32_t devExtCount = 0; vkEnumerateDeviceExtensionProperties(physical, nullptr, &devExtCount, nullptr); std::vector devExtProps(devExtCount); vkEnumerateDeviceExtensionProperties(physical, nullptr, &devExtCount, devExtProps.data()); for (const auto& e : devExtProps) if (std::strcmp(e.extensionName, "VK_KHR_portability_subset") == 0) devExts.push_back("VK_KHR_portability_subset"); float priority = 1.0f; std::vector qcis; uint32_t families[2] = { graphicsFamily, presentFamily }; for (uint32_t i = 0; i < (graphicsFamily == presentFamily ? 1u : 2u); ++i) { VkDeviceQueueCreateInfo qci{ VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO }; qci.queueFamilyIndex = families[i]; qci.queueCount = 1; qci.pQueuePriorities = &priority; qcis.push_back(qci); } VkDeviceCreateInfo dci{ VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO }; dci.queueCreateInfoCount = (uint32_t)qcis.size(); dci.pQueueCreateInfos = qcis.data(); dci.enabledExtensionCount = (uint32_t)devExts.size(); dci.ppEnabledExtensionNames = devExts.data(); VK_CHECK(vkCreateDevice(physical, &dci, nullptr, &device)); vkGetDeviceQueue(device, graphicsFamily, 0, &graphicsQueue); vkGetDeviceQueue(device, presentFamily, 0, &presentQueue); VkPhysicalDeviceProperties props{}; vkGetPhysicalDeviceProperties(physical, &props); vkGetPhysicalDeviceMemoryProperties(physical, &memProps); DONUT_INFO("Vulkan device: {}", props.deviceName); return true; } bool VulkanRenderer::Impl::CreateSwapchain() { VkSurfaceCapabilitiesKHR caps{}; vkGetPhysicalDeviceSurfaceCapabilitiesKHR(physical, surface, &caps); uint32_t fmtCount = 0; vkGetPhysicalDeviceSurfaceFormatsKHR(physical, surface, &fmtCount, nullptr); std::vector formats(fmtCount); vkGetPhysicalDeviceSurfaceFormatsKHR(physical, surface, &fmtCount, formats.data()); VkSurfaceFormatKHR chosen = formats[0]; for (const auto& f : formats) if (f.format == VK_FORMAT_B8G8R8A8_UNORM && f.colorSpace == VK_COLOR_SPACE_SRGB_NONLINEAR_KHR) chosen = f; swapchainFormat = chosen.format; if (caps.currentExtent.width != UINT32_MAX) swapchainExtent = caps.currentExtent; else { swapchainExtent.width = std::clamp((uint32_t)width, caps.minImageExtent.width, caps.maxImageExtent.width); swapchainExtent.height = std::clamp((uint32_t)height, caps.minImageExtent.height, caps.maxImageExtent.height); } uint32_t imageCount = caps.minImageCount + 1; if (caps.maxImageCount > 0 && imageCount > caps.maxImageCount) imageCount = caps.maxImageCount; VkSwapchainCreateInfoKHR sci{ VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR }; sci.surface = surface; sci.minImageCount = imageCount; sci.imageFormat = chosen.format; sci.imageColorSpace = chosen.colorSpace; sci.imageExtent = swapchainExtent; sci.imageArrayLayers = 1; sci.imageUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT; sci.preTransform = caps.currentTransform; sci.compositeAlpha = VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR; sci.presentMode = VK_PRESENT_MODE_FIFO_KHR; // always supported, vsync sci.clipped = VK_TRUE; uint32_t famIdx[2] = { graphicsFamily, presentFamily }; if (graphicsFamily != presentFamily) { sci.imageSharingMode = VK_SHARING_MODE_CONCURRENT; sci.queueFamilyIndexCount = 2; sci.pQueueFamilyIndices = famIdx; } else sci.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE; VK_CHECK(vkCreateSwapchainKHR(device, &sci, nullptr, &swapchain)); uint32_t n = 0; vkGetSwapchainImagesKHR(device, swapchain, &n, nullptr); images.resize(n); vkGetSwapchainImagesKHR(device, swapchain, &n, images.data()); return true; } bool VulkanRenderer::Impl::CreateImageViews() { imageViews.resize(images.size()); for (size_t i = 0; i < images.size(); ++i) { VkImageViewCreateInfo vci{ VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO }; vci.image = images[i]; vci.viewType = VK_IMAGE_VIEW_TYPE_2D; vci.format = swapchainFormat; vci.subresourceRange = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1 }; VK_CHECK(vkCreateImageView(device, &vci, nullptr, &imageViews[i])); } return true; } bool VulkanRenderer::Impl::CreateRenderPass() { VkAttachmentDescription color{}; color.format = swapchainFormat; color.samples = VK_SAMPLE_COUNT_1_BIT; color.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR; color.storeOp = VK_ATTACHMENT_STORE_OP_STORE; color.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE; color.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE; color.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; color.finalLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR; VkAttachmentReference ref{ 0, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL }; VkSubpassDescription subpass{}; subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS; subpass.colorAttachmentCount = 1; subpass.pColorAttachments = &ref; VkSubpassDependency dep{}; dep.srcSubpass = VK_SUBPASS_EXTERNAL; dep.dstSubpass = 0; dep.srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT; dep.dstStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT; dep.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT; VkRenderPassCreateInfo rpci{ VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO }; rpci.attachmentCount = 1; rpci.pAttachments = &color; rpci.subpassCount = 1; rpci.pSubpasses = &subpass; rpci.dependencyCount = 1; rpci.pDependencies = &dep; VK_CHECK(vkCreateRenderPass(device, &rpci, nullptr, &renderPass)); return true; } bool VulkanRenderer::Impl::CreateFramebuffers() { framebuffers.resize(imageViews.size()); for (size_t i = 0; i < imageViews.size(); ++i) { VkFramebufferCreateInfo fbci{ VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO }; fbci.renderPass = renderPass; fbci.attachmentCount = 1; fbci.pAttachments = &imageViews[i]; fbci.width = swapchainExtent.width; fbci.height = swapchainExtent.height; fbci.layers = 1; VK_CHECK(vkCreateFramebuffer(device, &fbci, nullptr, &framebuffers[i])); } return true; } bool VulkanRenderer::Impl::CreateCommandBuffers() { VkCommandPoolCreateInfo pci{ VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO }; pci.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT; pci.queueFamilyIndex = graphicsFamily; VK_CHECK(vkCreateCommandPool(device, &pci, nullptr, &commandPool)); commandBuffers.resize(MAX_FRAMES_IN_FLIGHT); VkCommandBufferAllocateInfo cbai{ VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO }; cbai.commandPool = commandPool; cbai.