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authorhachem <im@hachem.wtf>2026-08-24 18:28:39 +0200
committerhachem <im@hachem.wtf>2026-08-24 18:28:39 +0200
commita34c49f103c8950a57687ea3d866c244d95b4414 (patch)
treeff268f4a7f52769a252443d6f2822c9814e3bb1c /assets/shaders/textured_quad.slang
parent06398a7a176e123506de6e8851866a8bec0b3427 (diff)
[docs]: added a few comments cause i wont be able to read this in a week's time
Diffstat (limited to 'assets/shaders/textured_quad.slang')
-rw-r--r--assets/shaders/textured_quad.slang4
1 files changed, 2 insertions, 2 deletions
diff --git a/assets/shaders/textured_quad.slang b/assets/shaders/textured_quad.slang
index b72db81..9ff81fd 100644
--- a/assets/shaders/textured_quad.slang
+++ b/assets/shaders/textured_quad.slang
@@ -1,5 +1,5 @@
-// Full-screen textured quad: samples one 2D texture straight to the target.
-// Used to blit an off-screen colour buffer to the swapchain.
+// full-screen textured quad: samples one 2D texture straight to the target.
+// used to blit an off-screen colour buffer to the swapchain.
struct VSInput { float2 position : POSITION; float2 texCoord : TEXCOORD0; };
struct VSOutput { float4 position : SV_Position; float2 texCoord : TEXCOORD0; };