diff options
| author | hachem <im@hachem.wtf> | 2025-08-14 01:41:19 +0200 |
|---|---|---|
| committer | hachem <im@hachem.wtf> | 2025-08-14 01:41:19 +0200 |
| commit | 29f38c8feb5c215ccc9b1f88c9ec193d31286d4d (patch) | |
| tree | d2a098dd08b4f27be2f61189e52b0c548d9d4a4c /assets/image_processing.glsl | |
| parent | 4de723231b38d7c7e272e71b9580443874c278ab (diff) | |
feat: custom UI font
Diffstat (limited to 'assets/image_processing.glsl')
| -rw-r--r-- | assets/image_processing.glsl | 31 |
1 files changed, 0 insertions, 31 deletions
diff --git a/assets/image_processing.glsl b/assets/image_processing.glsl deleted file mode 100644 index 3a05425..0000000 --- a/assets/image_processing.glsl +++ /dev/null @@ -1,31 +0,0 @@ -#type compute -#version 430 core - -layout(local_size_x = 16, local_size_y = 16) in; - -layout(binding = 0) uniform sampler2D u_InputTexture; -layout(binding = 1, rgba8) uniform image2D u_OutputTexture; - -uniform vec2 u_TextureSize; -uniform float u_Brightness; -uniform float u_Contrast; -uniform float u_Saturation; - -void main() -{ - ivec2 pixelCoord = ivec2(gl_GlobalInvocationID.xy); - - if (pixelCoord.x >= int(u_TextureSize.x) || pixelCoord.y >= int(u_TextureSize.y)) - return; - - vec2 texCoord = (vec2(pixelCoord) + 0.5) / u_TextureSize; - vec4 color = texture(u_InputTexture, texCoord); - - color.rgb = (color.rgb - 0.5) * u_Contrast + 0.5 + u_Brightness; - - float luminance = dot(color.rgb, vec3(0.299, 0.587, 0.114)); - color.rgb = mix(vec3(luminance), color.rgb, u_Saturation); - color.rgb = clamp(color.rgb, 0.0, 1.0); - - imageStore(u_OutputTexture, pixelCoord, color); -} |
