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authorhachem <im@hachem.wtf>2025-08-14 18:21:00 +0200
committerhachem <im@hachem.wtf>2025-08-14 18:21:00 +0200
commitbc2d88c799cb3913a5defe4ea9ddea9c56814349 (patch)
treeea60d47c5924ba56f6d84de9d7baa38f1710f13a /src/Core/Camera.h
parent5265d5f8cacdb8af523e2b2fbfa45f0ef44b9995 (diff)
[help]: I am going to throw my computer out a window
Diffstat (limited to 'src/Core/Camera.h')
-rw-r--r--src/Core/Camera.h75
1 files changed, 75 insertions, 0 deletions
diff --git a/src/Core/Camera.h b/src/Core/Camera.h
index e3569b8..7fe3bd9 100644
--- a/src/Core/Camera.h
+++ b/src/Core/Camera.h
@@ -2,9 +2,21 @@
#include <glm/glm.hpp>
#include <glm/gtc/matrix_transform.hpp>
+#include <GLFW/glfw3.h>
+
+#define _USE_MATH_DEFINES
+#ifndef M_PI
+#define M_PI 3.14159265358979323846
+#endif
namespace Donut
{
+ enum class CameraMode
+ {
+ FPS,
+ Orbital
+ };
+
class Camera
{
public:
@@ -12,6 +24,7 @@ namespace Donut
float nearPlane = 0.1f, float farPlane = 100.0f);
~Camera() = default;
+ // FPS Camera Methods
void SetPosition(const glm::vec3& position) { m_Position = position; RecalculateViewMatrix(); }
void SetRotation(const glm::vec3& rotation) { m_Rotation = rotation; RecalculateViewMatrix(); }
@@ -42,10 +55,57 @@ namespace Donut
void SetMovementSpeed(float speed) { m_MovementSpeed = speed; }
float GetMovementSpeed() const { return m_MovementSpeed; }
+ // Orbital Camera Methods
+ void SetOrbitalMode(bool enabled);
+ bool IsOrbitalMode() const { return m_CameraMode == CameraMode::Orbital; }
+
+ void SetTarget(const glm::vec3& target) { m_Target = target; }
+ const glm::vec3& GetTarget() const { return m_Target; }
+
+ void SetRadius(double radius) { m_Radius = radius; }
+ double GetRadius() const { return m_Radius; }
+
+ void SetMinRadius(double minRadius) { m_MinRadius = minRadius; }
+ double GetMinRadius() const { return m_MinRadius; }
+
+ void SetMaxRadius(double maxRadius) { m_MaxRadius = maxRadius; }
+ double GetMaxRadius() const { return m_MaxRadius; }
+
+ void SetAzimuth(float azimuth) { m_Azimuth = azimuth; }
+ float GetAzimuth() const { return m_Azimuth; }
+
+ void SetElevation(float elevation) { m_Elevation = elevation; }
+ float GetElevation() const { return m_Elevation; }
+
+ void SetOrbitSpeed(float orbitSpeed) { m_OrbitSpeed = orbitSpeed; }
+ float GetOrbitSpeed() const { return m_OrbitSpeed; }
+
+ void SetZoomSpeed(double zoomSpeed) { m_ZoomSpeed = zoomSpeed; }
+ double GetZoomSpeed() const { return m_ZoomSpeed; }
+
+ // Orbital camera position calculation
+ glm::vec3 GetOrbitalPosition() const;
+
+ // Input handling for orbital camera
+ void ProcessOrbitalMouseMove(double x, double y);
+ void ProcessOrbitalMouseButton(int button, int action, int mods);
+ void ProcessOrbitalScroll(double xoffset, double yoffset);
+
+ // State management
+ bool IsDragging() const { return m_Dragging; }
+ bool IsPanning() const { return m_Panning; }
+ bool IsMoving() const { return m_Moving; }
+
private:
void RecalculateViewMatrix();
void RecalculateProjectionMatrix();
+ void UpdateOrbitalState();
+
private:
+ // Camera mode
+ CameraMode m_CameraMode = CameraMode::FPS;
+
+ // FPS Camera members
glm::mat4 m_ProjectionMatrix;
glm::mat4 m_ViewMatrix;
glm::mat4 m_ViewProjectionMatrix;
@@ -63,5 +123,20 @@ namespace Donut
bool m_FirstMouse = true;
float m_LastX = 0.0f;
float m_LastY = 0.0f;
+
+ // Orbital Camera members
+ glm::vec3 m_Target = glm::vec3(0.0f, 0.0f, 0.0f);
+ double m_Radius = 6.34194e10;
+ double m_MinRadius = 1e10;
+ double m_MaxRadius = 1e12;
+ float m_Azimuth = 0.0f;
+ float m_Elevation = static_cast<float>(M_PI) / 2.0f;
+ float m_OrbitSpeed = 0.01f;
+ double m_ZoomSpeed = 25e9f;
+ bool m_Dragging = false;
+ bool m_Panning = false;
+ bool m_Moving = false;
+ double m_OrbitalLastX = 0.0;
+ double m_OrbitalLastY = 0.0;
};
}