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authorhachem <im@hachem.wtf>2025-08-13 19:27:26 +0200
committerhachem <im@hachem.wtf>2025-08-13 19:27:26 +0200
commit2d0cb313fbfaefc0a0e247d0d78f3f7276f070ed (patch)
treea331ffed3f713f9265ee280fab20f0a7f7833d72
parent616fb227257029c4f7f5c00120afd24c56528517 (diff)
[fix]: renamed `assets` -> `Assets`
-rw-r--r--src/Core/Application.cpp5
1 files changed, 2 insertions, 3 deletions
diff --git a/src/Core/Application.cpp b/src/Core/Application.cpp
index 1736396..3a58001 100644
--- a/src/Core/Application.cpp
+++ b/src/Core/Application.cpp
@@ -205,8 +205,7 @@ namespace Donut
m_IndexBuffer = std::shared_ptr<IndexBuffer>(IndexBuffer::Create(indices, 36));
m_VertexArray->SetIndexBuffer(m_IndexBuffer);
- m_Shader = std::shared_ptr<Shader>(Shader::Create("assets/Textured.glsl"));
-
+ m_Shader = std::shared_ptr<Shader>(Shader::Create("Assets/Textured.glsl"));
m_Texture = Texture2D::Create(256, 256);
uint32_t* pixelData = new uint32_t[256 * 256];
@@ -232,7 +231,7 @@ namespace Donut
m_Texture->SetData(pixelData, 256 * 256 * 4);
delete[] pixelData;
- m_ComputeShader = std::shared_ptr<Shader>(Shader::Create("assets/TextureProcessor.glsl"));
+ m_ComputeShader = std::shared_ptr<Shader>(Shader::Create("Assets/TextureProcessor.glsl"));
if (!m_ComputeShader)
{