#pragma once #include "Core/State.h" #include "Core/Event.h" #include "Core/Log.h" namespace Donut { class ConfigState : public State { public: ~ConfigState() = default; void OnEnter() override; void OnExit() override; void OnUpdate(float deltaTime) override; void OnRender() override; void OnImUIRender() override; void OnEvent(Event& event) override; }; };