diff options
| author | hachem <im@hachem.wtf> | 2026-09-22 06:52:22 +0200 |
|---|---|---|
| committer | hachem <im@hachem.wtf> | 2026-09-22 06:52:22 +0200 |
| commit | 0b2f3a21187bf4f6cd45c8262138469ed11c03d1 (patch) | |
| tree | 3763aee9a3547f1dbf83385bc86303afa7f81476 /assets/shaders/generated/vk_pipeline_test.glsl | |
| parent | 32ee3d9f57b37723ee97c3b798be6968f98df1b1 (diff) | |
chore: commit the generated shaders
Diffstat (limited to 'assets/shaders/generated/vk_pipeline_test.glsl')
| -rw-r--r-- | assets/shaders/generated/vk_pipeline_test.glsl | 33 |
1 files changed, 33 insertions, 0 deletions
diff --git a/assets/shaders/generated/vk_pipeline_test.glsl b/assets/shaders/generated/vk_pipeline_test.glsl new file mode 100644 index 0000000..91a8dee --- /dev/null +++ b/assets/shaders/generated/vk_pipeline_test.glsl @@ -0,0 +1,33 @@ +#type vertex +#version 410 +#ifdef GL_ARB_shader_draw_parameters +#extension GL_ARB_shader_draw_parameters : enable +#endif + +#ifdef GL_ARB_shader_draw_parameters +#define SPIRV_Cross_BaseVertex gl_BaseVertexARB +#else +uniform int SPIRV_Cross_BaseVertex; +#endif +layout(location = 0) out vec3 _v0; + +void main() +{ + vec2 p = vec2(float((uint(gl_VertexID - SPIRV_Cross_BaseVertex) << uint(1)) & 2u), float(uint(gl_VertexID - SPIRV_Cross_BaseVertex) & 2u)); + gl_Position = vec4((p * 2.0) - vec2(1.0), 0.0, 1.0); + _v0 = vec3(p, 0.5); +} + + +#type fragment +#version 410 + +layout(location = 0) in vec3 _v0; +layout(location = 0) out vec4 entryPointParam_fragmentMain; + +void main() +{ + entryPointParam_fragmentMain = vec4(_v0, 1.0); +} + + |
