// GDT + TSS // long mode ignores segment base/limit, so the segment descriptors // only really carry the access byte + long-mode bit. // we add ring-3 (user) code and data segments, and a TSS whose rsp0 is // the kernel stack the CPU switches to when an interrupt fires while // we're in user mode // // see: https://wiki.osdev.org/Global_Descriptor_Table // https://wiki.osdev.org/Task_State_Segment pub const KERNEL_CODE: u16 = 0x08; pub const KERNEL_DATA: u16 = 0x10; pub const USER_CODE: u16 = 0x18; // OR with 3 (RPL) when loading into CS pub const USER_DATA: u16 = 0x20; // OR with 3 (RPL) for SS pub const TSS_SEL: u16 = 0x28; // slots 5+6 (the 16-byte TSS descriptor) are filled at load() time var gdt = [_]u64{ 0x0000000000000000, // 0x00 null 0x00209A0000000000, // 0x08 kernel code: present, ring 0, exec, L=1 0x0000920000000000, // 0x10 kernel data: present, ring 0, writable 0x0020FA0000000000, // 0x18 user code: present, ring 3, exec, L=1 0x0000F20000000000, // 0x20 user data: present, ring 3, writable 0x0000000000000000, // 0x28 TSS low 0x0000000000000000, // TSS high }; // x64 TSS const Tss = packed struct { reserved0: u32 = 0, rsp0: u64 = 0, rsp1: u64 = 0, rsp2: u64 = 0, reserved1: u64 = 0, ist1: u64 = 0, ist2: u64 = 0, ist3: u64 = 0, ist4: u64 = 0, ist5: u64 = 0, ist6: u64 = 0, ist7: u64 = 0, reserved2: u64 = 0, reserved3: u16 = 0, iomap_base: u16 = 0, }; var tss: Tss = .{}; // the stack the CPU lands on for a ring0 entry from ring3 (16 KiB) var kernel_stack: [16 * 1024]u8 align(16) = undefined; const Gdtr = packed struct { limit: u16, base: u64, }; var gdtr: Gdtr = undefined; // set the ring-0 stack used on the next interrupt-from-user (per process later) pub fn setKernelStack(rsp0: u64) void { tss.rsp0 = rsp0; } // build the 16 byte TSS system descriptor from the TSS address + limit fn tssDescriptor(base: u64, limit: u32) struct { low: u64, high: u64 } { var low: u64 = 0; low |= @as(u64, limit & 0xFFFF); // limit 0..15 low |= @as(u64, base & 0xFFFF) << 16; // base 0..15 low |= @as(u64, (base >> 16) & 0xFF) << 32; // base 16..23 low |= @as(u64, 0x89) << 40; // access: present, type=9 (available 64-bit TSS) low |= @as(u64, (limit >> 16) & 0xF) << 48; // limit 16..19 low |= @as(u64, (base >> 24) & 0xFF) << 56; // base 24..31 return .{ .low = low, .high = (base >> 32) & 0xFFFFFFFF }; // base 32..63 } // load the GDT, reload CS + data segments, then load the task register pub fn load() void { tss.rsp0 = @intFromPtr(&kernel_stack) + kernel_stack.len; // stack grows down tss.iomap_base = @sizeOf(Tss); // no I/O bitmap const d = tssDescriptor(@intFromPtr(&tss), @sizeOf(Tss) - 1); gdt[5] = d.low; gdt[6] = d.high; gdtr = .{ .limit = @sizeOf(@TypeOf(gdt)) - 1, .base = @intFromPtr(&gdt) }; asm volatile ( \\ lgdt (%[gdtr]) \\ pushq $0x08 \\ leaq 1f(%rip), %rax \\ pushq %rax \\ lretq \\ 1: \\ movw $0x10, %ax \\ movw %ax, %ds \\ movw %ax, %es \\ movw %ax, %fs \\ movw %ax, %gs \\ movw %ax, %ss \\ movw %[tss], %ax \\ ltr %ax : : [gdtr] "r" (&gdtr), [tss] "i" (@as(u16, TSS_SEL)), : .{ .rax = true, .memory = true }); }