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY; cbai.commandBufferCount = MAX_FRAMES_IN_FLIGHT; VK_CHECK(vkAllocateCommandBuffers(device, &cbai, commandBuffers.data())); return true; } bool VulkanRenderer::Impl::CreateSyncObjects() { imageAvailable.resize(MAX_FRAMES_IN_FLIGHT); inFlight.resize(MAX_FRAMES_IN_FLIGHT); renderFinished.resize(images.size()); imagesInFlight.assign(images.size(), VK_NULL_HANDLE); VkSemaphoreCreateInfo sci{ VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO }; VkFenceCreateInfo fci{ VK_STRUCTURE_TYPE_FENCE_CREATE_INFO }; fci.flags = VK_FENCE_CREATE_SIGNALED_BIT; for (int i = 0; i < MAX_FRAMES_IN_FLIGHT; ++i) { VK_CHECK(vkCreateSemaphore(device, &sci, nullptr, &imageAvailable[i])); VK_CHECK(vkCreateFence(device, &fci, nullptr, &inFlight[i])); } for (size_t i = 0; i < images.size(); ++i) VK_CHECK(vkCreateSemaphore(device, &sci, nullptr, &renderFinished[i])); return true; } uint32_t VulkanRenderer::Impl::FindMemoryType(uint32_t typeFilter, VkMemoryPropertyFlags flags) const { for (uint32_t i = 0; i < memProps.memoryTypeCount; ++i) if ((typeFilter & (1u << i)) && (memProps.memoryTypes[i].propertyFlags & flags) == flags) return i; return UINT32_MAX; } bool VulkanRenderer::Impl::CreateBuffer(VkDeviceSize size, VkBufferUsageFlags usage, VkMemoryPropertyFlags props, VkBuffer& buf, VkDeviceMemory& mem) const { VkBufferCreateInfo bci{ VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO }; bci.size = size; bci.usage = usage; bci.sharingMode = VK_SHARING_MODE_EXCLUSIVE; if (vkCreateBuffer(device, &bci, nullptr, &buf) != VK_SUCCESS) return false; VkMemoryRequirements req{}; vkGetBufferMemoryRequirements(device, buf, &req); VkMemoryAllocateInfo ai{ VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO }; ai.allocationSize = req.size; ai.memoryTypeIndex = FindMemoryType(req.memoryTypeBits, props); if (vkAllocateMemory(device, &ai, nullptr, &mem) != VK_SUCCESS) return false; vkBindBufferMemory(device, buf, mem, 0); return true; } std::vector VulkanRenderer::Impl::LoadSpirv(const std::string& path) { std::ifstream file(path, std::ios::ate | std::ios::binary); if (!file.is_open()) return {}; size_t size = (size_t)file.tellg(); std::vector data(size / 4); file.seekg(0); file.read(reinterpret_cast(data.data()), size); return data; } bool VulkanRenderer::Impl::CreateShaderModule(const std::string& path, VkShaderModule& out) const { auto spv = LoadSpirv(path); if (spv.empty()) { DONUT_ERROR("Vulkan: failed to load SPIR-V {}", path); return false; } VkShaderModuleCreateInfo ci{ VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO }; ci.codeSize = spv.size() * 4; ci.pCode = spv.data(); return vkCreateShaderModule(device, &ci, nullptr, &out) == VK_SUCCESS; } bool VulkanRenderer::Impl::CreateGeodesicResources() { const VkFormat fmt = VK_FORMAT_R8G8B8A8_UNORM; const VkMemoryPropertyFlags hostVis = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT; const float SagA_rs = 1.269e10f; VkImageCreateInfo ici{ VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO }; ici.imageType = VK_IMAGE_TYPE_2D; ici.format = fmt; ici.extent = { GEO_W, GEO_H, 1 }; ici.mipLevels = 1; ici.arrayLayers = 1; ici.samples = VK_SAMPLE_COUNT_1_BIT; ici.tiling = VK_IMAGE_TILING_OPTIMAL; ici.usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_SAMPLED_BIT; VK_CHECK(vkCreateImage(device, &ici, nullptr, &geoImage)); VkMemoryRequirements imReq{}; vkGetImageMemoryRequirements(device, geoImage, &imReq); VkMemoryAllocateInfo imAlloc{ VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO }; imAlloc.allocationSize = imReq.size; imAlloc.memoryTypeIndex = FindMemoryType(imReq.memoryTypeBits, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT); VK_CHECK(vkAllocateMemory(device, &imAlloc, nullptr, &geoImageMem)); VK_CHECK(vkBindImageMemory(device, geoImage, geoImageMem, 0)); VkImageViewCreateInfo vci{ VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO }; vci.image = geoImage; vci.viewType = VK_IMAGE_VIEW_TYPE_2D; vci.format = fmt; vci.subresourceRange = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1 }; VK_CHECK(vkCreateImageView(device, &vci, nullptr, &geoImageView)); VkAttachmentDescription color{}; color.format = fmt; color.samples = VK_SAMPLE_COUNT_1_BIT; color.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR; color.storeOp = VK_ATTACHMENT_STORE_OP_STORE; color.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE; color.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE; color.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; color.finalLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL; VkAttachmentReference ref{ 0, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL }; VkSubpassDescription subpass{}; subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS; subpass.colorAttachmentCount = 1; subpass.pColorAttachments = &ref; VkSubpassDependency deps[2]{}; deps[0].srcSubpass = VK_SUBPASS_EXTERNAL; deps[0].dstSubpass = 0; deps[0].srcStageMask = VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT; deps[0].srcAccessMask = VK_ACCESS_SHADER_READ_BIT; deps[0].dstStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT; deps[0].dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT; deps[1].srcSubpass = 0; deps[1].dstSubpass = VK_SUBPASS_EXTERNAL; deps[1].srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT; deps[1].srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT; deps[1].dstStageMask = VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT; deps[1].dstAccessMask = VK_ACCESS_SHADER_READ_BIT; VkRenderPassCreateInfo rpci{ VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO }; rpci.attachmentCount = 1; rpci.pAttachments = &color; rpci.subpassCount = 1; rpci.pSubpasses = &subpass; rpci.dependencyCount = 2; rpci.pDependencies = deps; VK_CHECK(vkCreateRenderPass(device, &rpci, nullptr, &geoRenderPass)); VkFramebufferCreateInfo fbci{ VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO }; fbci.renderPass = geoRenderPass; fbci.attachmentCount = 1; fbci.pAttachments = &geoImageView; fbci.width = GEO_W; fbci.height = GEO_H; fbci.layers = 1; VK_CHECK(vkCreateFramebuffer(device, &fbci, nullptr, &geoFramebuffer)); CreateBuffer(128, VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, hostVis, camBuf, camMem); CreateBuffer(32, VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, hostVis, diskBuf, diskMem); CreateBuffer(800, VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, hostVis, objBuf, objMem); CreateBuffer(16, VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, hostVis, simBuf, simMem); camera.SetCameraMode(CameraMode::Orbital); camera.SetOrbitalTarget(glm::vec3(0.0f)); camera.SetOrbitalRadius(1e11); camera.SetOrbitalLimits(4e10, 3e11); camera.SetOrbitalSpeed(0.01f); camera.SetZoomSpeed(1e10); camera.SetAzimuth(0.0f); camera.SetElevation(1.25f); void* p = nullptr; vkMapMemory(device, camMem, 0, 128, 0, &camMapped); // camera UBO is refilled every frame float diskData[8] = { SagA_rs * 2.2f, SagA_rs * 5.2f, 2.0f, SagA_rs * 0.1f, 0.1f, 0, 0, 0 }; vkMapMemory(device, diskMem, 0, 32, 0, &p); memcpy(p, diskData, sizeof(diskData)); vkUnmapMemory(device, diskMem); std::vector objData(800, 0); int numObjects = 1; memcpy(objData.data(), &numObjects, 4); float posRadius[4] = { 0, 0, 0, SagA_rs }; memcpy(objData.data() + 16, posRadius, 16); float objColor[4] = { 0, 0, 0, 1 }; memcpy(objData.data() + 272, objColor, 16); vkMapMemory(device, objMem, 0, 800, 0, &p); memcpy(p, objData.data(), 800); vkUnmapMemory(device, objMem); vkMapMemory(device, simMem, 0, 16, 0, &simMapped); if (!CreateHDRICubemap("Assets/HDRI/HDR_blue_nebulae-1.hdr")) return false; VkDescriptorSetLayoutBinding binds[5]{}; for (int i = 0; i < 4; ++i) { binds[i].binding = i; binds[i].descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER; binds[i].descriptorCount = 1; binds[i].stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT; } binds[4].binding = 4; binds[4].descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER; binds[4].descriptorCount = 