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const fs = require("fs-extra")
const path = require("path")
const { spawn } = require("child_process")
const { LoadConfig } = require("../../lib/config")
const { GetModVersions, GetCompatibleVersion, DownloadFile } = require("../../lib/modrinth")
const config = LoadConfig()
const
{
minecraft_version,
fabric_loader_version,
loader_meta_version,
java_path,
modrinth_mods
} = config
const javaCmd = java_path || "java"
const serverDir = path.join(__dirname, "../../server")
const modsDir = path.join(serverDir, "mods")
const deleteList =
[
"audioplayer_uploads",
"config",
"cache",
"world",
"logs",
"banned-players.json",
"server.properties",
"banned-ips.json",
"usercache.json",
"whitelist.json",
"ops.json",
"eula.txt"
]
const EnsureDirs = async () =>
{
await fs.ensureDir(serverDir)
await fs.ensureDir(modsDir)
}
const DownloadModrinthMods = async (modList, mcVersion) =>
{
const downloadedFiles = []
const failedMods = []
for (const slug of modList)
{
try
{
const versions = await GetModVersions(slug)
if (!versions)
{
console.log(` [Modrinth] Could not get versions for ${slug}`)
failedMods.push(slug)
continue
}
const compatible = GetCompatibleVersion(versions, mcVersion, "fabric")
if (!compatible)
{
console.log(` [Modrinth] No Fabric version for ${slug} on MC ${mcVersion}`)
failedMods.push(slug)
continue
}
const fileInfo = compatible.files[0]
const jarUrl = fileInfo.url
const filename = fileInfo.filename
const destPath = path.join(modsDir, filename)
console.log(` [Modrinth] Downloading ${slug} -> ${filename} ...`)
const success = await DownloadFile(jarUrl, destPath)
if (!success)
{
console.log(` [Modrinth] Couldn't download jar for ${slug}`)
failedMods.push(slug)
continue
}
downloadedFiles.push(destPath)
console.log(` [Modrinth] Downloaded: ${filename}`)
}
catch (err)
{
console.error(` [Modrinth] Error downloading ${slug}:`, err.message)
failedMods.push(slug)
}
}
return { downloadedFiles, failedMods }
}
const DownloadFabricServer = async (mcVersion, loaderVersion, metaVersion) =>
{
const url = `https://meta.fabricmc.net/v2/versions/loader/${mcVersion}/${loaderVersion}/${metaVersion}/server/jar`
const filename = "server.jar"
const destPath = path.join(serverDir, filename)
console.log(` [Fabric] Downloading Fabric server for MC ${mcVersion} ...`)
const success = await DownloadFile(url, destPath)
if (!success)
{
console.log(` [Fabric] Failed to download Fabric server JAR`)
return null
}
console.log(` [Fabric] Downloaded: ${filename}`)
return destPath
}
const RunServerAutoStop = (rl) =>
{
return new Promise((resolve) =>
{
const jarPath = path.join(serverDir, "server.jar")
if (!fs.existsSync(jarPath))
{
console.log(" Server JAR not found.")
resolve(false)
return
}
const eulaPath = path.join(serverDir, "eula.txt")
if (!fs.existsSync(eulaPath))
{
console.log(" Accepting EULA...")
fs.writeFileSync(eulaPath, "eula=true\n")
}
console.log(" Starting server (will auto-stop after loading)...\n")
rl.pause()
let hadError = false
const serverProcess = spawn(javaCmd, ["-jar", "server.jar", "nogui"],
{
cwd: serverDir,
stdio: ["pipe", "pipe", "pipe"]
})
serverProcess.stdout.on("data", (data) =>
{
const line = data.toString()
process.stdout.write(line)
if (line.includes("Done"))
{
console.log("\n Server loaded, stopping...")
serverProcess.stdin.write("stop\n")
}
})
serverProcess.stderr.on("data", (data) =>
{
process.stderr.write(data.toString())
})
serverProcess.on("error", err =>
{
hadError = true
console.error(" Failed to start server:", err.message)
rl.resume()
resolve(false)
})
serverProcess.on("close", () =>
{
if (!hadError)
{
console.log("\n Server stopped.")
rl.resume()
resolve(true)
}
})
})
}
const DeletePostGenerate = async () =>
{
console.log(" Cleaning up server-generated files...")
let removed = 0
for (const item of deleteList)
{
const itemPath = path.join(serverDir, item)
try
{
if (await fs.pathExists(itemPath))
{
await fs.remove(itemPath)
removed++
}
}
catch (err)
{
console.error(` Failed to remove ${item}:`, err.message)
}
}
console.log(` Removed ${removed} items.`)
}
const Generate = async (rl) =>
{
await EnsureDirs()
console.log(`\n Generating server for MC ${minecraft_version}...\n`)
const { downloadedFiles, failedMods } = await DownloadModrinthMods(modrinth_mods, minecraft_version)
console.log(`\n [OK] Downloaded ${downloadedFiles.length} mods`)
if (failedMods.length)
console.log(` [FAIL] Failed: ${failedMods.join(", ")}`)
const serverFile = await DownloadFabricServer(minecraft_version, fabric_loader_version, loader_meta_version)
if (serverFile)
{
console.log("")
await RunServerAutoStop(rl)
await DeletePostGenerate()
}
console.log("")
}
module.exports = { Generate, serverDir }
|