diff options
| author | hachem <im@hachem.wtf> | 2025-08-14 18:21:00 +0200 |
|---|---|---|
| committer | hachem <im@hachem.wtf> | 2025-08-14 18:21:00 +0200 |
| commit | 3d8d3259e1cf5a7d88e5d1e530cc8c9bf9140734 (patch) | |
| tree | 450b674caaf60327104aa76375c045f1f8f77076 /assets/shaders/quad.glsl | |
| parent | 79045760ce6100b4c87846d793f9dceeba4c9c36 (diff) | |
feat: I am going to throw my computer out a window
Diffstat (limited to 'assets/shaders/quad.glsl')
| -rw-r--r-- | assets/shaders/quad.glsl | 25 |
1 files changed, 25 insertions, 0 deletions
diff --git a/assets/shaders/quad.glsl b/assets/shaders/quad.glsl new file mode 100644 index 0000000..57693a6 --- /dev/null +++ b/assets/shaders/quad.glsl @@ -0,0 +1,25 @@ +#type vertex +#version 330 core +layout(location = 0) in vec2 a_Pos; +layout(location = 1) in vec2 a_TexCoord; + +out vec2 v_TexCoord; + +void main() +{ + gl_Position = vec4(a_Pos.xy, 0.0, 1.0); + v_TexCoord = a_TexCoord; +} + +#type fragment +#version 330 core +out vec4 FragColor; + +in vec2 v_TexCoord; + +uniform sampler2D screenTexture; + +void main() +{ + FragColor = texture(screenTexture, v_TexCoord); +} |