1; binds[4].stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT; VkDescriptorSetLayoutCreateInfo dslci{ VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO }; dslci.bindingCount = 5; dslci.pBindings = binds; VK_CHECK(vkCreateDescriptorSetLayout(device, &dslci, nullptr, &geoSetLayout)); VkDescriptorPoolSize psizes[2] = { { VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 4 }, { VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1 } }; VkDescriptorPoolCreateInfo dpci{ VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO }; dpci.maxSets = 1; dpci.poolSizeCount = 2; dpci.pPoolSizes = psizes; VK_CHECK(vkCreateDescriptorPool(device, &dpci, nullptr, &geoPool)); VkDescriptorSetAllocateInfo dsai{ VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO }; dsai.descriptorPool = geoPool; dsai.descriptorSetCount = 1; dsai.pSetLayouts = &geoSetLayout; VK_CHECK(vkAllocateDescriptorSets(device, &dsai, &geoSet)); VkDescriptorBufferInfo bi[4] = { { camBuf, 0, VK_WHOLE_SIZE }, { diskBuf, 0, VK_WHOLE_SIZE }, { objBuf, 0, VK_WHOLE_SIZE }, { simBuf, 0, VK_WHOLE_SIZE } }; VkDescriptorImageInfo cubeInfo{ cubeSampler, cubeView, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL }; VkWriteDescriptorSet writes[5]{}; for (int i = 0; i < 4; ++i) { writes[i].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET; writes[i].dstSet = geoSet; writes[i].dstBinding = i; writes[i].descriptorCount = 1; writes[i].descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER; writes[i].pBufferInfo = &bi[i]; } writes[4].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET; writes[4].dstSet = geoSet; writes[4].dstBinding = 4; writes[4].descriptorCount = 1; writes[4].descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER; writes[4].pImageInfo = &cubeInfo; vkUpdateDescriptorSets(device, 5, writes, 0, nullptr); float quad[] = { -1.f, 1.f, 0.f, 1.f, -1.f, -1.f, 0.f, 0.f, 1.f, -1.f, 1.f, 0.f, -1.f, 1.f, 0.f, 1.f, 1.f, -1.f, 1.f, 0.f, 1.f, 1.f, 1.f, 1.f, }; CreateBuffer(sizeof(quad), VK_BUFFER_USAGE_VERTEX_BUFFER_BIT, hostVis, quadVB, quadVBMem); vkMapMemory(device, quadVBMem, 0, sizeof(quad), 0, &p); memcpy(p, quad, sizeof(quad)); vkUnmapMemory(device, quadVBMem); VkShaderModule vmod, fmod; if (!CreateShaderModule("Assets/Shaders/generated/Geodesic.vertexMain.spv", vmod)) return false; if (!CreateShaderModule("Assets/Shaders/generated/Geodesic.fragmentMain.spv", fmod)) return false; VkPipelineLayoutCreateInfo plci{ VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO }; plci.setLayoutCount = 1; plci.pSetLayouts = &geoSetLayout; VK_CHECK(vkCreatePipelineLayout(device, &plci, nullptr, &geoPipelineLayout)); VkPipelineShaderStageCreateInfo stages[2]{}; stages[0].sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO; stages[0].stage = VK_SHADER_STAGE_VERTEX_BIT; stages[0].module = vmod; stages[0].pName = "main"; stages[1].sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO; stages[1].stage = VK_SHADER_STAGE_FRAGMENT_BIT; stages[1].module = fmod; stages[1].pName = "main"; VkVertexInputBindingDescription vib{ 0, 16, VK_VERTEX_INPUT_RATE_VERTEX }; VkVertexInputAttributeDescription via[2] = { { 0, 0, VK_FORMAT_R32G32_SFLOAT, 0 }, { 1, 0, VK_FORMAT_R32G32_SFLOAT, 8 } }; VkPipelineVertexInputStateCreateInfo vin{ VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO }; vin.vertexBindingDescriptionCount = 1; vin.pVertexBindingDescriptions = &vib; vin.vertexAttributeDescriptionCount = 2; vin.pVertexAttributeDescriptions = via; VkPipelineInputAssemblyStateCreateInfo ia{ VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO }; ia.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST; VkViewport vp{ 0, 0, (float)GEO_W, (float)GEO_H, 0, 1 }; VkRect2D sc{ { 0, 0 }, { GEO_W, GEO_H } }; VkPipelineViewportStateCreateInfo vps{ VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO }; vps.viewportCount = 1; vps.pViewports = &vp; vps.scissorCount = 1; vps.pScissors = ≻ VkPipelineRasterizationStateCreateInfo rs{ VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO }; rs.polygonMode = VK_POLYGON_MODE_FILL; rs.cullMode = VK_CULL_MODE_NONE; rs.frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE; rs.lineWidth = 1.0f; VkPipelineMultisampleStateCreateInfo ms{ VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO }; ms.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT; VkPipelineColorBlendAttachmentState cba{}; cba.colorWriteMask = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT; VkPipelineColorBlendStateCreateInfo cb{ VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO }; cb.attachmentCount = 1; cb.pAttachments = &cba; VkGraphicsPipelineCreateInfo gpci{ VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO }; gpci.stageCount = 2; gpci.pStages = stages; gpci.pVertexInputState = &vin; gpci.pInputAssemblyState = &ia; gpci.pViewportState = &vps; gpci.pRasterizationState = &rs; gpci.pMultisampleState = &ms; gpci.pColorBlendState = &cb; gpci.layout = geoPipelineLayout; gpci.renderPass = geoRenderPass; gpci.subpass = 0; VkResult pr = vkCreateGraphicsPipelines(device, VK_NULL_HANDLE, 1, &gpci, nullptr, &geoPipeline); vkDestroyShaderModule(device, vmod, nullptr); vkDestroyShaderModule(device, fmod, nullptr); if (pr != VK_SUCCESS) { DONUT_ERROR("Vulkan: geodesic pipeline creation failed ({})", (int)pr); return false; } startTime = glfwGetTime(); UpdateGeodesicUniforms(); DONUT_INFO("Vulkan: geodesic resources ready ({}x{} offscreen)", (int)GEO_W, (int)GEO_H); return true; } bool VulkanRenderer::Impl::CreateHDRICubemap(const char* path) { const VkMemoryPropertyFlags hostVis = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT; const uint32_t FACE = 1024; const VkFormat cubeFmt = VK_FORMAT_R16G16B16A16_SFLOAT; VkImageCreateInfo cci{ VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO }; cci.flags = VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT; cci.imageType = VK_IMAGE_TYPE_2D; cci.format = cubeFmt; cci.extent = { FACE, FACE, 1 }; cci.mipLevels = 1; cci.arrayLayers = 6; cci.samples = VK_SAMPLE_COUNT_1_BIT; cci.tiling = VK_IMAGE_TILING_OPTIMAL; cci.usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT; VK_CHECK(vkCreateImage(device, &cci, nullptr, &cubeImage)); VkMemoryRequirements creq{}; vkGetImageMemoryRequirements(device, cubeImage, &creq); VkMemoryAllocateInfo cai{ VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO }; cai.allocationSize = creq.size; cai.memoryTypeIndex = FindMemoryType(creq.memoryTypeBits, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT); VK_CHECK(vkAllocateMemory(device, &cai, nullptr, &cubeMem)); VK_CHECK(vkBindImageMemory(device, cubeImage, cubeMem, 0)); VkImageViewCreateInfo cvci{ VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO }; cvci.image = cubeImage; cvci.viewType = VK_IMAGE_VIEW_TYPE_CUBE; cvci.format = cubeFmt; cvci.subresourceRange = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 6 }; VK_CHECK(vkCreateImageView(device, &cvci, nullptr, &cubeView)); VkSamplerCreateInfo csm{ VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO }; csm.magFilter = VK_FILTER_LINEAR; csm.minFilter = VK_FILTER_LINEAR; csm.addressModeU = csm.addressModeV = csm.addressModeW = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE; VK_CHECK(vkCreateSampler(device, &csm, nullptr, &cubeSampler)); int w = 0, h = 0, ch = 0; float* pixels = stbi_loadf(path, &w, &h, &ch, 4); if (!pixels) { DONUT_WARN("Vulkan: HDRI '{}' could not be loaded; using a dark background", path); VkCommandBufferAllocateInfo cbai{ VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO }; cbai.commandPool = commandPool; cbai.