diff options
| author | hachem <im@hachem.wtf> | 2025-08-18 05:02:13 +0200 |
|---|---|---|
| committer | hachem <im@hachem.wtf> | 2025-08-18 05:02:13 +0200 |
| commit | d34925777dd4fac709096f1c18b7d886b43c15b2 (patch) | |
| tree | fac4c30a28784672c701898ff7612dbdfe530d49 /Assets/Shaders/ComputeTextureQuad.glsl | |
| parent | 1ecaea469e86ef3f5d18122c8b2cc187286e27f7 (diff) | |
[fix]: improvements, bump to c++20 and fix bugs
Diffstat (limited to 'Assets/Shaders/ComputeTextureQuad.glsl')
| -rw-r--r-- | Assets/Shaders/ComputeTextureQuad.glsl | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Assets/Shaders/ComputeTextureQuad.glsl b/Assets/Shaders/ComputeTextureQuad.glsl index b7b76d0..95f433d 100644 --- a/Assets/Shaders/ComputeTextureQuad.glsl +++ b/Assets/Shaders/ComputeTextureQuad.glsl @@ -10,7 +10,7 @@ out vec2 v_TexCoord; void main() { gl_Position = vec4(a_Pos, 0.0, 1.0); - v_TexCoord = a_TexCoord; + v_TexCoord = a_TexCoord; } #type fragment |
