aboutsummaryrefslogtreecommitdiff
path: root/Assets/Shaders/EquirectToCubemap.slang
diff options
context:
space:
mode:
authorhachem <im@hachem.wtf>2026-08-20 02:59:35 +0200
committerhachem <im@hachem.wtf>2026-08-20 02:59:35 +0200
commit8791a887624ba6503a8dca1d50bb0b990c2b2b9c (patch)
treed08c9524f675c074036cd5e23cdb1e9820ca4cb2 /Assets/Shaders/EquirectToCubemap.slang
parent5b361d81dbd2af0d0e99b9eb1adebea76ff05db0 (diff)
[chore]: delete dirs
Diffstat (limited to 'Assets/Shaders/EquirectToCubemap.slang')
-rw-r--r--Assets/Shaders/EquirectToCubemap.slang33
1 files changed, 0 insertions, 33 deletions
diff --git a/Assets/Shaders/EquirectToCubemap.slang b/Assets/Shaders/EquirectToCubemap.slang
deleted file mode 100644
index 9b2ea4b..0000000
--- a/Assets/Shaders/EquirectToCubemap.slang
+++ /dev/null
@@ -1,33 +0,0 @@
-uniform float4x4 u_Projection;
-uniform float4x4 u_View;
-
-struct VSInput { float3 position : POSITION; };
-struct VSOutput { float4 position : SV_Position; float3 worldPos : TEXCOORD0; };
-
-[shader("vertex")]
-VSOutput vertexMain(VSInput input)
-{
- VSOutput output;
- output.worldPos = input.position;
- output.position = mul(u_Projection, mul(u_View, float4(input.position, 1.0)));
- return output;
-}
-
-Sampler2D u_EquirectangularMap;
-static const float2 invAtan = float2(0.1591, 0.3183);
-
-float2 SampleSphericalMap(float3 v)
-{
- float2 uv = float2(atan2(v.z, v.x), asin(v.y));
- uv *= invAtan;
- uv += 0.5;
- return uv;
-}
-
-[shader("fragment")]
-float4 fragmentMain(VSOutput input) : SV_Target
-{
- float2 uv = SampleSphericalMap(normalize(input.worldPos));
- float3 color = u_EquirectangularMap.Sample(uv).rgb;
- return float4(color, 1.0);
-}