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY; cbai.commandBufferCount = 1; VkCommandBuffer cmd; VK_CHECK(vkAllocateCommandBuffers(device, &cbai, &cmd)); VkCommandBufferBeginInfo bi{ VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO }; bi.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT; vkBeginCommandBuffer(cmd, &bi); VkImageMemoryBarrier tb{ VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER }; tb.oldLayout = VK_IMAGE_LAYOUT_UNDEFINED; tb.newLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL; tb.image = cubeImage; tb.subresourceRange = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 6 }; tb.srcAccessMask = 0; tb.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT; vkCmdPipelineBarrier(cmd, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, nullptr, 0, nullptr, 1, &tb); VkClearColorValue dark{}; dark.float32[0] = 0.02f; dark.float32[1] = 0.02f; dark.float32[2] = 0.05f; dark.float32[3] = 1.0f; VkImageSubresourceRange rng{ VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 6 }; vkCmdClearColorImage(cmd, cubeImage, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, &dark, 1, &rng); VkImageMemoryBarrier rb = tb; rb.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL; rb.newLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL; rb.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT; rb.dstAccessMask = VK_ACCESS_SHADER_READ_BIT; vkCmdPipelineBarrier(cmd, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, 0, 0, nullptr, 0, nullptr, 1, &rb); vkEndCommandBuffer(cmd); VkSubmitInfo si{ VK_STRUCTURE_TYPE_SUBMIT_INFO }; si.commandBufferCount = 1; si.pCommandBuffers = &cmd; vkQueueSubmit(graphicsQueue, 1, &si, VK_NULL_HANDLE); vkQueueWaitIdle(graphicsQueue); vkFreeCommandBuffers(device, commandPool, 1, &cmd); return true; } // Apple GPUs can't linearly filter RGBA32F, so store the equirect as // RGBA16F (convert the loaded floats to half on the way into staging). const VkFormat eqFmt = VK_FORMAT_R16G16B16A16_SFLOAT; size_t texelCount = (size_t)w * h * 4; VkDeviceSize eqSize = (VkDeviceSize)texelCount * sizeof(uint16_t); VkBuffer eqStaging; VkDeviceMemory eqStagingMem; if (!CreateBuffer(eqSize, VK_BUFFER_USAGE_TRANSFER_SRC_BIT, hostVis, eqStaging, eqStagingMem)) { stbi_image_free(pixels); return false; } void* mp = nullptr; vkMapMemory(device, eqStagingMem, 0, eqSize, 0, &mp); uint16_t* dst = (uint16_t*)mp; for (size_t i = 0; i < texelCount; ++i) { __fp16 hf = (__fp16)pixels[i]; memcpy(&dst[i], &hf, sizeof(uint16_t)); } vkUnmapMemory(device, eqStagingMem); stbi_image_free(pixels); VkImage eqImage; VkDeviceMemory eqMem; VkImageCreateInfo eci{ VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO }; eci.imageType = VK_IMAGE_TYPE_2D; eci.format = eqFmt; eci.extent = { (uint32_t)w, (uint32_t)h, 1 }; eci.mipLevels = 1; eci.arrayLayers = 1; eci.samples = VK_SAMPLE_COUNT_1_BIT; eci.tiling = VK_IMAGE_TILING_OPTIMAL; eci.usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT; VK_CHECK(vkCreateImage(device, &eci, nullptr, &eqImage)); VkMemoryRequirements ereq{}; vkGetImageMemoryRequirements(device, eqImage, &ereq); VkMemoryAllocateInfo eai{ VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO }; eai.allocationSize = ereq.size; eai.memoryTypeIndex = FindMemoryType(ereq.memoryTypeBits, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT); VK_CHECK(vkAllocateMemory(device, &eai, nullptr, &eqMem)); VK_CHECK(vkBindImageMemory(device, eqImage, eqMem, 0)); VkImageView eqView; VkImageViewCreateInfo evci{ VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO }; evci.image = eqImage; evci.viewType = VK_IMAGE_VIEW_TYPE_2D; evci.format = eqFmt; evci.subresourceRange = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1 }; VK_CHECK(vkCreateImageView(device, &evci, nullptr, &eqView)); VkSampler eqSampler; VkSamplerCreateInfo esm{ VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO }; esm.magFilter = VK_FILTER_LINEAR; esm.minFilter = VK_FILTER_LINEAR; esm.addressModeU = VK_SAMPLER_ADDRESS_MODE_REPEAT; // longitude wraps esm.addressModeV = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE; // latitude clamps esm.addressModeW = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE; VK_CHECK(vkCreateSampler(device, &esm, nullptr, &eqSampler)); VkImageView faceViews[6]; for (uint32_t i = 0; i < 6; ++i) { VkImageViewCreateInfo fvci{ VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO }; fvci.image = cubeImage; fvci.viewType = VK_IMAGE_VIEW_TYPE_2D; fvci.format = cubeFmt; fvci.subresourceRange = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, i, 1 }; VK_CHECK(vkCreateImageView(device, &fvci, nullptr, &faceViews[i])); } VkAttachmentDescription color{}; color.format = cubeFmt; color.samples = VK_SAMPLE_COUNT_1_BIT; color.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR; color.storeOp = VK_ATTACHMENT_STORE_OP_STORE; color.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE; color.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE; color.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; color.finalLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL; VkAttachmentReference ref{ 0, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL }; VkSubpassDescription subpass{}; subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS; subpass.colorAttachmentCount = 1; subpass.pColorAttachments = &ref; VkSubpassDependency dep{}; dep.srcSubpass = 0; dep.dstSubpass = VK_SUBPASS_EXTERNAL; dep.srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT; dep.srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT; dep.dstStageMask = VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT; dep.dstAccessMask = VK_ACCESS_SHADER_READ_BIT; VkRenderPass rp; VkRenderPassCreateInfo rpci{ VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO }; rpci.attachmentCount = 1; rpci.pAttachments = &color; rpci.subpassCount = 1; rpci.pSubpasses = &subpass; rpci.dependencyCount = 1; rpci.pDependencies = &dep; VK_CHECK(vkCreateRenderPass(device, &rpci, nullptr, &rp)); VkFramebuffer faceFB[6]; for (uint32_t i = 0; i < 6; ++i) { VkFramebufferCreateInfo fbci{ VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO }; fbci.renderPass = rp; fbci.attachmentCount = 1; fbci.pAttachments = &faceViews[i]; fbci.width = FACE; fbci.height = FACE; fbci.layers = 1; VK_CHECK(vkCreateFramebuffer(device, &fbci, nullptr, &faceFB[i])); } VkDescriptorSetLayoutBinding binds[2]{}; binds[0].binding = 0; binds[0].descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER; binds[0].descriptorCount = 1; binds[0].stageFlags = VK_SHADER_STAGE_VERTEX_BIT; binds[1].binding = 1; binds[1].descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER; binds[1].descriptorCount = 1; binds[1].stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT; VkDescriptorSetLayout