[entry: main] [enable: logical_registers] // Renders the Mandelbrot set as ASCII art. The evolving z value is kept in a // Complex struct on the stack (accessed through its field offsets), while the // per-pixel constant c stays in xmm2/xmm3. Uses double-precision floats and the // logical_registers extension (r1..r14 name the general-purpose registers). const SYS_WRITE = 1 const SYS_EXIT = 60 const STDOUT = 1 const W = 80 const H = 30 const MAX_ITER = 32 struct Complex { re: qword im: qword } data palette = " .:-=+*#%@" proc main { stack z[Complex.size] stack row[W + 1] r11 = 0 // py row_loop: // ci = py * 0.08 - 1.2 xmm3 = r11 xmm7 = 0.08 xmm3 *= xmm7 xmm7 = 1.2 xmm3 -= xmm7 r12 = 0 // px col_loop: // cr = px * 0.04375 - 2.5 xmm2 = r12 xmm7 = 0.04375 xmm2 *= xmm7 xmm7 = 2.5 xmm2 -= xmm7 // z = 0 + 0i xmm0 = 0.0 r5 = z r5 += Complex.re ^r5 = xmm0 // z.re = 0 r5 = z r5 += Complex.im ^r5 = xmm0 // z.im = 0 r2 = 0 // iteration count iter_loop: // load z into xmm0 (zr) and xmm1 (zi) r5 = z r5 += Complex.re xmm0 = ^r5 r5 = z r5 += Complex.im xmm1 = ^r5 // zr2 = zr*zr, zi2 = zi*zi xmm4 = xmm0 xmm4 *= xmm0 xmm5 = xmm1 xmm5 *= xmm1 // escape when zr2 + zi2 > 4.0 xmm6 = xmm4 xmm6 += xmm5 if xmm6 > 4.0 goto plot // new_zi = 2*zr*zi + ci (uses the old zr and zi) xmm6 = xmm0 xmm6 *= xmm1 xmm6 += xmm6 xmm6 += xmm3 xmm7 = xmm6 // stash new_zi // new_zr = zr2 - zi2 + cr xmm4 -= xmm5 xmm4 += xmm2 // store the new z back into the struct r5 = z r5 += Complex.re ^r5 = xmm4 // z.re = new_zr r5 = z r5 += Complex.im ^r5 = xmm7 // z.im = new_zi r2 += 1 if r2 < MAX_ITER goto iter_loop plot: // index = iter * 9 / MAX_ITER, then char = palette[index] r1 = r2 r1 *= 9 r3 = MAX_ITER r1 /= r3 r5 = palette r5 += r1 r4 = ^byte r5 r6 = row r6 += r12 ^byte r6 = r4 r12 += 1 if r12 < W goto col_loop // terminate the row with a newline and write it r6 = row r6 += W r1 = 10 ^byte r6 = r1 r1 = SYS_WRITE r6 = STDOUT r5 = row r4 = W r4 += 1 syscall r11 += 1 if r11 < H goto row_loop r1 = SYS_EXIT r6 = 0 syscall }