setLayout; VkDescriptorSetLayoutCreateInfo dslci{ VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO }; dslci.bindingCount = 2; dslci.pBindings = binds; VK_CHECK(vkCreateDescriptorSetLayout(device, &dslci, nullptr, &setLayout)); VkDescriptorPoolSize psizes[2] = { { VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 6 }, { VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 6 } }; VkDescriptorPool pool; VkDescriptorPoolCreateInfo dpci{ VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO }; dpci.maxSets = 6; dpci.poolSizeCount = 2; dpci.pPoolSizes = psizes; VK_CHECK(vkCreateDescriptorPool(device, &dpci, nullptr, &pool)); VkShaderModule vmod, fmod; if (!CreateShaderModule("Assets/Shaders/generated/EquirectToCubemap.vertexMain.spv", vmod)) return false; if (!CreateShaderModule("Assets/Shaders/generated/EquirectToCubemap.fragmentMain.spv", fmod)) return false; VkPipelineLayout playout; VkPipelineLayoutCreateInfo plci{ VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO }; plci.setLayoutCount = 1; plci.pSetLayouts = &setLayout; VK_CHECK(vkCreatePipelineLayout(device, &plci, nullptr, &playout)); VkPipelineShaderStageCreateInfo stages[2]{}; stages[0].sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO; stages[0].stage = VK_SHADER_STAGE_VERTEX_BIT; stages[0].module = vmod; stages[0].pName = "main"; stages[1].sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO; stages[1].stage = VK_SHADER_STAGE_FRAGMENT_BIT; stages[1].module = fmod; stages[1].pName = "main"; VkVertexInputBindingDescription vib{ 0, 12, VK_VERTEX_INPUT_RATE_VERTEX }; VkVertexInputAttributeDescription via{ 0, 0, VK_FORMAT_R32G32B32_SFLOAT, 0 }; VkPipelineVertexInputStateCreateInfo vin{ VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO }; vin.vertexBindingDescriptionCount = 1; vin.pVertexBindingDescriptions = &vib; vin.vertexAttributeDescriptionCount = 1; vin.pVertexAttributeDescriptions = &via; VkPipelineInputAssemblyStateCreateInfo ia{ VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO }; ia.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST; VkViewport vp{ 0, 0, (float)FACE, (float)FACE, 0, 1 }; VkRect2D sc{ { 0, 0 }, { FACE, FACE } }; VkPipelineViewportStateCreateInfo vps{ VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO }; vps.viewportCount = 1; vps.pViewports = &vp; vps.scissorCount = 1; vps.pScissors = ≻ VkPipelineRasterizationStateCreateInfo rs{ VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO }; rs.polygonMode = VK_POLYGON_MODE_FILL; rs.cullMode = VK_CULL_MODE_NONE; rs.frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE; rs.lineWidth = 1.0f; VkPipelineMultisampleStateCreateInfo ms{ VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO }; ms.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT; VkPipelineColorBlendAttachmentState cba{}; cba.colorWriteMask = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT; VkPipelineColorBlendStateCreateInfo cb{ VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO }; cb.attachmentCount = 1; cb.pAttachments = &cba; VkPipeline pipeline; VkGraphicsPipelineCreateInfo gpci{ VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO }; gpci.stageCount = 2; gpci.pStages = stages; gpci.pVertexInputState = &vin; gpci.pInputAssemblyState = &ia; gpci.pViewportState = &vps; gpci.pRasterizationState = &rs; gpci.pMultisampleState = &ms; gpci.pColorBlendState = &cb; gpci.layout = playout; gpci.renderPass = rp; gpci.subpass = 0; VkResult pr = vkCreateGraphicsPipelines(device, VK_NULL_HANDLE, 1, &gpci, nullptr, &pipeline); vkDestroyShaderModule(device, vmod, nullptr); vkDestroyShaderModule(device, fmod, nullptr); if (pr != VK_SUCCESS) { DONUT_ERROR("Vulkan: equirect pipeline failed ({})", (int)pr); return false; } float cubeVerts[] = { -1,1,-1, -1,-1,-1, 1,-1,-1, 1,-1,-1, 1,1,-1, -1,1,-1, -1,-1,1, -1,-1,-1, -1,1,-1, -1,1,-1, -1,1,1, -1,-1,1, 1,-1,-1, 1,-1,1, 1,1,1, 1,1,1, 1,1,-1, 1,-1,-1, -1,-1,1, -1,1,1, 1,1,1, 1,1,1, 1,-1,1, -1,-1,1, -1,1,-1, 1,1,-1, 1,1,1, 1,1,1, -1,1,1, -1,1,-1, -1,-1,-1, -1,-1,1, 1,-1,-1, 1,-1,-1, -1,-1,1, 1,-1,1, }; VkBuffer cubeVB; VkDeviceMemory cubeVBMem; CreateBuffer(sizeof(cubeVerts), VK_BUFFER_USAGE_VERTEX_BUFFER_BIT, hostVis, cubeVB, cubeVBMem); vkMapMemory(device, cubeVBMem, 0, sizeof(cubeVerts), 0, &mp); memcpy(mp, cubeVerts, sizeof(cubeVerts)); vkUnmapMemory(device, cubeVBMem); glm::mat4 proj = glm::perspective(glm::radians(90.0f), 1.0f, 0.1f, 10.0f); proj[1][1] *= -1.0f; // Vulkan clip space is Y-down vs OpenGL glm::mat4 views[6] = { glm::lookAt(glm::vec3(0), glm::vec3( 1, 0, 0), glm::vec3(0, -1, 0)), glm::lookAt(glm::vec3(0), glm::vec3(-1, 0, 0), glm::vec3(0, -1, 0)), glm::lookAt(glm::vec3(0), glm::vec3( 0, 1, 0), glm::vec3(0, 0, 1)), glm::lookAt(glm::vec3(0), glm::vec3( 0, -1, 0), glm::vec3(0, 0, -1)), glm::lookAt(glm::vec3(0), glm::vec3( 0, 0, 1), glm::vec3(0, -1, 0)), glm::lookAt(glm::vec3(0), glm::vec3( 0, 0, -1), glm::vec3(0, -1, 0)), }; VkBuffer ubo[6]; VkDeviceMemory uboMem[6]; VkDescriptorSet sets[6]; for (uint32_t i = 0; i < 6; ++i) { CreateBuffer(128, VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, hostVis, ubo[i], uboMem[i]); glm::mat4 mats[2] = { glm::transpose(proj), glm::transpose(views[i]) }; // SPIR-V expects row-major vkMapMemory(device, uboMem[i], 0, 128, 0, &mp); memcpy(mp, mats, 128); vkUnmapMemory(device, uboMem[i]); VkDescriptorSetAllocateInfo dsai{ VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO }; dsai.descriptorPool = pool; dsai.descriptorSetCount = 1; dsai.pSetLayouts = &setLayout; VK_CHECK(vkAllocateDescriptorSets(device, &dsai, &sets[i])); VkDescriptorBufferInfo bufInfo{ ubo[i], 0, VK_WHOLE_SIZE }; VkDescriptorImageInfo imgInfo{ eqSampler, eqView, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL }; VkWriteDescriptorSet ws[2]{}; ws[0].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET; ws[0].dstSet = sets[i]; ws[0].dstBinding = 0; ws[0].descriptorCount = 1; ws[0].descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER; ws[0].pBufferInfo = &bufInfo; ws[1].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET; ws[1].dstSet = sets[i]; ws[1].dstBinding = 1; ws[1].descriptorCount = 1; ws[1].descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER; ws[1].pImageInfo = &imgInfo; vkUpdateDescriptorSets(device, 2, ws, 0, nullptr); } VkCommandBufferAllocateInfo cbai{ VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO }; cbai.commandPool = commandPool; cbai.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY; cbai.commandBufferCount = 1; VkCommandBuffer cmd; VK_CHECK(vkAllocateCommandBuffers(device, &cbai, &cmd)); VkCommandBufferBeginInfo bi{ VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO }; bi.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT; VK_CHECK(vkBeginCommandBuffer(cmd, &bi)); VkImageMemoryBarrier toDst{ VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER }; toDst.oldLayout = VK_IMAGE_LAYOUT_UNDEFINED; toDst.newLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL; toDst.image = eqImage; toDst.subresourceRange = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1 }; toDst.srcAccessMask = 0; toDst.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT; vkCmdPipelineBarrier(cmd, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, nullptr, 0, nullptr, 1, &toDst); VkBufferImageCopy copy{}; copy.imageSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 }; copy.imageExtent = { (uint32_t)w, (uint32_t)h, 1 }; vkCmdCopyBufferToImage(cmd, eqStaging, eqImage, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, ©); VkImageMemoryBarrier toRead = toDst; toRead.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL; toRead.newLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL; toRead.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT; toRead.dstAccessMask = VK_ACCESS_SHADER_READ_BIT; vkCmdPipelineBarrier(cmd, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, 0, 0, nullptr, 0, nullptr, 1, &toRead); VkClearValue clear{}; clear.color = { { 0, 0, 0, 1 } }; for (uint32_t i = 0; i < 6; ++i) { VkRenderPassBeginInfo rpbi{ VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO }; rpbi.renderPass = rp; rpbi.framebuffer = faceFB[i]; rpbi.renderArea = { { 0, 0 }, { FACE, FACE } }; rpbi.clearValueCount = 1; rpbi.pClearValues = &clear; vkCmdBeginRenderPass(cmd, &rpbi, VK_SUBPASS_CONTENTS_INLINE); vkCmdBindPipeline(cmd, VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline); vkCmdBindDescriptorSets(cmd, VK_PIPELINE_BIND_POINT_GRAPHICS, playout, 0, 1, &sets[i], 0, nullptr); VkDeviceSize off = 0; vkCmdBindVertexBuffers(cmd, 0, 1, &cubeVB, &off); vkCmdDraw(cmd, 36, 1, 0, 0); vkCmdEndRenderPass(cmd); } VK_CHECK(vkEndCommandBuffer(cmd)); VkSubmitInfo si{ VK_STRUCTURE_TYPE_SUBMIT_INFO }; si.commandBufferCount = 1; si.pCommandBuffers = &cmd; VK_CHECK(vkQueueSubmit(graphicsQueue, 1, &si, VK_NULL_HANDLE)); VK_CHECK(vkQueueWaitIdle(graphicsQueue)); vkFreeCommandBuffers(device, commandPool, 1, &cmd); for (uint32_t i = 0; i < 6; ++i) { vkDestroyBuffer(device, ubo[i], nullptr); vkFreeMemory(device, uboMem[i], nullptr); vkDestroyFramebuffer(device, faceFB[i], nullptr); vkDestroyImageView(device, faceViews[i], nullptr); } vkDestroyBuffer(device, cubeVB, nullptr); vkFreeMemory(device, cubeVBMem, nullptr); vkDestroyPipeline(device, pipeline, nullptr); vkDestroyPipelineLayout(device, playout, nullptr); vkDestroyDescriptorPool(device, pool, nullptr); vkDestroyDescriptorSetLayout(device, setLayout, nullptr); vkDestroyRenderPass(device, rp, nullptr); vkDestroySampler(device, eqSampler, nullptr); vkDestroyImageView(device, eqView, nullptr); vkDestroyImage(device, eqImage, nullptr); vkFreeMemory(device, eqMem, nullptr); vkDestroyBuffer(device, eqStaging, nullptr); vkFreeMemory(device, eqStagingMem, nullptr); DONUT_INFO("Vulkan: HDRI cubemap built from {} ({}x{} equirect -> {}^2 cube)", path, w, h, (int)FACE); return true; } bool VulkanRenderer::Impl::CreatePresentResources() { VkSamplerCreateInfo smci{ VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO }; smci.magFilter = VK_FILTER_LINEAR; smci.minFilter = VK_FILTER_LINEAR; smci.addressModeU = smci.addressModeV = smci.addressModeW = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE; VK_CHECK(vkCreateSampler(device, &smci, nullptr, &presentSampler)); VkDescriptorSetLayoutBinding bind{}; bind.binding = 0; bind.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER; bind.descriptorCount = 1; bind.stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT; VkDescriptorSetLayoutCreateInfo dslci{ VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO }; dslci.bindingCount = 1; dslci.pBindings = &bind; VK_CHECK(vkCreateDescriptorSetLayout(device, &dslci, nullptr, &presentSetLayout)); VkDescriptorPoolSize psize{ VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1 }; VkDescriptorPoolCreateInfo dpci{ VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO }; dpci.maxSets = 1; dpci.poolSizeCount = 1; dpci.pPoolSizes = &psize; VK_CHECK(vkCreateDescriptorPool(device, &dpci, nullptr, &presentPool)); VkDescriptorSetAllocateInfo dsai{ VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO }; dsai.descriptorPool = presentPool; dsai.descriptorSetCount = 1; dsai.pSetLayouts = &presentSetLayout; VK_CHECK(vkAllocateDescriptorSets(device, &dsai, &presentSet)); VkDescriptorImageInfo ii{ presentSampler, geoImageView, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL }; VkWriteDescriptorSet write{ VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET }; write.dstSet = presentSet; write.dstBinding = 0; write.descriptorCount = 1; write.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER; write.pImageInfo = ⅈ vkUpdateDescriptorSets(device, 1, &write, 0, nullptr); VkShaderModule vmod, fmod; if (!CreateShaderModule("Assets/Shaders/generated/TexturedQuad.vertexMain.spv", vmod)) return false; if (!CreateShaderModule("Assets/Shaders/generated/TexturedQuad.fragmentMain.spv", fmod)) return false; VkPipelineLayoutCreateInfo plci{ VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO }; plci.setLayoutCount = 1; plci.pSetLayouts = &presentSetLayout; VK_CHECK(vkCreatePipelineLayout(device, &plci, nullptr, &presentPipelineLayout)); VkPipelineShaderStageCreateInfo stages[2]{}; stages[0].sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO; stages[0].stage = VK_SHADER_STAGE_VERTEX_BIT; stages[0].module = vmod; stages[0].pName = "main"; stages[1].sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO; stages[1].stage = VK_SHADER_STAGE_FRAGMENT_BIT; stages[1].module = fmod; stages[1].pName = "main"; VkVertexInputBindingDescription vib{ 0, 16, VK_VERTEX_INPUT_RATE_VERTEX }; VkVertexInputAttributeDescription via[2] = { { 0, 0, VK_FORMAT_R32G32_SFLOAT, 0 }, { 1, 0, VK_FORMAT_R32G32_SFLOAT, 8 } }; VkPipelineVertexInputStateCreateInfo vin{ VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO }; vin.vertexBindingDescriptionCount = 1; vin.pVertexBindingDescriptions = &vib; vin.vertexAttributeDescriptionCount = 2; vin.pVertexAttributeDescriptions = via; VkPipelineInputAssemblyStateCreateInfo ia{ VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO }; ia.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST; VkPipelineViewportStateCreateInfo vps{ VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO }; vps.viewportCount = 1; vps.scissorCount = 1; VkDynamicState dyn[2] = { VK_DYNAMIC_STATE_VIEWPORT, VK_DYNAMIC_STATE_SCISSOR }; VkPipelineDynamicStateCreateInfo dsci{ VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO }; dsci.dynamicStateCount = 2; dsci.pDynamicStates = dyn; VkPipelineRasterizationStateCreateInfo rs{ VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO }; rs.polygonMode = VK_POLYGON_MODE_FILL; rs.cullMode = VK_CULL_MODE_NONE; rs.frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE; rs.lineWidth = 1.0f; VkPipelineMultisampleStateCreateInfo ms{ VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO }; ms.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT; VkPipelineColorBlendAttachmentState cba{}; cba.colorWriteMask = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT; VkPipelineColorBlendStateCreateInfo cb{ VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO }; cb.attachmentCount = 1; cb.pAttachments = &cba; VkGraphicsPipelineCreateInfo gpci{ VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO }; gpci.stageCount = 2; gpci.pStages = stages; gpci.pVertexInputState = &vin; gpci.pInputAssemblyState = &ia; gpci.pViewportState = &vps; gpci.pDynamicState = &dsci; gpci.pRasterizationState = &rs; gpci.pMultisampleState = &ms; gpci.pColorBlendState = &cb; gpci.layout = presentPipelineLayout; gpci.renderPass = renderPass; gpci.subpass = 0; VkResult pr = vkCreateGraphicsPipelines(device, VK_NULL_HANDLE, 1, &gpci, nullptr, &presentPipeline); vkDestroyShaderModule(device, vmod, nullptr); vkDestroyShaderModule(device, fmod, nullptr); if (pr != VK_SUCCESS) { DONUT_ERROR("Vulkan: present pipeline creation failed ({})", (int)pr); return false; } DONUT_INFO("Vulkan: present pipeline ready"); return true; } void VulkanRenderer::Impl::UpdateGeodesicUniforms() { struct CamUBO { glm::vec3 pos; float p0; glm::vec3 right; float p1; glm::vec3 up; float p2; glm::vec3 fwd; float p3; float tanHalfFov; float aspect; uint32_t moving; int p4; } camData{}; glm::vec3 pos = camera.GetOrbitalPosition(); glm::vec3 fwd = glm::normalize(camera.GetOrbitalTarget() - pos); glm::vec3 right = glm::normalize(glm::cross(fwd, glm::vec3(0, 1, 0))); camData.pos = pos; camData.right = right; camData.up = glm::cross(right, fwd); camData.fwd = fwd; camData.tanHalfFov = (float)tan(glm::radians(60.0f * 0.5f)); camData.aspect = (float)GEO_W / (float)GEO_H; camData.moving = camera.IsDragging() || camera.IsPanning() ? 1u : 0u; if (camMapped) memcpy(camMapped, &camData, sizeof(camData)); // Fewer integration steps while the camera moves keeps dragging responsive; // more steps once it settles renders the disk in full. struct SimUBO { int stepsMoving; int stepsStatic; float earlyExit; float time; } sim; sim.stepsMoving = 3500; sim.stepsStatic = 5000; sim.earlyExit = 5e12f; sim.time = (float)(glfwGetTime() - startTime); if (simMapped) memcpy(simMapped, &sim, sizeof(sim)); } static double g_ScrollAccum = 0.0; static GLFWscrollfun g_PrevScroll = nullptr; static void DonutVkScrollCallback(GLFWwindow* w, double x, double y) { if (g_PrevScroll) g_PrevScroll(w, x, y); // keep ImGui's scroll handling intact g_ScrollAccum += y; } void VulkanRenderer::Impl::ProcessInput() { bool overUI = imguiInit && ImGui::GetIO().WantCaptureMouse; bool leftDown = glfwGetMouseButton(window, GLFW_MOUSE_BUTTON_LEFT) == GLFW_PRESS; if (leftDown && !leftWasDown && !overUI) camera.ProcessOrbitalMouseButton(GLFW_MOUSE_BUTTON_LEFT, GLFW_PRESS, 0); else if (!leftDown && leftWasDown) camera.ProcessOrbitalMouseButton(GLFW_MOUSE_BUTTON_LEFT, GLFW_RELEASE, 0); leftWasDown = leftDown; double mx = 0, my = 0; glfwGetCursorPos(window, &mx, &my); camera.ProcessOrbitalMouseMove(mx, my); // tracks last position internally; orbits only while dragging double scroll = g_ScrollAccum; g_ScrollAccum = 0.0; if (scroll != 0.0 && !overUI) camera.ProcessOrbitalScroll(0.0, scroll); } void VulkanRenderer::Impl::DestroyGeodesicResources() { if (presentPipeline) vkDestroyPipeline(device, presentPipeline, nullptr); if (presentPipelineLayout) vkDestroyPipelineLayout(device, presentPipelineLayout, nullptr); if (presentPool) vkDestroyDescriptorPool(device, presentPool, nullptr); if (presentSetLayout) vkDestroyDescriptorSetLayout(device, presentSetLayout, nullptr); if (presentSampler) vkDestroySampler(device, presentSampler, nullptr); if (geoPipeline) vkDestroyPipeline(device, geoPipeline, nullptr); if (geoPipelineLayout) vkDestroyPipelineLayout(device, geoPipelineLayout, nullptr); if (geoPool) vkDestroyDescriptorPool(device, geoPool, nullptr); if (geoSetLayout) vkDestroyDescriptorSetLayout(device, geoSetLayout, nullptr); if (quadVB) vkDestroyBuffer(device, quadVB, nullptr); if (quadVBMem) vkFreeMemory(device, quadVBMem, nullptr); if (cubeSampler) vkDestroySampler(device, cubeSampler, nullptr); if (cubeView) vkDestroyImageView(device, cubeView, nullptr); if (cubeImage) vkDestroyImage(device, cubeImage, nullptr); if (cubeMem) vkFreeMemory(device, cubeMem, nullptr); if (camMapped) { vkUnmapMemory(device, camMem); camMapped = nullptr; } if (simMapped) { vkUnmapMemory(device, simMem); simMapped = nullptr; } VkBuffer ubos[4] = { camBuf, diskBuf, objBuf, simBuf }; VkDeviceMemory umem[4] = { camMem, diskMem, objMem, simMem }; for (int i = 0; i < 4; ++i) { if (ubos[i]) vkDestroyBuffer(device, ubos[i], nullptr); if (umem[i]) vkFreeMemory(device, umem[i], nullptr); } if (geoFramebuffer) vkDestroyFramebuffer(device, geoFramebuffer, nullptr); if (geoRenderPass) vkDestroyRenderPass(device, geoRenderPass, nullptr); if (geoImageView) vkDestroyImageView(device, geoImageView, nullptr); if (geoImage) vkDestroyImage(device, geoImage, nullptr); if (geoImageMem) vkFreeMemory(device, geoImageMem, nullptr); } bool VulkanRenderer::Impl::RecordCommandBuffer(VkCommandBuffer cmd, uint32_t imageIndex, const glm::vec4& clear, ImDrawData* drawData) { VkCommandBufferBeginInfo begin{ VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO }; VK_CHECK(vkBeginCommandBuffer(cmd, &begin)); // Geodesic offscreen pass VkClearValue geoClear{}; geoClear.color = { { 0, 0, 0, 1 } }; VkRenderPassBeginInfo grp{ VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO }; grp.renderPass = geoRenderPass; grp.framebuffer = geoFramebuffer; grp.renderArea = { { 0, 0 }, { GEO_W, GEO_H } }; grp.clearValueCount = 1; grp.pClearValues = &geoClear; vkCmdBeginRenderPass(cmd, &grp, VK_SUBPASS_CONTENTS_INLINE); vkCmdBindPipeline(cmd, VK_PIPELINE_BIND_POINT_GRAPHICS, geoPipeline); vkCmdBindDescriptorSets(cmd, VK_PIPELINE_BIND_POINT_GRAPHICS, geoPipelineLayout, 0, 1, &geoSet, 0, nullptr); VkDeviceSize off = 0; vkCmdBindVertexBuffers(cmd, 0, 1, &quadVB, &off); vkCmdDraw(cmd, 6, 1, 0, 0); vkCmdEndRenderPass(cmd); // Swapchain pass: upscale the geodesic image, then the ImGui UI on top VkClearValue cv{}; cv.color = { { clear.r, clear.g, clear.b, clear.a } }; VkRenderPassBeginInfo rpbi{ VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO }; rpbi.renderPass = renderPass; rpbi.framebuffer = framebuffers[imageIndex]; rpbi.renderArea = { { 0, 0 }, swapchainExtent }; rpbi.clearValueCount = 1; rpbi.pClearValues = &cv; vkCmdBeginRenderPass(cmd, &rpbi, VK_SUBPASS_CONTENTS_INLINE); vkCmdBindPipeline(cmd, VK_PIPELINE_BIND_POINT_GRAPHICS, presentPipeline); // Negative-height viewport flips the geodesic image vertically so the scene // reads the same as the OpenGL path (Vulkan's clip space is Y-down). Only // this draw is affected; ImGui sets its own viewport. VkViewport vp{ 0, (float)swapchainExtent.height, (float)swapchainExtent.width, -(float)swapchainExtent.height, 0, 1 }; VkRect2D scissor{ { 0, 0 }, swapchainExtent }; vkCmdSetViewport(cmd, 0, 1, &vp); vkCmdSetScissor(cmd, 0, 1, &scissor); vkCmdBindDescriptorSets(cmd, VK_PIPELINE_BIND_POINT_GRAPHICS, presentPipelineLayout, 0, 1, &presentSet, 0, nullptr); vkCmdBindVertexBuffers(cmd, 0, 1, &quadVB, &off); vkCmdDraw(cmd, 6, 1, 0, 0); if (drawData) ImGui_ImplVulkan_RenderDrawData(drawData, cmd); vkCmdEndRenderPass(cmd); VK_CHECK(vkEndCommandBuffer(cmd)); return true; } void VulkanRenderer::Impl::CleanupSwapchain() { for (auto fb : framebuffers) vkDestroyFramebuffer(device, fb, nullptr); framebuffers.clear(); for (auto iv : imageViews) vkDestroyImageView(device, iv, nullptr); imageViews.clear(); if (renderPass) { vkDestroyRenderPass(device, renderPass, nullptr); renderPass = VK_NULL_HANDLE; } if (swapchain) { vkDestroySwapchainKHR(device, swapchain, nullptr); swapchain = VK_NULL_HANDLE; } } bool VulkanRenderer::Impl::RecreateSwapchain() { // Wait until the window has a non-zero size (e.g. after un-minimizing). int w = 0, h = 0; glfwGetFramebufferSize(window, &w, &h); while (w == 0 || h == 0) { glfwGetFramebufferSize(window, &w, &h); glfwWaitEvents(); } width = w; height = h; vkDeviceWaitIdle(device); CleanupSwapchain(); // renderFinished are tied to image count; recreate below via sync if it changed. if (!CreateSwapchain()) return false; if (!CreateImageViews()) return false; if (!CreateRenderPass()) return false; if (!CreateFramebuffers())return false; imagesInFlight.assign(images.size(), VK_NULL_HANDLE); return true; } VulkanRenderer::VulkanRenderer() { m_Impl = new Impl(); } VulkanRenderer::~VulkanRenderer() { Shutdown(); delete m_Impl; m_Impl = nullptr; } bool VulkanRenderer::Init(void* glfwWindow, int width, int height) { Impl& v = *m_Impl; v.window = (GLFWwindow*)glfwWindow; v.width = width; v.height = height; if (!v.CreateInstance()) return false; if (!v.PickPhysicalAndDevice()) return false; if (!v.CreateSwapchain()) return false; if (!v.CreateImageViews()) return false; if (!v.CreateRenderPass()) return false; if (!v.CreateFramebuffers()) return false; if (!v.CreateCommandBuffers()) return false; if (!v.CreateSyncObjects()) return false; if (!v.CreateGeodesicResources()) return false; if (!v.CreatePresentResources()) return false; DONUT_INFO("Vulkan renderer ready: {} swapchain images, {}x{}", (int)v.images.size(), v.swapchainExtent.width, v.swapchainExtent.height); return true; } bool VulkanRenderer::InitImGui() { Impl& v = *m_Impl; if (v.device == VK_NULL_HANDLE) return false; VkDescriptorPoolSize poolSize{ VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1000 }; VkDescriptorPoolCreateInfo dpci{ VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO }; dpci.flags = VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT; dpci.maxSets = 1000; dpci.poolSizeCount = 1; dpci.pPoolSizes = &poolSize; VK_CHECK(vkCreateDescriptorPool(v.device, &dpci, nullptr, &v.imguiPool)); IMGUI_CHECKVERSION(); ImGui::CreateContext(); ImGuiIO& io = ImGui::GetIO(); io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; io.ConfigFlags |= ImGuiConfigFlags_DockingEnable; ImGui::StyleColorsDark(); ImGui_ImplGlfw_InitForVulkan(v.window, true); g_PrevScroll = glfwSetScrollCallback(v.window, DonutVkScrollCallback); // chain ImGui + camera zoom ImGui_ImplVulkan_InitInfo info{}; info.ApiVersion = VK_API_VERSION_1_2; info.Instance = v.instance; info.PhysicalDevice = v.physical; info.Device = v.device; info.QueueFamily = v.graphicsFamily; info.Queue = v.graphicsQueue; info.DescriptorPool = v.imguiPool; info.RenderPass = v.renderPass; info.MinImageCount = 2; info.ImageCount = (uint32_t)v.images.size(); info.MSAASamples = VK_SAMPLE_COUNT_1_BIT; if (!ImGui_ImplVulkan_Init(&info)) { DONUT_ERROR("Vulkan: ImGui_ImplVulkan_Init failed"); return false; } v.imguiInit = true; DONUT_INFO("Vulkan: ImGui backend initialized"); return true; } void VulkanRenderer::OnResize(int width, int height) { m_Impl->framebufferResized = true; m_Impl->width = width; m_Impl->height = height; } void VulkanRenderer::DrawFrame(const glm::vec4& clearColor, const std::function& buildUI) { Impl& v = *m_Impl; if (v.device == VK_NULL_HANDLE) return; ImDrawData* drawData = nullptr; if (v.imguiInit) { ImGui_ImplVulkan_NewFrame(); ImGui_ImplGlfw_NewFrame(); ImGui::NewFrame(); if (buildUI) buildUI(); ImGui::Render(); drawData = ImGui::GetDrawData(); } vkWaitForFences(v.device, 1, &v.inFlight[v.currentFrame], VK_TRUE, UINT64_MAX); uint32_t imageIndex = 0; VkResult r = vkAcquireNextImageKHR(v.device, v.swapchain, UINT64_MAX, v.imageAvailable[v.currentFrame], VK_NULL_HANDLE, &imageIndex); if (r == VK_ERROR_OUT_OF_DATE_KHR) { v.RecreateSwapchain(); return; } if (r != VK_SUCCESS && r != VK_SUBOPTIMAL_KHR) { DONUT_ERROR("Vulkan: acquire failed ({})", (int)r); return; } if (v.imagesInFlight[imageIndex] != VK_NULL_HANDLE) vkWaitForFences(v.device, 1, &v.imagesInFlight[imageIndex], VK_TRUE, UINT64_MAX); v.imagesInFlight[imageIndex] = v.inFlight[v.currentFrame]; // The geodesic offscreen image is shared across frames in flight; wait for // the previous frame to finish reading it before overwriting it this frame. if (v.geoInUse != VK_NULL_HANDLE) vkWaitForFences(v.device, 1, &v.geoInUse, VK_TRUE, UINT64_MAX); v.ProcessInput(); v.UpdateGeodesicUniforms(); vkResetCommandBuffer(v.commandBuffers[v.currentFrame], 0); if (!v.RecordCommandBuffer(v.commandBuffers[v.currentFrame], imageIndex, clearColor, drawData)) return; VkPipelineStageFlags waitStage = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT; VkSubmitInfo submit{ VK_STRUCTURE_TYPE_SUBMIT_INFO }; submit.waitSemaphoreCount = 1; submit.pWaitSemaphores = &v.imageAvailable[v.currentFrame]; submit.pWaitDstStageMask = &waitStage; submit.commandBufferCount = 1; submit.pCommandBuffers = &v.commandBuffers[v.currentFrame]; submit.signalSemaphoreCount = 1; submit.pSignalSemaphores = &v.renderFinished[imageIndex]; vkResetFences(v.device, 1, &v.inFlight[v.currentFrame]); if (vkQueueSubmit(v.graphicsQueue, 1, &submit, v.inFlight[v.currentFrame]) != VK_SUCCESS) { DONUT_ERROR("Vulkan: queue submit failed"); return; } v.geoInUse = v.inFlight[v.currentFrame]; VkPresentInfoKHR present{ VK_STRUCTURE_TYPE_PRESENT_INFO_KHR }; present.waitSemaphoreCount = 1; present.pWaitSemaphores = &v.renderFinished[imageIndex]; present.swapchainCount = 1; present.pSwapchains = &v.swapchain; present.pImageIndices = &imageIndex; r = vkQueuePresentKHR(v.presentQueue, &present); if (r == VK_ERROR_OUT_OF_DATE_KHR || r == VK_SUBOPTIMAL_KHR || v.framebufferResized) { v.framebufferResized = false; v.RecreateSwapchain(); } v.currentFrame = (v.currentFrame + 1) % MAX_FRAMES_IN_FLIGHT; } void VulkanRenderer::Shutdown() { Impl& v = *m_Impl; if (v.device == VK_NULL_HANDLE) { if (v.instance && v.surface) { vkDestroySurfaceKHR(v.instance, v.surface, nullptr); v.surface = VK_NULL_HANDLE; } if (v.instance) { vkDestroyInstance(v.instance, nullptr); v.instance = VK_NULL_HANDLE; } return; } vkDeviceWaitIdle(v.device); v.DestroyGeodesicResources(); if (v.imguiInit) { ImGui_ImplVulkan_Shutdown(); ImGui_ImplGlfw_Shutdown(); ImGui::DestroyContext(); v.imguiInit = false; } if (v.imguiPool) { vkDestroyDescriptorPool(v.device, v.imguiPool, nullptr); v.imguiPool = VK_NULL_HANDLE; } for (auto s : v.renderFinished) vkDestroySemaphore(v.device, s, nullptr); for (auto s : v.imageAvailable) vkDestroySemaphore(v.device, s, nullptr); for (auto f : v.inFlight) vkDestroyFence(v.device, f, nullptr); v.renderFinished.clear(); v.imageAvailable.clear(); v.inFlight.clear(); if (v.commandPool) { vkDestroyCommandPool(v.device, v.commandPool, nullptr); v.commandPool = VK_NULL_HANDLE; } v.CleanupSwapchain(); vkDestroyDevice(v.device, nullptr); v.device = VK_NULL_HANDLE; if (v.surface) { vkDestroySurfaceKHR(v.instance, v.surface, nullptr); v.surface = VK_NULL_HANDLE; } if (v.instance) { vkDestroyInstance(v.instance, nullptr); v.instance = VK_NULL_HANDLE; } } }